On December 14 I played a Level 1 Swashbuckler in The Confirmation (PFS Scenario #5-08).
Dex 16 (+2 Human)
Traits: Fencer, Impressive Presence (Taldor Faction Trait)
Feats: Combat Reflexes, Extra Grit
Panache Pool: 4 (2 Cha, 2 Extra Grit)
Fort +2, Reflex +5, Will +1
AC: 16 (10 +2 [leather armor] +1 [buckler] +3 [dex])
Weapons: Rapier, 2 Daggers
Other Equipment: Masterwork backpack, bedroll, belt pouch, blanket, flint and steel, 5 days of trail rations, traveller's outfit, waterskin.
Total Weight Carried: 44.76 lbs (Light load due to masterwork backpack)
Total Panache spent: 2
- 1x Dodging Panache. It provoked an AoO from one enemy, which missed.
- 1x Derring-Do. 17 (d20) +6 (first d6) +4 (second d6) +6 (1 rank in Acrobatics) = 33 on an Acrobatics check for a running jump.
Total Panache regained: 0
- No crits (not even a threat)
- No killing blows
With Extra Grit, I never had to choose whether to keep or spend my last Panache point.
I was very pleased with Derring-Do. It encouraged me to make a dramatic jump that would have been pretty tough otherwise. Given my 4 point Panache Pool, I saw no reason not to use it.
Although I never parried*, I wasn't the only player who needed the DM to declare attacks before rolling them. Someone from a non-playtest class had a similar requirement.
* We had a table of 6 players, with 3 melee characters. I wasn't attacked very often. I did get smacked down to my last hit point, but a druid with a wand of Cure Light Wounds was there to keep me going.
My Piercing damage came up short once. On another occasion, no-one in the party had the "right" damage type.
I thoroughly enjoyed the character. It was a great change of pace from the Nature Warden I've been playing in a non-PFS Kingmaker game. No pet or summoned critters to order around, and no spells to choose. Just get up front, show off with a fancy jump, and try to look good while skewering enemies.
Edit: According to the GM at the PFS event, this character won't be eligible to play (without re-configuring it to another class) from December 18 until sometime in August when the Advanced Class Guide hits the stores. Two of us at the table had been following the playtest on these boards, and neither of us had noticed that prohibition. Can anyone confirm or deny that ACG classes will be banned from PFS play until August?