
Lemonfresh |

I’m currently playing a 6th level druid in a campaign where the local innkeeper has cheated my character of some gold and now I want revenge.
I don’t want to cause any permanent harm to the innkeeper or his guests however I want to make sure that he receives some consequences for messing with a druid. So far my plan is to sneak into the inn in the dead of night in rat form (Natural Spell feat), Charm Animal/Wild Empathy any cats, cast Neutralize Poison on his finest casks of whiskey, Decompose Corpse on his finest cured meat and possibly Soften Earth and Stone on some of the inn’s ‘less important’ foundations. It’s a typical fantasy inn, with a large common room with rooms upstairs for the guests. There are old weapons, stag and boar heads on the walls with a large green dragon’s head above the main fireplace. The innkeeper and his wife reside in the inn.
Currently I’d like him to be unaware of my direct involvement. Does anyone have any suggestions for what other pranks I could perform?

EWHM |
Lemonfresh,
I've always seen druids as somewhat inscrutable and kinda vindictive about being disrespected. I could see a druid doing the reverse of Plat Growth (Diminish Plants) on the entire village as retaliation. The villagers would probably be pissed at the innkeeper for annoying 'the druids' (that shadowy, nebulous group in their minds) at them and diminishing their next harvest. Make sure your GM sees things the same way before you do it though.

Lemonfresh |

I agree with Druids being mercurial in their behaviour, like the ocean or a river, but causing a famine over small violation would easily be an overreaction (my druid has family in the town!) and frowned upon by the GM. I want something personal that would affect the innkeeper's profits or reputation.

EWHM |
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Lemonfresh,
The diminish plants could always be reversed, via plant growth, should the town's population deal with the problem. In my view, druids aren't terribly nice folks. They're frequently as uncaring as nature.
But if you want something less extreme, perhaps send a few skunks with animal friendship to take up residence in the inn's basement or crawlspace?

Lemonfresh |

Deuxhero, there are Druid archtypes that allow influence over vermin, which I think termites would be considered. I like the idea of Summon Swarm for things like spiders (houseruled termites?) but the duration is too short.
EWHM, skunks sound like a good idea, epecially for a return visit if he doesn't change his ways.
I thought there were spells for rusting metal and rotting wood but I can't seem to find any.

Adamantine Dragon |

Druids should have some desire for balance, so appropriate retribution is OK, but excessive overreaction would be unbalancing. The reaction to being cheated out of 10gp should be different than being cheated out of 1,000gp.
My own druid probably wouldn't even care about a few gold. But then she doesn't care that much about gold anyway.

Umbranus |

Use speak with animals to talk to a flock of birds and ask them to leave their droppings on their front porch.
Or ask some crows or what ever is seen a a sign of ill omen in golarion to linger around his house so that superstitious folks don't go there anymore.
Summon some common rats into his common room: Best from the outside through the window.
Use defoliate to ruin his garden. Most inns grow their own herbs and spices.

Rynjin |

Stinking Cloud with Permanence?
*Evil Grin*
Wait, darn, Stinking Cloud isn't a Druid spell. And that would be expensive anyway.
As someone mentioned, Call Animal (Skunk) could be good, as would a bull or a bear or something that could just wreck his stuff and leave.
Defoliate his garden or whatever.
Warp Wood on all his doorframes and windows or something so they stick shut and he has to bust 'em open to get out or let customers in.
Plant Growth to affect all the grass, bushes, flowers, etc. around his house. VERY annoying here. Ask your GM if it could work on the wood or something, make his inn grow branches and stuff.
If you wanna be really vindictive, cast Feast of Ashes on him. Won't kill him, but it'll make him WISH he were dead for 2 days/level.
Maximum creep factor, perhaps cast Snake Staff (while hidden somewhere, perhaps Wild Shaped as a rat or summat) on his furniture when the inn starts to get busy. Turns all his chairs (or at least a few of them) into snakes that slither away. Would drive away business at least temporarily I'm sure, and make him rethink his swindle.
Contagion, as someone else said.
S'all I got that doesn't involve straight up murder.

King_Of_The_Crossroads |

He cheated you out of some gold? Cheat him out of the same thing.
Use warp wood to warp all of the entrances closed. It will either prevent patronage from entering, or he will have to break down those ruined doors, thus costing him money for repairs and new doors.
Do this as often as it takes for the hint to get across.

Gauss |

What is the Druid's alignment? That will determine more than anything what the response should be.
Good druids would probably talk to him about the problem rather than seek revenge but wouldn't be above taking just compensation outside of the law.
True Neutral druids might do something minor in revenge as well as take just compensation.
Chaotic Druids would do whatever strikes their fancy.
Evil Druids would seek ultimate retribution (do the most damage).
Lawful Druids would probably take their case to the town in an attempt to seek a just resolution.
- Gauss

Icyshadow |

I disagree on part of the Lawful Druid, Gauss. Even if the character was lawful, that doesn't mean they are any less a person of the natural world. Druids are not beholden to any official of a town or a city, but he/she could ask a druid or a forest dweller of what they think would be a fitting and just retribution over the slight that had been done. The laws of the forest are laws to the fey and to druids, after all. Actually, this is also kind of why I disagree with the notion of non-lawful barbarians. Tribes do have rules and laws. They couldn't function otherwise.

Gauss |

Icyshadow, it was already stated that the Druid is a member of this town (or at least has family here). A Lawful Druid who is member of a society would probably default to the law of the town rather than trying to enforce external laws of nature.
Druids do not automatically mean druids of the wild. They can be farming community druids too. That too is nature but they would also be part of a society and if lawful would respect the laws of the society they are a part of.
As for barbarian tribes with rules and laws, strength is often the highest law in such a tribe. He who has the strength makes the law. That is not 'Lawful' as other societies may think of it and at best is neutral. Barbarians who get pissed at the drop of a hat also have a problem with obeying rules.
As with all Alignment discussions, everyone has their own take and most of them are probably not wrong.
- Gauss

Lemonfresh |

The Druid is Chaotic Neutral and follows the Green Faith. The innkeeper ripped him off only 320gp so I don't want it to get violent and I want it to be subtle. Giving him a disease runs the risk of innocent people getting infected.
I've found the spell Exile of Nature which looks perfect for the situation.

Rynjin |

The Druid is Chaotic Neutral and follows the Green Faith. The innkeeper ripped him off only 320gp so I don't want it to get violent and I want it to be subtle. Giving him a disease runs the risk of innocent people getting infected.
I've found the spell Exile of Nature which looks perfect for the situation.
That's a good one too.
Though if you don't warn him about it he's liable to get attacked and killed by dogs, chicken, sheep, pigs, cows, etc.