Murph. Star Voter Season 7 |
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Perhaps you're curious, as I was, how the existing critters break down by type.
Short answer: if you're looking for an underpopulated niche in CR 1 - 4, think about dragons and oozes. Or, if you think popularity means it's a good bet, try animals, magical beasts, and outsiders.
Numbers are based on a download of the d20PFSRD's Monster DB -- note that some monsters end up double (or triple) counted if they appear in multiple sources, such as an AP and Tome of Horrors Complete and a Bestiary.
1.0
aberration 11
animal 36
construct 3
dragon 1
fey 16
humanoid 17
magical beast 22
monstrous humanoid 8
ooze 5
outsider 16
plant 6
undead 14
vermin 16
2.0
aberration 13
animal 41
construct 10
dragon 10
fey 13
humanoid 28
magical beast 33
monstrous humanoid 17
ooze 5
outsider 36
plant 14
undead 20
vermin 21
3.0
aberration 17
animal 34
construct 12
dragon 7
fey 18
humanoid 27
magical beast 35
monstrous humanoid 22
ooze 8
outsider 40
plant 18
undead 19
vermin 22
4.0
aberration 18
animal 22
construct 14
dragon 5
fey 14
humanoid 17
magical beast 34
monstrous humanoid 18
ooze 6
outsider 28
plant 22
undead 22
vermin 17
(I'll note that I can also slice the list by environment, but I'll just keep that to myself for now... :p )
Ariax Marathon Voter Season 6, Marathon Voter Season 7 |
Jester David Star Voter Season 7, Star Voter Season 8, Star Voter Season 9 |
Snorter |
It's fair to say, oozes are under-represented as a whole.
There's not much design space available, for a grouping of creatures that all look like snot.
An urban ooze would probably be deliberately created, an alchemical experiment gone wrong, or the by-product of the citizens' waste, lurking around the sewers.
"I'm not hauling this dangerous goo to the incinerator. I'll just flush it down the bog. What's the worst that could happen?"
Jacob Trier RPG Superstar 2012 Top 16 , Marathon Voter Season 6, Marathon Voter Season 7, Dedicated Voter Season 8 |
2 people marked this as a favorite. |
It's fair to say, oozes are under-represented as a whole.
There's not much design space available, for a grouping of creatures that all look like snot.
An urban ooze would probably be deliberately created, an alchemical experiment gone wrong, or the by-product of the citizens' waste, lurking around the sewers.
"I'm not hauling this dangerous goo to the incinerator. I'll just flush it down the bog. What's the worst that could happen?"
An urban ooze created by strange alchemical byproducts, you say - that sounds strangely familiar
frank gori RPG Superstar Season 9 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Champion Voter Season 8, Marathon Voter Season 9 aka GM_Solspiral |
Thomas LeBlanc RPG Superstar 2012 Top 32 , Champion Voter Season 6, Champion Voter Season 7, Champion Voter Season 8, Champion Voter Season 9 |
Snorter wrote:An urban ooze created by strange alchemical byproducts, you say - that sounds strangely familiarIt's fair to say, oozes are under-represented as a whole.
There's not much design space available, for a grouping of creatures that all look like snot.
An urban ooze would probably be deliberately created, an alchemical experiment gone wrong, or the by-product of the citizens' waste, lurking around the sewers.
"I'm not hauling this dangerous goo to the incinerator. I'll just flush it down the bog. What's the worst that could happen?"
That's not a carniverous blob...
Cthulhudrew Star Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Star Voter Season 9 |
Donald Robinson RPG Superstar Season 9 Top 32 , Star Voter Season 6, Marathon Voter Season 7, Dedicated Voter Season 8, Marathon Voter Season 9 |
2 people marked this as a favorite. |
I will encourage people, that just because there are niches that could be exploited, don't try to fill them in just for the sake of covering that niche. If you have an amazing idea for a creature type that is already flooding your CR range, go ahead nad make that creature. If it is an amazing idea, no reason to scrap it for another that isn't quite as good, but fills a small niche.
