The Future of Level 1-5 Scenarios?


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5/5

Michael Brock wrote:
I'm not sure what you mean. I know you said you don't count 3-7 as low level but they are.

They're "low" in that they aren't "high," but they aren't available for new players who want to play their own characters. That's the crux of the issue.

Belafon wrote:
"I want Tier 1-5 scenarios that no-one has played."

Here's how I'd say it: "I want Tier 1-5 scenarios that GMs who volunteer primarily because of GM credit haven't already run."

I'm aware of star replays, but those are only five per season (I mean ever, because that's totally not going to become "per season" next season, wink wink). I'm also aware of the long threads calling GMs who want credit for more than one runthrough ungrateful, but they still exist.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

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I just thought of a much better way to put it. At GenCon, some tables had to be cancelled due to lack of players. They were almost all 5-9s or 7-11s. 1-5s were filled to the brim. Will printing more 7-11s make Tier 7-11 see more play? Of course not! The problem is a lack of players.

But, will more Tier 1-5 scenarios make Tier 7-11 see more play? I think so. With better and more varied early scenarios, we increase our retention rate and let more people move up the ladder. We also alleviate the situation that many of us are in where we have a limited number of 1-5s that we have yet to experience.

Shadow Lodge **

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Merisal The Risen wrote:
Sorry but that is the heart of the problem right there. If you play 1-5 at levels 1-5 you are going to run out of 1-5s quicker. Please look to play 3-7 at 3-7 not 6-7. (if you play this way you will find its 3-7s we are actually short of)

Just wanted to second this. I know that locally, 3-7's are the ones that we have completely run out of. I'm not disagreeing that 1-5's are tight, btw, just that we are usually able to maneuver and find one that can make a table.

I'd also like to agree that I think the function of 3-7's is to mix the old-timers with the newbies, and that (at least locally) they serve that function very well.

If I were making the release schedule, based on what I have seen, every 3 months I would be looking to release two 1-5's, two 3-7's, a 5-9 and a 7-11, which is pretty close to what they're doing.

5/5 *

Well, to be fair 3-7 scenarios only started in season 3, so a much smaller pool of scenarios to choose from.

3/5

So does anyone know what the pyramid is like? I'm talking about lower tiers having more scenarios than the upper tier.

For example: I have made up these numbers it is only an example
Total Tier 1: 10
Total Tier 1-5: 35
Total Tier 1-7: 27
Total Tier 3-7: 25
Total Tier 5-9: 15
Total Tier 7-11: 15
Total Tier 12: 4

Does anyone have information on that? I don't have enough time to go through the scenarios and compile it myself.

5/5 *

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Sure, up to 5-07 Port Godless:

1-5: 36
1-7: 20
3-7: 16
5-9: 26
7-11: 33

4/5 ****

CRobledo wrote:

Sure, up to 5-07 Port Godless:

1-5: 36
1-7: 20
3-7: 16
5-9: 26
7-11: 33

Broken down by level that becomes:

1: 56
2: 56
3: 72
4: 72
5: 98
6: 62
7: 95
8: 59
9: 59
10: 33
11: 33

Note that there's this dip at 6. This used to be a bigger problem but is one that could become problematic again if we focus too much on 1-5s at the detriment to 3-7s.

There are some good solutions that involve 3 scenarios a month, but with the November print products delay it's clear Paizo isn't ready for that yet.

I bet we can manage if we get back up to 10-11 1-5s for this season. Assuming we count the new evergreen tier 1 and have a final month without one (which is normal and I'm okay with) and we don't miss any more months, we'll be up at 10.

I think people are worried maybe we'll miss another 2 months of 1-5s and be down at ~8. 8 Is probably not enough.

3/5

Thanks guys. Interesting to see the numbers.

~NPEH

3/5

Netopalis wrote:
I just thought of a much better way to put it. At GenCon, some tables had to be cancelled due to lack of players. They were almost all 5-9s or 7-11s. 1-5s were filled to the brim. Will printing more 7-11s make Tier 7-11 see more play? Of course not! The problem is a lack of players.

