Banjax |
What are people's favourite tools/accessories for tabletop gaming?
The games club my RPG group is part of is giving us some money to buy stuff to improve our gaming sessions (approx £60-70) which we are allowed to spend on whatever we wish and we'd like to buy some tools for pen and paper RPGs.
We play a fair range of systems so we would like to keep things fairly generic, what sort of tools do people use in terms of maps, combat trackers, minatures etc?
Claxon |
1 person marked this as a favorite. |
A large roll plastic grid meant to be used with dry-erase makers that has squares on one side and hexes on the other, probably the best investment. Followed by dry-erase markers. Purchasing some of these to use as tokens to represent NPCs and enemies. Just a couple different colors should do. My group also uses beer botle caps to represent player characters, though since you're still in school you probably shouldn't do that. But you might try to think of a generic substitute.
Those are really the most basic of things that I feel you can't play without. Other things are optional, and usually pretty specific to a game system.
Edit: Here is the grid I am talking about, but Paizo doesn't have them any more. But something like that is what I'm referring to. Reversible with both hexes and grid are going to be best with having many different systems.
Mark Hoover |
Wooden pencils and a good electric sharpener
Lots of pens
Graph paper
Notebooks and index cards (I've made entire modular dungeons out of index cards)
A grid map as mentioned above or a roll of tear-off grid paper
A dry-erase white board
Foam board
Craft paint or cheap exterior paint
A craft knife
Lots of dry, wet, and coloring markers
These will all require you to be crafty and hands on, but after you've got these supplies get to work. Find some tutorials online to turn the foam into terrain by cutting it, painting/coloring it, and perhaps drawing on a grid as well. You can also use the grid maps and paper to help. As your skill increases you can make fake trees and bushes out of twigs and branches, embed these in the foam, and have indoor/outdoor terrain.
To represent your PCs or monsters on the cheap print/draw portraits of them on paper then glue these or tape them to soda bottle caps. You can also make paper stands of them out of index cards.
Journ-O-LST-3 |
1 person marked this as a favorite. |
Dice, oodles of pretty fresh dice, and an opulent dice rolling area/backstop done in subtle velvet.
Oil painting of dogs playing RPGs.
Second hand overstuffed armchairs.
Port and cigars.
Modern art sculptures and absenthe for coming up with ideas for dungeons/outer gods/exsurgent virus strains.
Use it to hire a burly fellow student to keep the riffraff out, also a velvet rope.
Banjax |
Dice, oodles of pretty fresh dice, and an opulent dice rolling area/backstop done in subtle velvet.
Oil painting of dogs playing RPGs.
Second hand overstuffed armchairs.
Port and cigars.
Modern art sculptures and absenthe for coming up with ideas for dungeons/outer gods/exsurgent virus strains.
Use it to hire a burly fellow student to keep the riffraff out, also a velvet rope.
I like the way you think
So far we're seriously considering the Paizo flip mat for a battle grid (I looked at the Chessex one but dry erase will work better for us than wet erase)
We're umming and ahhing about a bestiary box, npc codex box and the combat pad, we can't afford all of them so something will have to go.
Hordshyrd |
I would actually like to suggest wet erase over dry erase markers. for these basic reasons.
1. Dry erase markers tend to leave residue that builds up over time
2. Dry erase marker residue gets onto other things and stains them
3. If you get the dry erase marks wet it can cause major staining
4. Dry erase comes off a lot if you accidentally brush it with your hand/sleeve
Aside from that I think people are giving good advice, the only other thing I've really liked having is dungeon tiles from a maker like dwarven forge. these are basicly little 2x2 square panels and wall sections you can put together to make dungeon rooms and such, the 3d element brings a lot to the look of things.
PnP Fan |
Something to think about. . .
If you're spending organizational money on assets that the organization is going to keep, try to avoid things that art too portable. Things like dice, minis and pencils are a requirement for the game, but they are also the things people will walk off with, accidentally or otherwise. Plus, those items are cheap enough that even students should be able to have their own set.
On the other hand, things like wet-erase maps, terrain, measuring tools (if your group does any wargaming) are harder for people to stuff in their bags, or mistake for their own property.
Plus, if you make some awesomely useful/well crafted terrain, then other folks in the organization start saying things like, "who made that terrain?" "Oh, that's Banjax's terrain, pretty awesome, huh?!!"
Contributing to the dry/wet erase comments:
Dry erase:
comes off easily
doesn't stain the board easily
is usually rigid
Wet erase:
doesn't come up easily
also stains the board easily. some colors are worse than others
will definitely stain if you accidentally use a dry erase marker.
usually floppy, so more portable.
We use Tac-Tiles, (dry erase puzzle mats), but I think their out of business.
Zalman |
Dry-erase mats always winds up staining for me, and wet erase is horribly messy. I prefer a map under glass, with dry-erase pens. Cleanup is easy and tidy, maps can be switched out under the glass as needed. The only disadvantage is lack of portability, but if you have a devoted gaming table, for me glasstop is the way to go!
Hordshyrd |
Just re-read the first post, you might want to ignore my post about the tiles, they're cool but they're way over your budget.
I definitely agree with the suggestion of bones though, little rubber minis work real good.
Alternatively somebody I know uses bottle caps for all their baddies, you know if the cheap beer comes out you'll have a lot of chumps to fight and when you see the obscure fancy soda cap you should be scared.