What is the DEAL with slings?


Pathfinder First Edition General Discussion

201 to 250 of 1,399 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

So those Roman surgical tongs to remove sling bullets are a myth then?


3 people marked this as a favorite.

I love how math dudes always think their hypothesises are stronger than the theories by by experts in a field, no matter what field and no matter how much empirical evidence there is around.


You know the sling bullets in the Core Rulebook? Ever check their weight? Yeah. Ten weigh FIVE LBS. More than 200 g EACH. We are not talking bullets here, we're talking rocks. I would say it's not bloody likely, but if it is, it will deliver a substantial wallop.


Ive seen people use slings to throw full glass bottles weighing double that at least 100 ft. And these weren't trained soldiers. With that range at that weight and shape, i do not think 200 grams per bullet is weird.


If I picked up a 1/2# stone and threw it accurately at someone's head it might hurt them. If I then used a long enough sling to speed that stone to the target faster, doesn't it stand to reason that it could kill them?

All of the words in this thread however are conjecture. I don't have the luxury right now, but I think tonight I'm going to have to go hunting online for some videos detailing pros and cons of this weapon. My latin teacher in HS extoled the virtues of the Romans and their units of slingers; others in this thread have done the same. Yet just as many have used math and physics to suggest that unless you're hunting squirrels there is virtually NO reason to use this weapon.

Grand Lodge

1 person marked this as a favorite.

Same deal as with crossbows. They are mechanically inferior because they are simple and not martial or exotic.


May I also add roman sling bullets were smaller than stones and made of lead. They, according to roman historians (so as to acknowledge the bias as they would be the equivalent of a modern day war reporter) could break bones through armour, and as I have said, roman surgical kit had a pair of tongues for the removal of sling bullets that had become buried in flesh.


1 person marked this as a favorite.

OK, it's official: you can in fact find everything on the internet.

Here's a page where sling enthusiasts measure their range with different types of slings, projectiles, and release techniques. The variation is pretty broad.

http://slinging.org/index.php?page=sling-ranges


TriOmegaZero wrote:
Same deal as with crossbows. They are mechanically inferior because they are simple and not martial or exotic.

However, with most weapons the difference between simple, martial, and exotic is usually 1 pt average damage, or 1 "crit point", or something else along those lines.

With slings, they could have a reload mechanic equal to that of a bow and they'd still not overpower them mechanically. At the levels where the reloading is a real problem, the benefit of getting free "mighty" on the sling is irrelevant.

Liberty's Edge

Ilja wrote:
TriOmegaZero wrote:
Same deal as with crossbows. They are mechanically inferior because they are simple and not martial or exotic.

However, with most weapons the difference between simple, martial, and exotic is usually 1 pt average damage, or 1 "crit point", or something else along those lines.

With slings, they could have a reload mechanic equal to that of a bow and they'd still not overpower them mechanically. At the levels where the reloading is a real problem, the benefit of getting free "mighty" on the sling is irrelevant.

I think the concern is the sling is one of the few weapons that can both be ranged or melee (with a feat, or not with a slingstaff) meaning you can pour all your energy into one thing that gives you two options.


1 person marked this as a favorite.

Sure, a sling could break a rib thru a chainshirt. A longbow clothyard shaft will go thru the hauberk, thru the ribcage, thru the heart and back out the other side- and do so several times while the slinger is winding up for his next shot. So could a steel bolt, but the RoF isn’t as fast.

The sling was outdated as a weapon of war by around AD200-400* or so, and wasn’t even a blip during the entire medieval period, since crossbows were easier to use and more effective. A good slinger had to be trained from childhood, much like longbowmen.

Mind you, some sort of special Halfling slinger archetype would be very cool and hearken to the Balearic slingers.

*the later Romans use the dart & javelin instead, depending on range (and the pilum at extreme close range). Both could be clipped to the back of the scutum, and thrown while protected by the shield.


Something like the Arcane Archer, but for halflings and using slings would be interesting. Or quite possibly like a single weapon specialist fighter (dwarves have one). Or some kind of ranger that does earth damage with their stones (I like this one best).

There are loads of possibilities.


ciretose wrote:
I think the concern is the sling is one of the few weapons that can both be ranged or melee (with a feat, or not with a slingstaff) meaning you can pour all your energy into one thing that gives you two options.

It takes 1 feat and to be a fighter or ranger to do this with a bow.

It takes 1 feat, a trait, and to be a halfling to do this with a sling.

The halfling sling staff... how can you get two shots with it in a round to make it a viable ranged weapon?

The Exchange

insaneogeddon wrote:

If you ignore the notoriously theatrical histories of ancient 'historians' and look at the numbers (in link above) -

Sling Stones are generating up to 36 joules(anywhere from 16 to 27 ftlbs)
which is less then basically any other weapon tested.
Nevermind the large impact area which makes it even less effective (even if fantasy artists infected with warhammer childhoods more and more prefer stupidly big weapons that ignore the laws of physics and thresholds where acceleration is hampered negatively by mass).