This is something I've wondered about four quite some time. It's the campaign's sixth year; where are the players going, if they are not playing 7-11s? If there are many players staying in PFS but not playing much beyond, say, 5th level, why is that?

-Matt is wondering about the future of 7-11.

2/5

This whole thing gets immensely easier by adding the additional rule:

"A character is always eligible to play in a Subtier game if they are within 1 level of that subtier."

That fixes the issue of a level 7 character being able to play in a Subtier 3-4 adventure whereas a level 2 character may not. The whole level 6 lull level issue gets immediately negated as well.

*******************************************

On a side note, if the rule was:

"All characters must be within 1 level of the Subtier to play in it."

...the entire table APL calculation may even be a moot point.

Subtier 1-2 requires characters to be 1 thru 3.
Subtier 3-4 requires characters to be 2 thru 5.
Subtier 4-5 requires characters to be 3 thru 6.
Subtier 5-6 requires characters to be 4 thru 7.
etc.

This isn't really that much more restrive and makes a lot more sense overall.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Mattastrophic wrote:
Netopalis wrote:
I just thought of a much better way to put it. At GenCon, some tables had to be cancelled due to lack of players. They were almost all 5-9s or 7-11s. 1-5s were filled to the brim. Will printing more 7-11s make Tier 7-11 see more play? Of course not! The problem is a lack of players.

This is something I've wondered about four quite some time. It's the campaign's sixth year; where are the players going, if they are not playing 7-11s? If there are many players staying in PFS but not playing much beyond, say, 5th level, why is that?

-Matt has a feeling that we'll be seeing fewer 7-11s from here on out.

This is why I have long pushed for three scenarios per month.

1 x Tier 1-5
1 x Tier 3-7
1 x Tier 5-9 or 7-11 (every other month switch between the two)

Tier 3-7 IS important. It is the bridge to high level play, and eventually fills that 6th level gap that PirateRob is talking about. Tier 5-9 and 7-11 are fun, and very popular once players get there, but they have to get there, first.

People drop from play because of lots of things. As I mentioned, kids, new job, new schedule, new friends, moved, or even just that they finally got into a local home group that actually meets consistently twice per month. Any of these things can knock people out of the game (WILL knock people out of the game). And it's not like people start at 7th level and THEN these things happen.

People start at 1st, play twice a month on average ('cuz once a week is NOT average, I promise), and hit 3rd level after three months or so. Usually they are smart enough to start another character so that they can sit with the 1st level table and not "overpower" it with their 3rd/4th level guy, so there is another few months before they reach that 5th level Tier. Then: "Oh, you're starting Wrath of the Righteous? Sweet! I'll join." And we don't see that guy for another 6 months to a year.

Now you want to ask, "Why do we need three scenarios per month if twice a month play is 'average'?" Well, because there are a lot of people out there who play more, and those are your core guys. Those are the guys you need to keep engaged so that the fringe guys can keep getting introduced. Likewise, there are a lot of guys who only play once a month, or less (taking 6 months or more to get their PC up to 3-7 range).

4/5

Patrick Harris @ MU wrote:
I'm aware of star replays, but those are only five per season (I mean ever, because that's totally not going to become "per season" next season, wink wink). I'm also aware of the long threads calling GMs who want credit for more than one runthrough ungrateful, but they still exist.

As an aside, please don't start this rumour. It may happen - it may even be likely - but if rumours like this start and then it doesn't, there will end up being a disproportionate number of nerdrage threads next August about how people were cheated out of their reply credits.

5/5

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Mattastrophic wrote:
Netopalis wrote:
I just thought of a much better way to put it. At GenCon, some tables had to be cancelled due to lack of players. They were almost all 5-9s or 7-11s. 1-5s were filled to the brim. Will printing more 7-11s make Tier 7-11 see more play? Of course not! The problem is a lack of players.

This is something I've wondered about four quite some time. It's the campaign's sixth year; where are the players going, if they are not playing 7-11s? If there are many players staying in PFS but not playing much beyond, say, 5th level, why is that?

-Matt is wondering about the future of 7-11.

