Build Advice: Duergar Bladebound Kensai Spellslinger (or open to other means of making this character concept)


Advice


Okay, about to join a Way of the Wicked campaign in mid campaign; 10th level character. I was initially considering Dwarf, for flavor reasons, but then learned the party just encountered a lot of Duergar, so am likely swapping race to that.

Concept, a witty and ruthless merchant lord, who has horrible charisma but relies on his well written contracts (LE) and some intimidation to overcome his lack of personality. He walks with a very fancy cane; which a detailed inspection will reveal to be a sword cane pistol. He wears no visible armor, just a nobleman's rich outfit and a lot of jewelry. {A very crappy and quickly done photoshop cobbling together of a character sketch, and made when he was still a dwarf, but...}

I know there is some doubt as to if a sword cane pistol can be a black blade, from previous topics several months back, but this DM is okay with it, so assume it is fine.

One level of Spellslinger Wizard allows him to cast all ranged touch, cone, and line spells (of any class) through his pistol, with a few other minor benefits (gunsmithing, mage bullets); at the cost of selecting 4 prohibited schools. With only a single level investment, the spellcasting will obviously be performed through his other class, so no worries on the prohibited schools.

9 Levels of Bladebound Kensai Magus grants him the ability to cast touch spells through his swordcane (though not at range - had considered trading kensai for myrmidarch for this, not sure if it is worth it...), gives me:

  • one magus arcane (6th)
  • a +3 Black Blade Sword Cane Pistol with teleport, energy attunement, alertness, black blade strike, telepathy, unbreakable, and an arcane pool of 3 points
  • proficiency and weapon focus with a sword cane pistol
  • canny defense (up to INT - max +9)
  • perfect strike
  • fighter training
  • iajutsu
  • critical perfection
  • -1 magus spell per day of each spell level I can cast

    I am looking at a 25PB stat array of 7, 18, 13(11+2 racial), 20(18+2 lvl), 10(8+2 racial), 3(7-4 racial)

    I am thinking of the following feats; Point Blank Shot, Precise Shot, Rapid Reload, Weapon Finesse, Weapon Specialization, Combat Casting (plus bonus feats from class levels; Scribe Scroll, Alertness, Weapon Proficiency, Weapon Focus)

    For my Arcana, I am thinking Spell Scar (essentially, carve scrolls onto my flesh, which give me spell mastery for every spell I have carved, until I cast it from the scar and the scar disappears)

    Skills, I am thinking (ranks only): Acrobatics 10, Climb 1, Escape Artist 10, Fly 1, Knowledges: [Arcana 10, Dungeoneering 1, Engineering 1, History 1, Nobility 1, Planes 10, Religion 1], Ride 1, Spellcraft 10, Swim 1, UMD 10.

    I do not need to buy a weapon, and in fact can sell back my starting gun, though that is a negligible amount of extra gold, and I am not considering it; essentially, I need armor of some kind (bracers, probably), and other types of enhancements. No clue on equipment yet.

    I also have not selected spells; though I know abundant ammunition will be one of my wizard spells (even if more or less useless now because of other magic items, at lower levels it would have been something he would have learned!).

    I haven't picked any alternate racial features, nor have I selected either of my traits.

    So... aside from an entirely non optimal race choice, is anything that I have already decided on a major mistake? Should I swap Kensai for Myrmidarch (and if so, why)? Am I getting any feats I shouldn't, or missing any feats I really need? What equipment would best suit this character, both for combat and general RP situations (given his loose background of a LE merchant with a horrible CHA)? Which traits would be the best? Anything else to add?

    Thanks!

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