So You're a Woman Now: Possible Spoilers


Shattered Star


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So we just did that portion of the Lady's Light. My character a male human Primal Host* was the one who failed his saves and ended up with the new form.

I was wondering how did things go when your character or group when through that encounter?

As for my character. The other two group members were surprised at first but my guy quickly convinced them that he, now she, was their companion. This was quickly forgotten as she was commenting about how quite it was. When asked what she meant she commented that it was the first time in years that she had been alone in her own head. It fully sunk it what was going on and she went to her now dead old body, took the monk's katar, and cut along some old scars exposing her symbiote for the party to see. She had to explain that it was the reason why he could grow claws and tentacles and sometimes had grey skin and red eyes.

So she had to explain that to the party and then cut herself open to reintegrate and bond with her symbiote again.

The one character in the group it would have been the most complicated for that to happen to and it happens. On the other had she would be the one who would adapt the quickest and with little trouble considering she is used to body altering things and situations.

*A character class by Little Red Goblin Games.


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My Half-Orc Redeemer Paladin was quite happy with his new boobs.
Beyond that, it took a little bit of convincing on my part for the other characters to come around to the idea, but it helped greatly throughout the campaign, especially since my guy could talk quite well. I got lucky enough where I didn't even need to change forms throughout the entire AP. Stayed as the Runelord of Lust the entire time, though the GM threw in some fun stuff for my character when we were in civilized society. Making my character roll in order to remember to sit like a proper lady (legs crossed) or take penalties to social skills when speaking with people always provided a good laugh. Things like that really added to the experience.


Major_Blackhart wrote:

My Half-Orc Redeemer Paladin was quite happy with his new boobs.

Beyond that, it took a little bit of convincing on my part for the other characters to come around to the idea, but it helped greatly throughout the campaign, especially since my guy could talk quite well. I got lucky enough where I didn't even need to change forms throughout the entire AP. Stayed as the Runelord of Lust the entire time, though the GM threw in some fun stuff for my character when we were in civilized society. Making my character roll in order to remember to sit like a proper lady (legs crossed) or take penalties to social skills when speaking with people always provided a good laugh. Things like that really added to the experience.

Nice.

I did comment to the druid's player if her character would cringe a bit when she saw my character walking like a man instead of a woman.


We actually started Shattered Star but had to put the session on hold due to real-time duties for a couple of our players... the scenario you describe was my favorite part of campaign up to that point. We didn't have anyone who was 'body-dependent' in the way the OP describes, but we did have an interesting dynamic...

One of our players made an Enchantress who idolized Sorshen to the point of obsession (she was played by a female bi-sexual player) and another was a male Brawler who built his character as a sort of body-guard/servant of the enchantress, his love for her destined to go unrequited and his stoic acceptance of her callous indifference his cross to bear. I got so excited when they introduced those two characters because I knew immediately what I had to do... the Brawler was the one who got the 'new form' and reappeared amongst the group some time after everyone was certain he had died in battle (I didn't have to fudge to get that timely death but I'm almost ashamed to admit that I would have if I'd had to, and to keep the pretense up we even pretended to make a new character). The result was an incredibly entertaining bit of role-reversal where the female player became fawning and the (quite discombobulated) Brawler began to doubt whether she had been worthy of his devotion for so long.


Story Archer wrote:

We actually started Shattered Star but had to put the session on hold due to real-time duties for a couple of our players... the scenario you describe was my favorite part of campaign up to that point. We didn't have anyone who was 'body-dependent' in the way the OP describes, but we did have an interesting dynamic...

One of our players made an Enchantress who idolized Sorshen to the point of obsession (she was played by a female bi-sexual player) and another was a male Brawler who built his character as a sort of body-guard/servant of the enchantress, his love for her destined to go unrequited and his stoic acceptance of her callous indifference his cross to bear. I got so excited when they introduced those two characters because I knew immediately what I had to do... the Brawler was the one who got the 'new form' and reappeared amongst the group some time after everyone was certain he had died in battle (I didn't have to fudge to get that timely death but I'm almost ashamed to admit that I would have if I'd had to, and to keep the pretense up we even pretended to make a new character). The result was an incredibly entertaining bit of role-reversal where the female player became fawning and the (quite discombobulated) Brawler began to doubt whether she had been worthy of his devotion for so long.

I like it.


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Oh dear... now I'm thinking of Commander femShepard from Mass Effect... who despite being female and having a superb voice actress, still walked and physically behaved in a masculine fashion. Suppose that works for the "new Runelord of Lust" ;)


Ugh, Mass Effect? Really?

Age of Decadence is where it's at.

But really, we worked out so much crap with our sociopathic GM that got added into Shattered Star it ended up being quite the adventure. My character, despite all the BS, believed that EVERYONE that wasn't essentially a demon of some sort could be saved or redeemed. To a degree it made sense because he was a Half-Orc Redeemer Paladin, but it also made things very interesting with the women in the Curse of the Ladies Light. He convinced the group members not to deliver the final blow to the half-succubus (I can't remember her name, but basically the end boss) and instead he pretty ruthlessly beat her into unconsciousness with Merciful Smite and then gave her a few orders with VERY strict rules, via his pact of peace rules.