If someone plays once a month that's 1-1/2 years before they reach level 7 assuming they don't start another character. It's very common for players to make multiple low level characters to figure out what they want to play. If someone has three characters reasonably spread out, it's more like 2.5-3 years before they have a level 7 character if they're only playing once a month. Even at twice a month that's a year or more of dedication before hitting that point.

How many people have hobbies they consistently do twice a month year in and year out without ever taking a break or moving on?

2/5

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Mattastrophic wrote:


This is something I've wondered about four quite some time. It's the campaign's sixth year; where are the players going, if they are not playing 7-11s? If there are many players staying in PFS but not playing much beyond, say, 5th level, why is that?

-Matt is wondering about the future of 7-11.

I suspect some of it has to do with how the difficulty ramps up at that point, particularly for recent seasons. If you don't have a good build and good tactics at your table, TPKs become more and more likely. Some people don't want to play a hard game, they just want a lark, and high level PFS does get more into the realm of hard.

I'm not complaining mind you, I prefer the high level stuff. I just know people who think like this.

5/5

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Mattastrophic wrote:
-Matt is wondering about the future of 7-11.

As a side note, you probably should fear for the future of 7-11's. I'm willing to bet they see the least amount of sales. They're the least populated at major conventions, mostly likely not for a lack of players, but for a lack of players willing to play difficult scenarios with random people. They don't sell the brand to new players (except for the rare nerd who [i]only[/] likes 'high' level play). They're also harder to write, develop and GM.

The biggest purpose they serve is to make already established players happy. It becomes the difficult balance of resources: Do they spend resources to keep the players who've already spend hundreds/thousands or put those resources toward pulling in new sources of revenue? I suspect it has to be a balance, but likely one toward attracting new players to Pathfinder. The hope is that they play a few games of PFS, buy the CRB, get excited to run an adventure path, buy other associated books and become a crazy Paizo fan. Whether they play PFS at that point is inconsequential.

I'd like to see a release schedule of 9/7/5/3 or at the very least 10/8/4/2. *runs off to do some math*

Scarab Sages 4/5

Kyle Baird wrote:
Mattastrophic wrote:
Netopalis wrote:
I just thought of a much better way to put it. At GenCon, some tables had to be cancelled due to lack of players. They were almost all 5-9s or 7-11s. 1-5s were filled to the brim. Will printing more 7-11s make Tier 7-11 see more play? Of course not! The problem is a lack of players.

This is something I've wondered about four quite some time. It's the campaign's sixth year; where are the players going, if they are not playing 7-11s? If there are many players staying in PFS but not playing much beyond, say, 5th level, why is that?

-Matt is wondering about the future of 7-11.

If someone plays once a month that's 1-1/2 years before they reach level 7 assuming they don't start another character. It's very common for players to make multiple low level characters to figure out what they want to play. If someone has three characters reasonably spread out, it's more like 2.5-3 years before they have a level 7 character if they're only playing once a month. Even at twice a month that's a year or more of dedication before hitting that point.

How many people have hobbies they consistently do twice a month year in and year out without ever taking a break or moving on?

I also believe that part of the issue at a con like Gencon is that many of the people who have characters in the 7-11 range were also the people who were volunteering to be GMs for the con, and as a result were unavailable to fill tables. I didn't go to Gencon, so I don't know that for sure, but I do know that locally we usually have to schedule our 7-11 scenarios separate from the event days, because otherwise it's tough to field a table, since at least one or two of our usuals will be signed up to GM something lower tier. I would imagine that issue would persist even at a large con.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Three of the most relevant comments ever in those last three posts, up there ^^^

High level play is absolutely needed. But should there be an equal number of 7-11 scenarios to the number of 1-5 scenarios, as illustrated on that chart CRobledo did? Good god, no...

Edit: Gave chart credit to wrong guy...

5/5

Drogon wrote:

Three of the most relevant comments ever in those last three posts, up there ^^^

High level play is absolutely needed. But should there be an equal number of 7-11 scenarios to the number of 1-5 scenarios, as illustrated on that chart PirateRob did? Good god, no...