To break a rib 67 ftlbs are needed and thats not including the WORST armour possible.

Really numbers indicate they sucked. En-mass 200+ stones raining on your army will have a massive impact even if its only in keeping them high strung, bruises, annoyance and bad footing for people and mounts. Kill Shots - not likely!

I don't know where you found those numbers but they are blatantly wrong.

I made my own sling a decade ago and played around with it a bit. I am not very accurate with it and haven't spent nearly the time to get great power and precision into tossing but even I could (and did a few times) drive an "egg" shaped metal sling bullet through a 1/2" sheet of plywood at around 50 feet.
Good slingers do this with 3/4" plywood and up the distance into the 100 yard range.

Slinging.org's website
I suggest looking into this site and educating on the abilities that slings have instead of some ridiculously inaccurate math that somebody made up. The wounds described in some battle accounts from history are really brutal and disgusting and death was usually the result with trained slingers. Those bullets fly fast and hit hard.


Interesting points and questions raised. I'm thinking aboutincreasing the die for slings in my homebrew and allowing strength bonus to be added.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
mplindustries wrote:


I'm guessing it's because they misunderstood the story of David and Goliath.

They understood it quite well. You don't kill a giant with one single stone unless God is on your side.

Not exactly the same heroic type of deed as Bard killing a dragon with one bow shot with just a magic arrow and some aiming tips from a bird.


Whale_Cancer wrote:
SuperUberGeek wrote:
Oh, and the only work of fiction that I can think of off the top of my head that uses slings is The Wheel of Time. And there, it is mainly used for killing rabbits, not trollocs.
David and Goliath, Greek history, some Greek myths.

Clan of the Cave Bear was another.


Fake Healer wrote:
I suggest looking into this site and educating on the abilities that slings have instead of some ridiculously inaccurate math that somebody made up. The wounds described in some battle accounts from history are really brutal and disgusting and death was usually the result with trained slingers. Those bullets fly fast and hit hard.

Which is totally why the sling dominated the medieval battleground for centuries…. Oh, wait…..

Sure, a sling makes nasty wounds. Take a look at what a crossbow does. the sling just can't compete with a CB or a LB. And the Romans found the dart to be better.


I don't understand: I did a search for "Slinging Accuracy" on Bing. This yielded several videos of slingers casually loading slings in 3-6 seconds, accurately hitting small targets at ranges stated to be up to 20 meters (60') and blowing out chunks of solid wood and melon. The slingers appear to be amateurs and many are kids.

So you're telling me that a Halfling (avg adventuring age of 31) who's studied as much as he can with a "native" weapon, become a fighter and taken the appropriate feats is slightly faster and more accurate than these kids?

Further the website FH mentions above suggests sling stone speeds exceeding 60 MPH. Human beings can pitch a baseball at 90. So PF is also suggesting a projectile shaped for flight and hurled at 75 MPH (between 60 and 90) with consistent accuracy is less effective than running at them and throwing a heavy stick?

...

And halflings can't have their own "awesome slinger" archetype or PRC or whatever? That just seems blech...


DrDeth wrote:
Fake Healer wrote:
I suggest looking into this site and educating on the abilities that slings have instead of some ridiculously inaccurate math that somebody made up. The wounds described in some battle accounts from history are really brutal and disgusting and death was usually the result with trained slingers. Those bullets fly fast and hit hard.

Which is totally why the sling dominated the medieval battleground for centuries…. Oh, wait…..

Sure, a sling makes nasty wounds. Take a look at what a crossbow does. the sling just can't compete with a CB or a LB. And the Romans found the dart to be better.

Slings did dominate the classical battlefield for millennia. They just take even more training than longbows and can't be fired through slits. Considering that in spite of the vast volume of fire advantages over the crossbow only the English dared train their people as longbowmen it's not surprising that slings went out of favor during the feudal era.


Atarlost wrote:
DrDeth wrote:
Fake Healer wrote:
I suggest looking into this site and educating on the abilities that slings have instead of some ridiculously inaccurate math that somebody made up. The wounds described in some battle accounts from history are really brutal and disgusting and death was usually the result with trained slingers. Those bullets fly fast and hit hard.

Which is totally why the sling dominated the medieval battleground for centuries…. Oh, wait…..

Sure, a sling makes nasty wounds. Take a look at what a crossbow does. the sling just can't compete with a CB or a LB. And the Romans found the dart to be better.

Slings did dominate the classical battlefield for millennia. They just take even more training than longbows and can't be fired through slits. Considering that in spite of the vast volume of fire advantages over the crossbow only the English dared train their people as longbowmen it's not surprising that slings went out of favor during the feudal era.

Indeed. The big issue for slings was not battlefield performance, it was that (like a couple people have mentioned) getting a good slinger required a lot of training time relative to other weapons. That was why crossbows (and later guns) dominated the battlefield. Not because they were so technically superior that they outperformed slings and longbows, but because training people to use them was much simpler. Maintaining a corps of longbowmen required a huge investment on England's part, and while the results were impressive, a lot of people citing battles from the Hundred Years War tend to overlook the fact that England lost that war.


ciretose wrote:
Ilja wrote:
TriOmegaZero wrote:
Same deal as with crossbows. They are mechanically inferior because they are simple and not martial or exotic.

