Looking for Another Wrath DM?GM?


Recruitment

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Sovereign Court RPG Superstar 2010 Top 16, 2011 Top 32

Is there still room for submissions?


You want to apply over at this table, sir. =)

Sovereign Court

James Martin wrote:
Is there still room for submissions?

What do you intend to submit?

3 tables for you to choose from. I'll suggest reading through the thread before deciding which table you want to try for?

lol @ Dal Selpher. Recruting already?


You betcha!

I've played with James in some other games on the boards and he's proven himself to be a fun, reliable, and clever poster. So, naturally, I am greedily trying to get him to my table =)


I was thinking that E-Terah's being guided by the dwarven pantheon to discover and reclaim the dwarven Sky Citadel rumored to be lost in the Worldwound

Sovereign Court

Tables are up and running.


Hello there, would like to apply with Mori. She's a synthesist buit as a tank-type and will be going down the guardian path. Was looking at table three, but would be happy to join any table that wants someone to stand up front and take a beating.

Background:

Appearance
At first glance some might mistake Mori Fallenoak for an elf. Certainly her lithe form is more reminiscent of her mother’s elven heritage than of the human-tinged half-elven blood she inherited from her father. Her elven features further express themselves in her flowing waist-length hair, the color of which resembles the leaves of a mature oak, and the copper color of her eyes. Mori prefers to dress simple, wearing a sleeveless shirt underneath her unadorned leather tunic, a pair of leather leggings, and sturdy hide boots. A small necklace of woven vines hangs from her neck, a young flower bud dangling from it like a pendant.

Ritual markings painted in a deep red adorn Mori’s skin, tracing unbroken lines from the markings on the backs of her hands to the one on her forehead. Though the symbols upon her hands and forehead appear to be sylvan in nature, only those well versed in the ways of druids are able to decipher them.

Personality
While Mori’s appearance betrays little of her human heritage, her personality certainly makes no effort to hide it. Though it is clear she carries herself with the grace of, and occasionally displays the aloofness and mercurial temperament of an elf, more often than not she comes off as hot headed and brash. When given a choice between calmly analyzing a situation or rushing in, Mori always chooses the latter, a habit that caused her much trouble a few years back.

While she makes stops in Kenabres semi-frequently and is familiar with the locals, Mori can hardly be described as gregarious. Mori is slow to open up and trust others, and will rapidly change the subject when questions about her past arise. She has great respect for those who actively work to protect nature, especially druids, or those who obviously revere it as she does, and attaches greater weight to their words and suggestions. This occasionally causes her problems, as while she still considers herself a druid, other druids seldom do, and being lectured about it tends to put her on the defensive.

Background Synopsis
Born in a druid circle in Kyonin, a circle known for its extensive ritual archives and the ancient bear spirit O’ku-Kami which resided nearby, Mori Fallenoak was the child of two of the eldest druids within the circle. Due to her parent’s station, she was allowed to roam freely through the archives when growing up, and was able to learn a considerable amount of druidic magic by her early teens.

Shortly after her initiation into the circle, she went to visit O’ku-Kami and found him under assault by robed cultists. After the cultists subdued the Kami and fled with samples of his blood, Mori rushed to his side. In an attempt to save the Kami, she performed an ancient ritual which, unknown to her, would have sacrificed her life to strengthen O’ku-Kami. At the last moment, the Kami realized she was unaware of her fate and broke the ritual. The resulting backlash returned Mori’s spirit to her body, along with what remained of Oku-Kami’s strength.

In the aftermath of the raid, the Circle debated the fate of Mori, and were leaning towards punishing the girl by exile, as the Kami otherwise would have survived the assault. Due to the protests of her parents and the extenuating circumstances, however, they decided to delay judgement for ten years. In the meantime Mori would be stripped of her knowledge of druidic magic, rituals and the druidic language via another ritual from the archives, and would be given a flower bud which would literally bear the fruit of her deeds after a decade.

Upon leaving the circle, she began dreaming at night of a white stag who led her through the forest. The dreams eventually led her to a cave where she found several dead cultists. Taking it as a sign that she was to pursue the cultists, she began following their trail, aided by the dreams when she had difficulties. She finally lost the trail near Kenabres, and when her dreams ceased, she began living in the nearby wilderness hoping for further signs of the cultists.