Keep in mind that ratio is heavily influenced by the first two years of PFS. It's been shifting toward lower level ever since.

Scarab Sages 4/5

Kyle Baird wrote:
Mattastrophic wrote:
-Matt is wondering about the future of 7-11.
As a side note, you probably should fear for the future of 7-11's. I'm willing to bet they see the least amount of sales. They're the least populated at major conventions, mostly likely not for a lack of players, but for a lack of players willing to play difficult scenarios with random people.

This is a good point, too. I've run into fewer problems than others I've talked to, but I've definitely heard horror stories about 10-11 tier scenarios gone wrong at conventions from a bad mix of characters or an inexperienced player playing a pregen.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Kyle Baird wrote:
Drogon wrote:

Three of the most relevant comments ever in those last three posts, up there ^^^

High level play is absolutely needed. But should there be an equal number of 7-11 scenarios to the number of 1-5 scenarios, as illustrated on that chart PirateRob did? Good god, no...

Keep in mind that ratio is heavily influenced by the first two years of PFS. It's been shifting toward lower level ever since.

Sure. Because the number of new people joining the game heavily outweighs the number of people playing during Seasons 0-1. If that weren't the case, Paizo and the PFRPG would not be the number 1 publisher and RPG on the market.

4/5 *

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Pathfinder Adventure Path Subscriber
drbuzzard wrote:
Mattastrophic wrote:


This is something I've wondered about four quite some time. It's the campaign's sixth year; where are the players going, if they are not playing 7-11s? If there are many players staying in PFS but not playing much beyond, say, 5th level, why is that?

-Matt is wondering about the future of 7-11.

I suspect some of it has to do with how the difficulty ramps up at that point, particularly for recent seasons. If you don't have a good build and good tactics at your table, TPKs become more and more likely. Some people don't want to play a hard game, they just want a lark, and high level PFS does get more into the realm of hard.

I'm not complaining mind you, I prefer the high level stuff. I just know people who think like this.

Alternatively, some people realize pretty quickly at 7-11 that the first PC concept they had is not at all suited for high-tier play, no matter what path they decided on as the character went along, and thus started something else (full disclosure: I'm totally guilty on this one).

Or they found a new class that really appealed to them and started one of those (full disclosure: I'm totally guilty on this one).

Or they had a local group that started a new batch of characters to take the same group of PCs through Thornkeep/an AP (full disclosure: I'm totally guilty on this one).

My own anecdotal evidence agrees that Tier 1-5s get more interest than any other tier by about 2.5:1 over 3-7 and 3:1 over 5-9/7-11. YMMV.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Ferious Thune wrote:
Kyle Baird wrote:
Mattastrophic wrote:
-Matt is wondering about the future of 7-11.
As a side note, you probably should fear for the future of 7-11's. I'm willing to bet they see the least amount of sales. They're the least populated at major conventions, mostly likely not for a lack of players, but for a lack of players willing to play difficult scenarios with random people.
This is a good point, too. I've run into fewer problems than others I've talked to, but I've definitely heard horror stories about 10-11 tier scenarios gone wrong at conventions from a bad mix of characters or an inexperienced player playing a pregen.

Not to derail this conversation, but I wish that last part didn't happen. It doesn't happen at my store. I can count the number of times in the last five years a player has played a pregen at higher than 1st level on one hand. Keep this from happening and those horror stories will become far fewer. They don't even exist in my store because of how hard I work to keep people playing in-tier with their own PCs.

2/5

Heck, I'd take my chances with a newb and a pregen over some of the suckatstic experienced players I've played with. At least they might listen to advice, and the pregens are not as bad as some builds I've seen.

Dark Archive

I was pretty active in encouraging players to play games more suited to their experience level than my Storval Stairs tables at GenCon. Ended up with a couple fail-to-fire, and one full table of never-played-pfrpg that I chased off to another game and swapped to The Disappeared for a pair of dads with their sons and a fifth. That was a fun table, too.