In game, he made it one of his missions to break her free from the curse, though he already had the leader of the Grey Maidens as his cohort due to the leadership feat.

Unbeknownst to him, he didn't have to. Unbeknownst to him, she knew more about the tower in the millennia since her imprisonment and abandonment. Once the geas broke off after several months, during which she worked diligently at figuring out how to break free of the curse, she made her escape and began hunting the adventurers down, forming a powerful rival party of outcast types. It all came to a head during the Nightmare Rift adventure. Well, her party was beaten down and she was recruited via another character's leadership score (at a few levels lower than we'd fought her at).

Best he could ever really shift her alignment was to Chaotic Neutral. Part of her problem was the fact that she had thousands of years worth of mental trauma and loneliness and SERIOUS abandonment issues, beyond Trevor from GTAV.

Scarab Sages

I'm just waiting to see if anyone can solve that particular villain's dilema by forcing her to mess with the body in the sarcophagus and actually become her idol. She'd lose a lot of her powers but end up a lot less confused and conflicted in the long run. It would be an amazing step towards redepmtion as well.

If someone falls victim to that trap it doesn't have to be a party member. Allowing

Spoiler:
Oriana or Ashamintallu
to fall victim to that particular trap would be an incredible act of kindness.


How do you figure allowing either one of them to become utterly delusional an act of kindness?

Scarab Sages

I'm trying to work out how to post a response to that that wouldn't just look like the spoiler tags with nothing outside them :p.


It'd be interesting I'll say that much and I'm a little surprised no guys who have a major problem becoming girls (in character) have posted here.

I also have to admit the first thing that pooped into my mind when I read that section of the path was that the cloned body is a "pure" Atzlanti and I could easily see a warped high level being trying to find another and gender swap one (a favour if a guy triggers it assuming said being cares enough to turn the originally male one back into the male of the pair) and trying to recreate the race ... Mass simulcrum breeding farm maybe?

Even if you aren't interested in reproducing the whole race going from stock standard human to pure Azpanti costs you nothing (apart from maybe your manhood) and gets you +2 to all stats well worth the trade in my opinion.

EDIT
I do find the idea of a pc forced into the body of Sorshen trying to deal with your version of Ashamintallu interesting. Maybe a Dc12-15 sense motive check to realize due to her abandonment issues as "Sorshen" they can break the bindings and if they have the devoted and miserable half demon follow them they might be able to redeem her AND one day help her recover but only in their new body.

Incidently what stats did people use for the new bodies height/weight/age?


That sounds like something way beyond what the Campaign is dealing with. Making a viable population would take decades and careful selection.


Andrea1 wrote:
That sounds like something way beyond what the Campaign is dealing with. Making a viable population would take decades and careful selection.

If you want to do it right yes, this is just idle musing. Like my trying to redesign this and RotE as mythic adventures aa I feel Xin and the runelords should be mythic beings. Not necessarily tier 10 I'm thinking 4-6 for him, 1 for most of the others and 2-3 for Sorshen and the runelord of pride who's name escapes me which were the two that were never beaten.

Much more important to know the height/weight/age of the clone and whether after dying in that body true resurrection would bring them back as her rather than their old selves.


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I'll post that I did have an overall negative reaction to the body swap in my game. The player was actually female, playing a female PC. However, she was playing a Tengu and was having quite a bit of fun being an odd-ball bird-person. She didn't like being forced into a human sex-bomb figure, that wasn't the type of roleplaying she wanted her character to have. The Negative levels weren't helping anything either, and even when they returned to Magnimar and they could be removed and the class would just be stat bonus city, she choose to have that character retire and an 'apprentice' tengu take over (which was just the same character, restatted back as a tengu instead of Azlanti Human). And she has been much happier with her character since.


Interesting so far the only person who had a problem with this trap did ao because of the race part not the sex part.


In fairness, less specific race, more character concept for roleplaying. She wanted to be the oddball, sneaky character that NPCs would approach with an amount of uncertainty or mistrust. She didn't want to be an object of lust, romantic advances, and being mistaken for a powerful and ancient spell caster. And that sudden shift just was taking all the fun out of the game for her. Admittedly yes, race was a big issues (she liked her bird person) but how a character concept was effected played a significant role too.


Pathfinder Adventure Path, Rulebook Subscriber

I am gearing up to run this AP pretty soon. After reading about this trap I could see some of my players not being happy changing forms. Some of them would just want to make a new character.

Silver Crusade

Carter Lockhart wrote:
She didn't like being forced into a human sex-bomb figure, that wasn't the type of roleplaying she wanted her character to have.

This is the kind of thing that I'm most concerned about regarding That Trap.

This makes me feel a lot better about having that safety net in place. It still keeps the transformation trauma in place, but it'll allow them to continuie playing the character they wanted without that baggage if it would otherwise make the game unpleasant for them.

