Regarding Poisons


Rules Questions


4 people marked this as FAQ candidate. 1 person marked this as a favorite.

I can't seem to find it, but, as a general rule, how are the DC's of poisons determined? Example; if I use Wild Shape to turn into something that has a poison ability, and I gain that, what would the DC be based off of? My constitution? My wisdom? I looked at a diminutive spider that had a DC 10 poison. It had a 6 constitution, 10 wisdom. If the poison is based off constitution, I would expect the DC to be less than 10, if it's based off wisdom, the DC 10 seems to make more sense.


Figure's I would find it after I post the question.

Poison (Ex or Su)

A creature with this ability can poison those it attacks. The effects of the poison, including its save, frequency, and cure, are included in the creature’s description. The saving throw to resist a poison is usually a Fort save (DC 10 + 1/2 the poisoning creature’s racial HD + the creature’s Con modifier; the exact DC is given in the creature’s descriptive text). Poisons can be removed through neutralize poison and similar effects.

Now that begs the question, continuing the former example. If a druid wild shaped into something that has a poisonous bite, would the druid use the same formula? (10 + 1/2 HD + Con modifier)


Wild Shape functions as the spell Beast Shape (of the appropriate level) for turning into a snake.

Beast Shape is a Transmutation (polymorph) spell. As such:

PCR, 212 wrote:
The DC for any of these abilities equals your DC for the polymorph spell used to change you into that form.


That's almost exactly what I need! One problem, I'm not actually casting a spell.

Wild Shape is a class feature that acts as the spell but isn't actually the spell. So would the Wild Shape class feature act based off my Wisdom, or Intelligence since the 3 casters that can normally use the spell are Magus, Alchemist, and Wizard?


Wisdom. You would use Wisdom for determining the save DC were you to cast this spell against an unwilling target (somehow), so like all your actual spells, use your casting stat, ie Wisdom.


BillyGoat wrote:

Wild Shape functions as the spell Beast Shape (of the appropriate level) for turning into a snake.

Beast Shape is a Transmutation (polymorph) spell. As such:

PCR, 212 wrote:

The DC for any of these abilities equals your DC for the polymorph spell used to change you into that form.

But Wildshape isn't a polymorph spell, so wouldn't you use your new constitution modifier to calculate the poison DC?


I'd say specific rule trumps general rule. Wildshape functions as Beast Shape, Beast Shape uses your own save DC for the spell. That trumps the general rule for determining the save DC of a critter's poison, which would indeed use Constitution.


Ok, Beast shape III is a 5th level wizard spell. But what if I'm wildshaping at a level 10 druid using the level 5 Beast Shape III rules.

Do I use DC=10+5+6 (21) *Where the 5 is the spell level and the 6 is my wisdom mod.

Or do I use DC=10+10+6 (26) *Where 10 is my druid level and 6 is my wisdom mod.

Because if its the first one (21) then your poison DC would never raise because wildshape never gets above Beast Shape III.


I would almost think it works in tandem with other class features. Like the witch's hex. DC = 10 + 1/2 witch level + Int modifier. Except Poison would be DC = 10 + 1/2 druid level + Wis modifier.


I think this should be flagged as a FAQ.


7 people marked this as FAQ candidate.

Should be cleaned up for FAQ question.

Given:
- Wild Shape is a Druid supernatural special ability. It functions as Beast Shape of various levels.
- At 8th level, Wild Shape allows a Druid to assume an animal form per Beast Shape III, which allows the Druid to assume the form of a venomous snake.
- Beast Shape is a Transmutation [Polymorph] spell, which stipulates that special abilities gained via polymorph use the DC of the polymorph spell.
- Wild Shape does not specify a DC for special abilities granted via wild shape.
- The Beast Shape spells are not on the Druid's spell list.

FAQ Question: How is the DC of special abilities obtained by using Wild Shape determined?

Possible Answers:
- Use the Beast Shape III spell level to calculate the DC, even though it's not on the Druid spell list.
- Use the common, but not officially default, method of DC = 10 + 1/2 druid level + Wisdom modifier.
- Use the source creature's DC as written.


*bump*

Please consider BillyGoats post for faq.

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