I think 4 is the right target number for 7-11 in a season. With two specials, that lets you bridge from hitting 10 to retirement within the arc of a season.... if you focus on that PC.

(I'm also sitting on 2 seekers, 3 10s, and a bunch of midtiers, and see most of the problems being cited by Drogon with the addition of a more distributed set of venues in our area).

5/5

Math, math, math.

Assumption: Player 1, let's call him BobBob, loves himself some pathfinder. Players everything offered every month as soon as he can. BobBob likes a variety characters, and it's always a good idea to have a few characters of different classes at different levels to help balance the table. So BobBob starts a new character every time his lowest level character hits level 3 (every 6 sessions). Let's also assume that he plays every character of his relatively evenly (perfectly even for the example).

In order for BobBob to hit level 12 with one of his characters, the following would be true:

- BobBob would need 108 scenarios. At 2 per month, that's 4.5 years.
- BobBob would have 6 characters: Levels 2, 4, 6, 8, 10, 12.

All of this could be accomplished by the following number of scenarios by tier:

- 72 tier 1-5 scenarios (16 per year)
- 18 tier 3-7 scenarios (4 per year)
- 12 tier 5-9 scenarios (2 2/3 per year)
- 6 tier 7-11 scenarios (1 1/3 per year)

Of course that's the extreme for this example, saying that 7-11's are only used for 10-11 and 5-9's are used for 8-9 and 3-7's are used for 6-7.

It could be done more balanced, but the minimum is 33 tier 1-5 scenarios (excluding any modules, Tier 1's, which really SHOULD NOT be excluded)

The Exchange 4/5 Owner - D20 Hobbies

Drogon wrote:
how hard I work to keep people playing in-tier with their own PCs.

Chiming in to say that it looks like I'm able to play 5 of the remaining 3-7 for credit right now. So at 4th level I either need to play a 1-5 with a lot of 1st level guys or I make people play one of these specific 5 scenarios I can play.

This problem as a whole is complicated. The harder-core people will quickly run out of things to play for credit. The people who play lots of low levels will run out of 1-5 to play for credit.

Short of having bridge modules that can be replayed over and over, I don't know a good solution.

There are a lot of Tier 1 repayable material, and I try to run those as often as people are willing to play them. But maybe a better solution would be making some scenarios like the new evergreen Tier 1 but at Tier 3 and Tier 5?

5/5

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A more balanced approach that would still get BobBob to 12 with 6 characters in play 12/6/3/3. Release a 1-5 every month, a 3-7 every other month, a 5-9 three times a year and a 7-11 three times a year.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

<3 Lurve you, KyleKyle.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

James Risner wrote:
Drogon wrote:
how hard I work to keep people playing in-tier with their own PCs.

Chiming in to say that it looks like I'm able to play 5 of the remaining 3-7 for credit right now. So at 4th level I either need to play a 1-5 with a lot of 1st level guys or I make people play one of these specific 5 scenarios I can play.

This problem as a whole is complicated. The harder-core people will quickly run out of things to play for credit. The people who play lots of low levels will run out of 1-5 to play for credit.

Short of having bridge modules that can be replayed over and over, I don't know a good solution.

There are a lot of Tier 1 repayable material, and I try to run those as often as people are willing to play them. But maybe a better solution would be making some scenarios like the new evergreen Tier 1 but at Tier 3 and Tier 5?

I think (hope) that, so long as one 1-5 and one 3-7 are published per month this will slowly work itself out.

Sure would love to see if I'm right. Maybe Kyle can do my math for me and show me if my instincts are accurate. :-D

2/5

James Risner wrote:

So at 4th level I either need to play a 1-5 with a lot of 1st level guys or I make people play one of these specific 5 scenarios I can play.

You do not need "to play a 1-5 with a lot of 1st level guys". You can play Subtier 4-5 as well.

It doesn't make much sense to me why your level 4 is banned from Subtier 5-6 while a level 9 is allowed to play in it. That's what I think should be changed. That fixes a lot of things.

4/5 ****

My vote would be a little bit higher but similar.

11/6/4/3

Essentially replacing the last month's lvl 1-5 with a 5-9 for season finale purposes.

