PaladinCA |
Hello There,
I was just wondering if someone could give me an example of changing a monster's CR from what is presented in the Bestiary.
I'm not sure I am reading the rules or the tables correctly. The example in the book didn't really help me that much.
Some simple examples might be better:
A Goblin to CR 1?
A Hobgoblin to CR 2?
A Bugbear to CR 3?
Something like that. Or do most of you just add a character class level to beef up a base monster?
Any advice or examples would be appreciated. I can't seem to get my head around it just looking at the book.
THANK YOU!
WeirdGM66 |
There are several ways to change the CR of a monster
One is the Goblin and add class levels to bring them up to a CR 1 so make them a Fighter 2 instead of a Warrior 1, this will make them a CR 1 encounter. This works in this case because the Goblins use class levels to determine the CR.
Two with some thing like a Dire Bear you can add the Giant Template from the bestiary on page 295 and this would make it +1 CR and just a bit less quick in a fight.
What I think Tom S 820 is directing you to is the Appendix 2 in the bestiary it starts on page 294.