Spoiler:
Yay for Wayfinder #7's skindancers is all I'm gonna say. ;)


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Tangent101 wrote:
Oh dear... now I'm thinking of Commander femShepard from Mass Effect... who despite being female and having a superb voice actress, still walked and physically behaved in a masculine fashion. Suppose that works for the "new Runelord of Lust" ;)

This didn't bother me until I tried on the black dress. Then it became hilarious.


Liam Warner wrote:
Andrea1 wrote:
That sounds like something way beyond what the Campaign is dealing with. Making a viable population would take decades and careful selection.

If you want to do it right yes, this is just idle musing. Like my trying to redesign this and RotE as mythic adventures aa I feel Xin and the runelords should be mythic beings. Not necessarily tier 10 I'm thinking 4-6 for him, 1 for most of the others and 2-3 for Sorshen and the runelord of pride who's name escapes me which were the two that were never beaten.

Much more important to know the height/weight/age of the clone and whether after dying in that body true resurrection would bring them back as her rather than their old selves.

Just thought I'd note that some of the Runelords are already Mythic. I agree with sticking a couple of Mythic Tiers on the the non-Mythic Runelords if you're going to be running them in a Mythic campaign, but the most powerful Runelords already have more Mythic Tiers than what you'd be giving them - unless you're also planning on rearranging the hierarchy of power of the Runelords as well.

As it currently stands, according to James Jacobs, both Sorshen (Lust) and Xanderghul (Pride) already have 10 Mythic Tiers and sit in the power range of CR 26 to 28. Alaznist is closer to Karzoug in power, sitting on only a couple of Mythic Tiers around CR 23. If you're adding Tiers to all the other Runelords (including Karzoug) and you want to keep Alaznist ahead of lower Runelords then you may want to boost her to 4 to 5 Mythic Tiers and Cr 24.

Now, I think giving Xin somewhere between 4 to 6 Tiers is a good call (I've been planning on giving him 5 in my eventual Shattered Star campaign). But I think you should keep Sorshen and Xanderghul at 10 Tiers rather than 2 to 3. Xin was never the most powerful Runelord (he isn't even a Runelord) and near his end, Sorshen and Xanderghul were already beginning to eclipse him in power. After his fall, they had over a thousand years to increase their power well beyond Xin. But that's just my take.


One thing I am going to do with my Runelords campaign (which I have Mythicked up) is have the Runewell be adding Mythic Tiers to Karzoug. He's not just trying to re-emerge into the world. He wants to become the God of Greed. If the players hit the "weak points" then instead of level drains, he's going to lose Mythic Tiers so that they could face him with only 4 Mythic Tiers if they're lucky. If not... then a full 10 Tiers and he's just shy of emerging as a Physical God - sort of a dark twisted version of Aroden, depicting the dark and evil aspect of the Azlanti race.


The Block Knight wrote:

Just thought I'd note that some of the Runelords are already Mythic.

As it currently stands, according to James Jacobs, both Sorshen (Lust) and Xanderghul (Pride) already have 10 Mythic Tiers and sit in the power range of CR 26 to 28. Alaznist is closer to Karzoug in power, sitting on only a couple of Mythic Tiers around CR 23.

Just curious - where can I find this information, and did he give any reasoning as to why some RL's would be Mythic and some not?


The info can be found in the Ask James Jacobs All Your Questions thread. He's responded to questions about it multiple times so there should be multiple instances where he discusses it.

Part of said information is also officially noted in the book Inner Sea Magic. In that book, four of the Runelords are listed: Karzoug at Level 20, and Alaznist, Sorshen, and Xanderghul all at Level 20+. Basically the thinking is that Karzoug is the "middle Runelord" with three being weaker (Krune, Belismarius, and Zutha) and three stronger. Since Karzoug is "max level" the three strongest Runelords get Mythic Tiers to boost their power.

Grand Lodge

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Well I can say my characters transformation has been . . . interesting. Our GM is taking liberties with the AP and tweaking things here and there but the end result was the same.

So I go from semi-hulking shoanti thunder and fang warrior to hotness. I ended up just keeping the same stats (mostly) so my 8 CHA fighter is now a 10 CHA fighter that looks like an 18 CHA, until someone sees me spit out some piece of gristle from my food, or scratch my ass in public. Its like I turned into a model with piss poor mannerisms. As much as I hate it, Im loving it because of the ludicrousness of it all. :D

My journal which got moved to the Messageboards / Paizo Community / Gaming / Campaign Journals deals with it in journal form if you are interested. Just ignore my poor writing skills. I tend to write the journal in about a half an hour with minimal proofing. :P


Mythic Tiers from who also can make things very interesting.
For instance, Xanderghul was one of the foremost worshippers of the Peacock Spirit. Monks and lawful knights of the day, many now graveknights, worshipped that being. If it is still alive after earth fall, it could certainly manifest it's greatest power within the Runelord of Pride. If that is the case, because the god is so unknown and mysterious, you'd probably be best off coming up with your own version of it/him/her.

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