thistledown |
So, I'm looking at a particular weapon ability for my holy tactician. He's already got abilties to give lots of people shaken. (Think holy drill sergent) the weapon does this:
"When the wielder strikes a creature that is frightened, shaken, or panicked, that creature becomes sickened for 1 round. [If the target drops] gain 5 temp hp for 10 minutes."
Only problem is the name of the ability: cruel. Would such a weapon thus be a problem for a tactics based paladin of iomedae?
Claxon |
Cruel (weapon special ability): A cruel weapon feeds on fear and suffering. When the wielder strikes a creature that is frightened, shaken, or panicked with a cruel weapon, that creature becomes sickened for 1 round. When the wielder uses the weapon to knock unconscious or kill a creature, he gains 5 temporary hit points that last for 10 minutes.
Faint necromancy; CL 5th; Craft Magic Arms and Armor, cause fear, death knell; Price +1 bonus.
RAW, it's not expressively evil. However, as a GM the description of the ability makes me say no, that's not very Paladin-like. Expect table variance.