Lawful Good VS Lawful Good


Advice

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Paladin could believe in "all evil must be destroyed so not harm will be done to the innocence" while the angel believes in "there is a chance of redemption for everyone" They both are good and they both following their code, but they have conflict and the paladin will not stop until the evil is dead. Now angel will protect the evil and in hope this will change evil to good by showing him kindness.

Liberty's Edge

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DrDeth wrote:

This is always so simple. Every paladin NEEDS a Phylactery of Faithfulness.

Have it warn him- or not.

I'd say warn him, and he thus know he should not. This should clue him in there's another way.

Never, EVER put a Paladin in a "damned if you do, damned if you don't' ethics trap. Why not just change the encounter?

I fully agree with this, with just one caveat.

A phylactery uses the headband slot. The exact same slot where you put your headband of Charisma.

It is an unforeseen and regrettable consequence of putting all the mental stats items in the same slot in PFRPG, as opposed to the cloak of charisma in 3.5.

In the case of the Cleric and the phylactery of Channel, it creates a dilemma. For the paladin, it juts makes the phylactery of faithfulness unused.

Also the phylactery of faithfulness is many GMs' only answer to even easier Paladin conundrums. They just forget that the character they just punished by making him fall spent years studying his code and its strictures, even though the player did not :-(

Shadow Lodge

I think that Lawful good VS Lawful good should happen, and when is not allowed is usually for a couple of wrong reasons.

1) Metagaming. The characters Knows that an angel is always good and the angel Knows a Paladin is always good.
Aside from the fact that both angels and paladins may fall and remain visually the same, and a paladin is actually a guy in an armor, nothing really special, while an angel is a humanoid with wings, sure is way more unique but not that much, there are all sorts of winged men that are not celestial agents of good.

2) A lawful good character can be wrong and still remain Lawful Good.
There could be a lot of disagreement about what is the greater good.
And even if they both recognize each other as agents of good they may think the other has somehow lost the clear path, if not in a major "falling from grace" event but at least in the judgement of the current situation.

3) Sometimes there is no greater good.
What if an evil cult take hostage some innocents and demand an holy relic as a ransom?
Is the paladin trying to acquire the relic evil for putting the life of the innocents above a sacred relic?
Is the angel evil for preventing the cult to corrupt a powerful instrument of goodness and stopping a likely doomsday scenario?

Lawful good is just a code for "have rules" & "have morals". That doesn't mean every lawful good creature follows the same rules and the same moral.

Digital Products Assistant

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Removed some posts and responses. Let's keep this on topic and within the context of the Pathfinder Roleplaying game please.

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