Brawler Strike Feels Too Monkish


Playtest Feedback


The brawler strike class feature feels too much like the ki strike monk class feature (and therefore adding mysticism back into the class). Why not use the Penetrating Strike and Greater Penetrating Strike feats (or some variation of those feats) to bring more of the Fighter feel to the class?

Also, I think that it would not be a bad thing for the brawler's class level to count as its effective Fighter class level for the purpose of meeting the prerequisties for feats.


Hawkins wrote:

The brawler strike class feature feels too much like the ki strike monk class feature (and therefore adding mysticism back into the class). Why not use the Penetrating Strike and Greater Penetrating Strike feats (or some variation of those feats) to bring more of the Fighter feel to the class?

Also, I think that it would not be a bad thing for the brawler's class level to count as its effective Fighter class level for the purpose of meeting the prerequisties for feats.

You really shoulda posted this in the discussion thread. Your first question is probably going to be answered by it getting dropped completely and the Brawler relies on magic close weapons instead.

Brawlers already count as fighters for the purposes of prerequisites.

Designer, RPG Superstar Judge

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Thread closed. Please post your comments in the stickied thread for this class, otherwise we'll end up with a hundred parallel discussion threads (and these topics are already being discussed there). Thanks!

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