+/- one here and there isn't likely to make a big difference but I imagine we should be aiming for something like this.

Sovereign Court 5/5

Kyle Baird wrote:
Math, math, math.

Good Math! :-)

But more import than the numbers (Yes, I said it) what do you think it means. Specifically if you use a more average level usage for each tier. How many 1, 1-5, 3-7, 5-9, and 7-11's do we need a year? Please include at least a little bit of love for the annual special which can be played at any level 1-14+. I think that 24 + 1 scenarios per year is a good place to start.

Sovereign Court 5/5

Todd Lower wrote:
Kyle Baird wrote:
Math, math, math.

Good Math! :-)

But more import than the numbers (Yes, I said it) what do you think it means. Specifically if you use a more average level usage for each tier. How many 1, 1-5, 3-7, 5-9, and 7-11's do we need a year? Please include at least a little bit of love for the annual special which can be played at any level 1-14+. I think that 24 + 1 scenarios per year is a good place to start.

Edit: Damn Ninja'ed by Kyle's own reply to his own post. You planned it that way didn't you! :-)

The Exchange 4/5 Owner - D20 Hobbies

Rory wrote:
You do not need "to play a 1-5 with a lot of 1st level guys". You can play Subtier 4-5 as well.

It is harder than you think. The number of people 4th+ is smaller, so they tend to be at the higher level table (Tier 3-7 and Tier 5-9) and the only people at the tier 1-5 tables are tier 1-2 people. So the 4th level guys get to chill with the newbies. At least at most of the local shops I know.

This could be a local issue and isolated.

Switching to another problem, I enjoy the concept of going to a con and PLAYING the higher tier modules because they are so hard to find being ran. But there are so many people who don't want to play 5-9 and 7-11 with random folk that these tables often are not scheduled or don't fire off.

5/5

Todd Lower wrote:
Todd Lower wrote:
Kyle Baird wrote:
Math, math, math.

Good Math! :-)

But more import than the numbers (Yes, I said it) what do you think it means. Specifically if you use a more average level usage for each tier. How many 1, 1-5, 3-7, 5-9, and 7-11's do we need a year? Please include at least a little bit of love for the annual special which can be played at any level 1-14+. I think that 24 + 1 scenarios per year is a good place to start.

Edit: Damn Ninja'ed by Kyle's own reply to his own post. You planned it that way didn't you! :-)

Sort of. BobBob could still accomplish the same level spread across 6 characters with a total of 33/27/21/27. I don't think anyone's arguing for 6 tier 7-11's per year...

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

So what it sounds like just from this thread is there is little play happening at levels 7+ And we should focus on lower level play options because we need to allow enough options for veteran players to play with the new player that comes in off the street. Interesting. Perhaps we need to reevaluate any plans we had for a new seeker arc and refocus those on tier 1-5. Thoughts?

2/5

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I would be pretty sad if we didn't get a new Seeker Arc. Then again I can't claim to be in a majority, but I do know a lot of people looking forward to it.

5/5

Rory wrote:
James Risner wrote:

So at 4th level I either need to play a 1-5 with a lot of 1st level guys or I make people play one of these specific 5 scenarios I can play.

You do not need "to play a 1-5 with a lot of 1st level guys". You can play Subtier 4-5 as well.

It doesn't make much sense to me why your level 4 is banned from Subtier 5-6 while a level 9 is allowed to play in it. That's what I think should be changed. That fixes a lot of things.

When you schedule a tier 5-9 scenario, you know every character across 5 different levels will be within that range.

If you use the 'within one level up subtier' rule and schedule a 5-9, then you get 6 people with levels 4-10 showing up. Odds are that 43% of the people who signed up to play at that table, couldn't play the character they were intending (i.e. play 5-6 subtier and show up with a level 8-10 character hoping for a 8-9 subtier game).

If we tried to counter that be tightening up the level ranges, we would effectively have few scenarios to offer.

So THIS is why a level 4 character is banned from a tier 5-9 scenario.

