
Mojorat |

What i found when one player went with a WoP character was that he did blasting really well. WoP seems to remove alto of spells form the game that cant easily be handld with the mix and max system of the setup. So basically making it a universal system for the game puts them at the power level of 'blaster' caster charactrs. wherever youf eel that lies.

Pandora's |

I actually mentioned this in one of the caster vs. martial threads, but I don't believe anyone responded.
Wordcasting is on the whole less powerful because it takes out many of the highly specific effects that allow abuse and enable casters to step on the toes of other classes.
Wordcasters do have a few very powerful effects available to them. Accelerate was already mentioned. They make good blasters, with stuff like True Fire. Free access to elemental words allow them to adjust more effectively to enemies' resistances. They have a word that gives energy immunity. From what I can tell, their resurrection spells do not have a cost. In fact, I see no material components listed. A 9th level cleric wordspell can resurrect up to 20 people with a standard action. Meta words allow effects to target alternate saving throws, meaning spells can be tailored to kill whatever happens to be standing in front of you. As far as I can tell, wordspells cannot be quickened. However, wordcasters get a pool of free meta word uses every day.
It's a lot of tit for tat, but the specific effects going away would balance out a game a fair bit.

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At low levels, word casters are significantly weaker than standard casters. They do, however, eventually come close in power, if not necessarily in flexibility. (Which is ironic, since the word spells are significantly more flexible in and of themselves.) A couple 3pp exist for words of power, but even with those words of power doesn't come close to being able to duplicate the vast array of spell effects standard casting can come up with.
One comment in regards to Pandora's comment about word spells being unable to be quickened, that is incorrect. Word spells are still spells and still follow all the rules for such, including being able to be effected by metamagic effects like quicken.

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Both from JBE:
Book of Magic Energy Words Revisited
The book of deep magic (which was a kickstarter) will have some as well when it is released.

Sub-Creator |

Both from JBE:
Book of Magic Energy Words Revisited
The book of deep magic (which was a kickstarter) will have some as well when it is released.
Thank you. Thank you very much!

Pandora's |

One comment in regards to Pandora's comment about word spells being unable to be quickened, that is incorrect. Word spells are still spells and still follow all the rules for such, including being able to be effected by metamagic effects like quicken.
Except wordcasting has it's own system for metamagic, and many of the meta words duplicate existing metamagic feats. I assumed that meant only meta words applied to wordspells, but I don't believe that topic has actually received official treatment anywhere.

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ShadowcatX wrote:One comment in regards to Pandora's comment about word spells being unable to be quickened, that is incorrect. Word spells are still spells and still follow all the rules for such, including being able to be effected by metamagic effects like quicken.Except wordcasting has it's own system for metamagic, and many of the meta words duplicate existing metamagic feats. I assumed that meant only meta words applied to wordspells, but I don't believe that topic has actually received official treatment anywhere.
It has metawords, but no where is it ever said that they can't use metamagic. Since wordspells fit all the requirements of being used with metamagic they can be absent text stating otherwise. Metawords are just freebies that helps bring wordcasters closer to the power level of standard casters.
Also:
Metamagic feats, such as Empower Spell and Quicken Spell, work on wordspells just like they would on ordinary spells. The increase to the spell’s level means that the spell uses up a higher-level spell slot, but retains the word arrangement of the affected spell. For example, a 3rd-level wordspell modified by the Empower Spell feat would use up a 5th-level spell slot, but could not contain words with a level higher than 3rd.