Ayanzo |
Pretty much the title, thus I was unable to get in any foreshadowing. The players are actually staying at the tooth and hookah so there was no need to put a plot hook in to drive them. As an added incentive, there were several merchants there as well who were interested in items that didn't immediately have a market value (ie: the maps found in the planning room)
Rather than throw the NPCs at the players, I described the concentration of adventurers as well as played out snipnets of overheard conversations. Velriana was voiced out with her yelling at her subordinates as well as belittling the Marrn over her claim on the Erudite Eye. The party however seemed more apt on just resting that night.
It appears my party is skimming most of the roleplay, and preferring the combat. Any suggestions on penalties for the lack of interaction? Should I even doll out the experience for that roleplay encounter?
yosemitemike |