Capitalizing on Improved Unarmed Strike (Feral Child Druid)


Advice


I'm planning a character for an upcoming homebrew campaign, and I'm planning to play a Human Feral Child Druid (with the young character template) aiming at becoming a Nature Warden.

However, I'm completely stumped on feats. Feral Child Druids get Improved Unarmed Strike for free, so I'm considering capitalizing on that, but I may be limited to Core and APG only (not sure yet).

Any suggestions?

Grand Lodge

Crane Style.

Then, focus on casting.


Crane Style or Snapping Turtle Style were some of my first thoughts, so I'm hoping that UC is allowed. Maybe Deflect Arrows as well? Just aim at being a defensive caster?


Bump.

Grand Lodge

Are Aasimar allowed?


Nope. Core races and core classes only. I wanted to do the Aasimar half-human trait and use celestial servant, but he's limiting quite a bit.

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