The Exchange 5/5 RPG Superstar 2010 Top 16

Mike, what's the trend on "Eyes of the Ten"? Is interest dying off, suggesting that it's saturating the market of people ready to play it? Or is it still chugging along at the same rate?

5/5

Michael Brock wrote:
So what it sounds like just from this thread is there is little play happening at levels 7+. Interesting. Perhaps we need to reevaluate any plans we had for a new seeker arc and refocus those on tier 1-5. Thoughts?

The campaign has kind of been all over the board with its direction over the years. I'd love to have a discussion on the value of expanding the PFS player base versus retaining existing PFS players, since they both require resources.

What brings in more revenue for Paizo (which is ultimately what we ALL should be concerned with)?

Are higher level scenarios the best means for player retention? Are low level scenarios that important to new player growth?

Dark Archive

The analysis that we see here anecdotally may be different from what you see in the database. Is our analysis tracking with reporting, Mike?

I love running high tier... enemies with minds that have a broader menu of possible reactions and interactions with the PCs.

There's, at least to my eye, far less of that included in 1-5 because of the need to fit within the CR boundaries of 1-5.

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

Chris Mortika wrote:
Mike, what's the trend on "Eyes of the Ten"? Is interest dying off, suggesting that it's saturating the market of people ready to play it? Or is it still chugging along at the same rate?

Chugging along at the same rate, getting a handful of play each year, with part 1 being reported played almost three times as much as parts 3 and 4.

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

TetsujinOni wrote:

The analysis that we see here anecdotally may be different from what you see in the database. Is our analysis tracking with reporting, Mike?

I love running high tier... enemies with minds that have a broader menu of possible reactions and interactions with the PCs.

There's, at least to my eye, far less of that included in 1-5 because of the need to fit within the CR boundaries of 1-5.

With that said, you even advised earlier in this thread you had to change the scenario you were scheduled to run at Gen Con from a 7-11 to a 1-5, or direct players to other tables of 1-5. I love running high tier as well, but it sounds like the very active people that are posting on this thread would rather see more low level scenarios instead of high level scenarios.

Sovereign Court 5/5

Michael Brock wrote:
So what it sounds like just from this thread is there is little play happening at levels 7+ And we should focus on lower level play options because we need to allow enough options for veteran players to play with the new player that comes in off the street. Interesting. Perhaps we need to reevaluate any plans we had for a new seeker arc and refocus those on tier 1-5. Thoughts?

The problem is that we want both. Since resources don't allow for both I think maybe a stretched out release of the new seeker level arc to allow for more 1-5 would be one reasonable approach.

A new seeker level arc is needed because the newer players don't associate with the characters from Eyes of the Ten.

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

Todd Lower wrote:
Michael Brock wrote:
So what it sounds like just from this thread is there is little play happening at levels 7+ And we should focus on lower level play options because we need to allow enough options for veteran players to play with the new player that comes in off the street. Interesting. Perhaps we need to reevaluate any plans we had for a new seeker arc and refocus those on tier 1-5. Thoughts?

The problem is that we want both. Since resources don't allow for both I think maybe a stretched out release of the new seeker level arc to allow for more 1-5 would be one reasonable approach.

A new seeker level arc is needed because the newer players don't associate with the characters from Eyes of the Ten.

But then you have the problem with several months having a 1-5 and a 12-15 released (most likely not consecutive). Is that ok with folks that there is nothing for characters level 6-11?

4/5

At least anecdotally, 7-11s have never seen the shortfall here in the Boston Lodge that I've heard of everywhere else (once we had at least a few established players, of course--obviously we couldn't run 7-11s at the very onset).

In fact, when looking at our Season 5 premiers at our flagship store, Elven Entanglement currently has 15 players and 2 GMs (so we need a 3rd table). This is at a venue that ordinarily hosts 4 tables total. And it's going across from Quest for Perfection 3, which is not only a 1-5, but also part of a series (usually increases # of players) that has a neat boon (also usually increases # of players). And yet we're going to have more tables of Elven Entanglement (we'll probably have 1 large table of QfP).

