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Hey folks, just checking.
At a few conventions, my friends and I have been getting more and more players claiming re-rolls for odd things. Some, we're able to dismiss outright. Others, we've heard from multiple people. So I thought I'd come here and check:
Rerolls for messenger bags?
Rerolls for goblin plushies?
And GMs still need to wear a shirt or have a folio at the table in order to "give" our re-roll to a player?

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Plushies do not grant a reroll (at least as of Feb '13).
Still looking into messenger bags...

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If you, as a GM are going to grant a reroll, not sure why you would have to normally qualify. Since doing so is not within tge rules. Its not forbidden, and I do it all the time.
But if you are going to be nice in a way that isn't directly supported by the rules, why would you restrict yourself to having to wear the shirt or display the prortfolio?

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If you, as a GM are going to grant a reroll, not sure why you would have to normally qualify. Since doing so is not within tge rules. Its not forbidden, and I do it all the time.
Hunh?
Are you saying that because the rules don't explicitly prohibit GMs from allowing players to re-roll a die, you think it's within the GMs mandate to not only do it, but "do it all the time?"
How does that go over when you let one person reroll their save vs suck but not the next guy?

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I have seen some re-rolls being granted at local cons for various reasons. Buying a convention t-shirt, buying a goblin plushie from a vendor at the con, donating to whatever charity is being supported by the convention, etc. are all things I've noticed.
These types of things are by no means "official," but not a problem, IMO, as it supports the convention or a good cause. A table GM is, of course, within their right to deny said re-roll. Technically, I have never found anything in the rules that would preclude a GM from granting a re-roll (or a circumstance bonus/penalty) using whatever logic they deem appropriate.
Of course, sometimes players are confused by what is official and what was table variation. It can make for some uncomfortable situations at future games. Organizers/GMs have a responsibility to notify a player whenever they are granting an unofficial re-roll.

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I have seen the same Bob. When we did our Wounded Warrior Drive last year we gave out chips based on donations that granted re-rolls. I have had players ask me if they could use my reroll if they didn't have one and sometimes I do, sometimes I don't it really depends on the circumstances. I also have a player that is adamant that the messenger bags give a reroll. Everytime he brings it up I ask him to show me where it says that is legal and has yet to do so. As much as I agree that messenger bags should be allowed for a reroll, they are not an official source for one. I am also very careful to note, as you did, that me giving my re-roll is not an official thing.

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How does that go over when you let one person reroll their save vs suck but not the next guy?
Because:
1. You are likely giving the reroll to someone who doesnt already have something granting the reroll.
2. You are likely saving it not for a save vs suck but for something that will change the result of a save vs death.
3. Its your reroll. Use it how you see fit.
:)

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I usually give my players my folio reroll, simply because sometimes, something is just too tragic to let stand. But I always have my folio with me, ('cause sometimes a table won't make, and I have to unexpectedly play, poor me.)
I carry 6 of these around for pretty much the same reason. Usually after handing one over to a player I tell him to go downstairs (to the shop section of the FLGS) and buy a folio.

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Andrew Christian wrote:If you, as a GM are going to grant a reroll, not sure why you would have to normally qualify. Since doing so is not within tge rules. Its not forbidden, and I do it all the time.Hunh?
Are you saying that because the rules don't explicitly prohibit GMs from allowing players to re-roll a die, you think it's within the GMs mandate to not only do it, but "do it all the time?"
How does that go over when you let one person reroll their save vs suck but not the next guy?
You tend to make a lot of negative assumptions about vo comments.
To clarify. There is no mandate. I never said people should do it. I said I do it all the time.
Additionally, I offer the roll to the table. They must unanimously decide if and when to use it.

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Andrew Christian wrote:Additionally, I offer the roll to the table. They must unanimously decide if and when to use it.That's exactly how I do it, too. There must be table consensus to use my reroll.
Since it is my reroll as a GM I offer it when they do something I appreciate. If they are being heroic, humorous, or the table is enjoying their actions.
Maybe I am a jerk, but I want them to earn my reroll by makign the game more entertaining. This is what I tell them at the beggining of the game.

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Talgeron wrote:Andrew Christian wrote:Additionally, I offer the roll to the table. They must unanimously decide if and when to use it.That's exactly how I do it, too. There must be table consensus to use my reroll.Since it is my reroll as a GM I offer it when they do something I appreciate. If they are being heroic, humorous, or the table is enjoying their actions.
Maybe I am a jerk, but I want them to earn my reroll by makign the game more entertaining. This is what I tell them at the beggining of the game.
Its your reroll. You can offer it as you wish.
Typically I only offer it a new tables or If a table is having specific trouble where the makeup of the group doesn't fit the scenario well.

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N N 959 wrote:You tend to make a lot of negative assumptions about vo comments.Andrew Christian wrote:If you, as a GM are going to grant a reroll, not sure why you would have to normally qualify. Since doing so is not within tge rules. Its not forbidden, and I do it all the time.Hunh?
Are you saying that because the rules don't explicitly prohibit GMs from allowing players to re-roll a die, you think it's within the GMs mandate to not only do it, but "do it all the time?"
How does that go over when you let one person reroll their save vs suck but not the next guy?
I didn't make any negative assumptions, I asked two questions.
To clarify. There is no mandate. I never said people should do it. I said I do it all the time.
To clarify, I never accused you of telling people they should do it. Reread what I wrote without making negative assumptions.
Additionally, I offer the roll to the table. They must unanimously decide if and when to use it.
Ah. So you are only offering one re-roll per table. Stating you offer rerolls "all the time," didn't suggest any restriction on offering them..

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I also do it, and use the consensus rule.
I will typically show 'em the folio, and give a little spiel, and tell them they decide if and when, but that it must be unanimous. I also tell the table I will not remind them that they can use it (though I leave the folio siting out on the table).
Of course, on a low level table, I do sometimes remind them. Usually it is used to undo a critical hit. Which is fine (since the crit probably would cause a death). Seen it done that way at my tables about 3-4 times. More times than not, they never use it (as a hedge against something WORSE happening).

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For what it's worth, my table style for re-rolls is different.
(1) I will remind people of their re-rolls every so often, typically in stressful situations. My doing so should not be taken to be a hint that your roll was too low to succeed.
(2) If I offer my re-roll to the table, it's first-come, first-served. No consensus required.

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Chris, on the reminder, I was talking specifically about MY folio reroll (though I do look at the folio, move it sometimes, etc).
For the refills of the player, I will often ask, "Ew, a nat two. Did you want to take your reroll?" Or something like that.
However, I say this now that there is no one right way to be generous! I choose to go with table consensus because I want the use of my reroll to have meaning (such as when I double 20 with a great axe!)
I have never used my reroll to let a bad guy do better. They usually have enough advantages. I might consider it only if there is a major plot reason that something has to happen (the ninja leaps from the top of the column beside you, and with a double back flip ends up .... On his back? [reroll]. No, he rolls out of that, next to you, but not flanking like he expected to)
Note,I said I might. I have never done that. Also note, that in my example, the original failed roll still shows in the end result. Just not so disastrously that the encounter is spoiled.