For two years she has resided in the surrounding wilderness, coming in to Kenabres to interact with people and buy what few supplies she uses. Today she finds herself in Kenabres again, having found Armasse to be an enjoyable, if a bit crowded, diversion from her patrol of the surrounding wilderness.

Crunch:

Mori Fallenoak

Female Half-Elf Summoner (Synthesist) 1
NG Medium Humanoid (Human, Elf)

Init +0; Senses Low-Light Vision; Perception +7

Defense
AC 12, Touch 10, Flat-footed 12 (+2 armor)
HP 12/12
Fort +1, Ref +0, Will +3

Offense
Speed 30 ft.

Melee Sickle [+2 hit (0 BAB + 2 str), 1d4+2 dam]
Ranged Sling [+0 hit (0 BAB + 2 dex), 1d4+2 dam]

Spell-Like Abilities (CL 1): entangle, 1/day; summon monster I, 6/day
Spells Known
1st (2/day) – lesser rejuvenate eidolon, mage armor
0th (at will) – light, message, guidance, mending

Statistics
Str 14, Dex 10, Con 13, Int 14, Wis 12, Cha 16
Base Atk +0; CMB +2; CMD 12

Feats Toughness, Skill Focus (Knowledge: Nature)
Traits Touched by Divinity (Erastil, Plant), Know the Land
Skills Climb +2, Diplomacy +3, Intimidate +5, Knowledge(Nature) +10, Perception +7, Survival +6
Languages Common, Elven, Sylvan
SQ Eidolon, Fused Link, Elven Immunities

Combat Gear Leather Armor, Sickle, Sling, Sling Bullets (10)
Other Gear Ranger’s Kit, Spell Component Pouch, Silver Holy Symbol of Erastil

Projected path for levels 1-5:

Mori will continue as a synthesist at all levels. Initially she’ll divide her feats and evolutions between melee, battlefield control, and improving skills (Intimidate, Perception and Survival). After the initial few levels she’ll focus primarily on reach and battlefield control (e.g. Dazzling Display).

I plan on taking her down the Guardian mythic path, starting with the supreme tracker ability for utility and following up with strong defensive and retributive abilities to further enhance her ability to protect the group.

Companion (Eidolon):

Mori-Kami

NG Medium Outsider (Eidolon, Quadruped)

Init +2; Senses Darkvision 60 ft., Scent, Low-Light Vision; Perception +7

Defense
AC 16, Touch 12, Flat-footed 14 (+2 dex, +4 nat. armor)
HP 12/12
Tmp HP 6/6
Fort +1, Ref +2, Will +3

Offense
Speed 40 ft.

Melee Claw/Claw/Bite [+3/+3/+3 hit (1 BAB + 2 str), 1d4+2/1d4+2/1d6+2 dam]

Statistics
Str 14, Dex 14, Con 13, Int 14, Wis 12, Cha 16
Base Atk +1; CMB +3; CMD 15

Evolutions [3/3.25 pts] Claws, Improved Natural Armor, Scent
Skills Climb +2, Diplomacy +3, Intimidate +5, Knowledge(Nature) +10, Perception +7, Survival +6, +2 Stealth
Languages Common, Elven, Sylvan
SQ Scent

O’ku-Kami
In life, the being known as O’ku-Kami was magnificent to behold. Standing almost 8 foot at the shoulder and almost twice as long, the spirit was a gigantic mass of pristine black fur. While he had the appearance of an unnaturally large bear, his brilliant red eyes belied his otherwise ordinary ursine form. Most who encountered O’ku, however, never saw much beyond fur and the red flash of his eyes, for he was as reclusive as he was imposing.

Those who aroused his anger were privileged—though perhaps not in their minds—to see something truly fearsome. When enraged, he seemed to grow beyond all reasonable dimensions. His eyes glowed with a supernatural light, and just his growl was sufficient to send most foes running for their lives.

The truly terrifying thing about O’ku’s rage, however, was the fact that the very forest seemed to rise up to defend him. Where he set foot, tendrils of vines would burst forth, grasping at his paws and winding around his limbs. Larger vines would erupt from the ground nearby, grabbing at those who threatened the Kami, pulling them into range of his maw and claws.

Current Appearance
The merged being, Mori-Kami, is currently but a pale imitation of O’ku-Kami. Around the size of a black bear, her fur is marred by the same crimson ritual markings found on Mori. When in this form, Mori-Kami’s body is slightly translucent, and at the center can be seen her mortal body curled in a fetal position.

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