To compare apples to apples (since QfP isn't new), we do have 10 sign-ups for the premier of Stolen Heir (we had 11 for Hellknight's Feast). But that's still 1.5x as many for Elven Entanglement than Stolen Heir. I suppose it's possible that everyone just loves elves and Kyonin, but it doesn't seem to be that.

We also have run the current Seeker Arc once for the public group and twice privately that I know of, with another one likely to emerge relatively soon (there are 12s building up for it anyway).

So anyway, at least from here, we certainly appreciate 1-5s, but not at the expense of a new Seeker Arc or the like.

5/5

1) Stretched out Seeker Arc - HAAAATE the idea.

2) We want both, but if we got more resources available to us, wouldn't we use them to add more 1-5's as well? So even if we got 12 more scenarios a year, only 1-2 of them would be 7-11.

5/5 *

Michael Brock wrote:
So what it sounds like just from this thread is there is little play happening at levels 7+. Interesting. Perhaps we need to reevaluate any plans we had for a new seeker arc and refocus those on tier 1-5. Thoughts?

Honest opinion, but skewed (I play OR gm around 8 tables of PFS a month, probably more than a lot of people, plus APs on the side). I have a seeker (15th), and TWO characters at 11th level, one which I would love to take through a seeker arc (and thought about using ALL my star replay for it). The other I could retire at 12th and be happy about it. I am also on my 15th PFS character, so more 1-5s is not exactly my priority right now.

I LOVE 7-11 play (And 12+, in moderation). I like the amount of abilities characters and monsters both have at those levels. It's getting to the edge of madness (6th level spells is where it starts going nuts) not not quite there. I really have to think what I want to do as a player every single turn. Level 1-4 or so I feel like my turns are SO automatic and boring. As a GM, I get interesting creatures with unique abilities. SR to fight off some spellcasters. Maybe even the random freedom of movement.

I also play with a lot of locals here that have been playing PFS a LONG time, and even more frequently than I. One person in the area is down to 3 total scenarios he can play for credit, and another is not far behind him.

Honestly, and I am aware this is the HARDEST solution, I am with Drogon that my ideal solution would be to see an increase of scenarios offered every month. I know that John only has so much development time, and I don't know the sales side of it. But instead of a 26 scenarios per season (one of which is usually the previous year's EX scenario rehashed, by the way), could we maybe shoot for 30 scenarios per season?

This would mean that we get a month with 3 scenarios every other month (or likely every 3 months, since GenCon usually has 3-4 scenarios released on the same month). Make those extra 4 scenarios per year all be 1-5, leaving more room in the calendar for the rest.

Honestly, I would STILL pretty much purchase every scenario that came out. (BTW if Paizo ever offered subscriptions for PFS scenarios, I would be there. I think I purchased 90% of all Season 4 scenarios...)

Grand Lodge 5/5

Michael Brock wrote:
Chris Mortika wrote:
Mike, what's the trend on "Eyes of the Ten"? Is interest dying off, suggesting that it's saturating the market of people ready to play it? Or is it still chugging along at the same rate?
Chugging along at the same rate, getting a handful of play each year, with part 1 being reported played almost three times as much as parts 3 and 4.

I wonder if that has more to do with character death/player disinterest or if its more along the lines of groups finding it harder to get together to finish.

For example, Kristen and I travelled 2.5ish hours to St Louis, MO to play it with a group up there, but the GM was Seth Brummond (VC of Kansas City, MO, WAY over on the other side of the wide state of Missouri). But we didnt do it all in one weekend. We made 3 separate trips to get this done, with the final one being during DieCon earlier this year.

Also, since I didnt notice this til now and didnt see any congratulatory post...Congratulations on getting your fifth star, Drogon! :D

5/5

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For a Seeker Arc, I'd much rather see a 13th or 14th level module (since 12th level PFS players are greater than avg PCs) with great exploration and intrigue that can be easily adapted to PFS via a several page free download. Add in extra dialogue, PFS specific reasoning, additional NPCs and backgrounds, tips for the GM, that kind of stuff.

That way it can sell as a generic module and still be used as a Seeker Arc.

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