Make the best monster you can under the round rules!
Nickolas Floyd RPG Superstar 2013 Top 32 , Marathon Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 aka Phloid |
Adam Daigle Developer , Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 |
I will encourage people, that just because there are niches that could be exploited, don't try to fill them in just for the sake of covering that niche. If you have an amazing idea for a creature type that is already flooding your CR range, go ahead nad make that creature. If it is an amazing idea, no reason to scrap it for another that isn't quite as good, but fills a small niche.
Make the best monster you can under the round rules!
I think this is very sound advice.
Frumple Dedicated Voter Season 6, Star Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9 |
Oceanshieldwolf Dedicated Voter Season 6, Dedicated Voter Season 7, Marathon Voter Season 8, Star Voter Season 9 |
Mikko Kallio RPG Superstar 2012 Top 32 , Dedicated Voter Season 6, Marathon Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 |
Andrew Marlowe RPG Superstar 2012 Top 16 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Star Voter Season 9 aka Locke1520 |
Very true. People should not limit their creativity by thinking that one creature type is better than another for whatever reason.
Unless that reason is "Oh I WANNA...WANNA...WANNA make one of these!"
:D
Seriously though. The list is as useful as you need it to be.
I was pretty sure of my creature type before I looked at the list and while my mind didn't change I did get some other ideas. Which is good because I can feel I'll need to work on practicing more monster design.
james knowles Star Voter Season 6, Star Voter Season 7, Star Voter Season 9 |
Let's see, my 1st 3 concepts: invalidated by the terrain restriction.
my next - pick a number - concepts: invalidated by the low CR restriction.
I don't play at low levels, and to me urban monsters have been done to death (they're called evil npcs), I'm having a hard time wrapping my head around this low-level urban cr...restrictions.
I realize that that's kind of the point of the restrictions, but knowing the reasons behind them and actually agreeing with those reasons are sometimes two different things. Hopefully I can force myself to "get with the program" in the next day or two, just in case I do make it this year.
Murph. Star Voter Season 7 |
1 person marked this as a favorite. |
Mikko Kallio wrote:Very true. People should not limit their creativity by thinking that one creature type is better than another for whatever reason.Unless that reason is "Oh I WANNA...WANNA...WANNA make one of these!"
:D
Seriously though. The list is as useful as you need it to be.
And that's the spirit in which I was offering it up. Interestingness, not imperative.
nikou Star Voter Season 7 |
I found the list helpful, as I'd had a perfect monster created from months ago... and it decidedly does NOT work in an urban environment. It was the right CR (well, kind of), and very cool and creepy, but very much not urban-izable. (CE small aberration that eats people... don't think it would work in an urban environment, or rather, the urban environment wouldn't last very long, lol)
So I had to start completely from scratch, and had some ideas running around. The list gave me stuff to look into, which led to me actually formulating an idea. Basically: it got me looking at creature types I wouldn't have before.
So, long winded way of saying: thanks for the inspiration. I'll share my monster after the 32 are announced, just on the very minute chance I might actually make it...
Effie Schwartz-Craighill RPG Superstar 2013 Top 8 aka Flak |
FireHawk Star Voter Season 6, Star Voter Season 8 |
PathlessBeth Dedicated Voter Season 7, Star Voter Season 8, Dedicated Voter Season 9 |
I disagree.
I agree with Sean's disagreement. I don't know what his reasoning is, but here is mine:
All information in this thread was already publicly available to everyone, including professional game designers. If knowledge of what has been done before (which is freely available) hurts your creativity (which I don't think it should, but that's beside the point), ignore it. If you can't ignore it, and if it hurts your creativity, you won't do very well as a designer, because the information that supposedly hurts your creativity is out there, and isn't going away.
So no, I do not think this thread was at all harmful to this round.