However, with most weapons the difference between simple, martial, and exotic is usually 1 pt average damage, or 1 "crit point", or something else along those lines.

With slings, they could have a reload mechanic equal to that of a bow and they'd still not overpower them mechanically. At the levels where the reloading is a real problem, the benefit of getting free "mighty" on the sling is irrelevant.

I think the concern is the sling is one of the few weapons that can both be ranged or melee (with a feat, or not with a slingstaff) meaning you can pour all your energy into one thing that gives you two options.

Point Blank Master already lets you effectively use any ranged weapon in melee as it stands, so the sling having another way to do that doesn't strike me as that much of an advantage. The Sling Flail feat is just a bit less versatile, but has slightly lower prerequisites. I'd never take it over Point Blank Master.

RPG Superstar 2012 Top 16

I'd also like to point out that the armor-punching ability of crossbows and longbows was based on the armors of early eras.

Later armors (1500+) were capable of taking crossbow shots with just a dent. The reason armor didn't go out of style until guns came along is because wearing it was extremely effective.

And yes, the main problems with slingers was the training time. You couldn't take a conscript and turn them into a slinger...it took too long. You had to recruit from basically shepherd communities, where the sling was the weapon of choice.

You could train an archer up in a relatively short time with the short bows of the era, and it took no time at all to train spear, javelin and dart-throwers, as its all the same motion.

time and cost felled the mighty sling...cost to train and recruit slingers vs other missile weapons, not weapon effectiveness.

That being said...a sling works fine on a battlefield, where indirect fire and steady rate of fire, shielded by others is appropriate. It makes considerably less sense in an adventuring situation where it's rate of fire IS less then other weapons.

Oh, and you certainly should be able to use your Str bonus with a sling, as its effectively a thrown weapon apart from its reload!

==Aelryinth


Additionaly, the longbow is a relatively recent weapon: it showed up at the end of 15th Century, during the Hundred Years War. Until then, the shortbow was the only bow available, and compared to crossbows, the shortbow really lacked punch, while composite bows were found only in Asia and not really widespread.

Dark Archive

Chengar Qordath wrote:
Rynjin wrote:
ciretose wrote:
Not all options are equal. That is half the fun of the game.
No, it really isn't.
For some people, the fun in the game comes from watching those who lack system mastery make fools of themselves. Need I repeat the infamous remarks about how some 3e designers deliberately created trap options to punish new players and reward those with system mastery?

Creating some options that are better for some characters in some situations does not equate to "making trap options to punish new players". I love how people take that Monte Cook interview completely out of context. In any game where you have a lot of options, some options or combinations of options will be better than average, and some will be worse than average. That is not the same as deliberately punishing players who are less experienced with the system.


Thac20 wrote:
Whale_Cancer wrote:
SuperUberGeek wrote:
Oh, and the only work of fiction that I can think of off the top of my head that uses slings is The Wheel of Time. And there, it is mainly used for killing rabbits, not trollocs.
David and Goliath, Greek history, some Greek myths.
Clan of the Cave Bear was another.

That's not mythology, is it?

Dark Archive

Freehold DM wrote:
Interesting points and questions raised. I'm thinking aboutincreasing the die for slings in my homebrew and allowing strength bonus to be added.

They already add str bonus to damage.


Icyshadow wrote:
Thac20 wrote:
Whale_Cancer wrote:
SuperUberGeek wrote:
Oh, and the only work of fiction that I can think of off the top of my head that uses slings is The Wheel of Time. And there, it is mainly used for killing rabbits, not trollocs.
David and Goliath, Greek history, some Greek myths.
Clan of the Cave Bear was another.
That's not mythology, is it?

But it is a work of fiction, which is what was in question.


Ilja wrote:
I love how math dudes always think their hypothesises are stronger than the theories by by experts in a field, no matter what field and no matter how much empirical evidence there is around.

Check the links those results ARE from from multivariant studies utilising 'maths dudes' AND 'experts in their forld (historians, archeologists etc) peer reviewed and published in journals.

The fact that elsewhere on the internet a sling fanboy website exits that says slings can do as much as a katana without any facts, numbers or any tests or technology to validate. don't get me wrong I am a member and love the fanboy website BUT facts win over fantasy you relax to and play with!

It becomes like ancient historians who (if you have done any history) were LEGENARY for their elaboration and general lies for the sake of a good story andno doubt pulling wealth and women from their home land.

Assuming the tongs to remove sling bullets are for that purpose I don't doubt that when thousands of rocks rain on hundreds of unarmoured auxileries (level 0 commoners) some damage happens - even 1 in 100 a special tool is worth it. Would you issue air rifles to the army? there are tools to remove the pellets and their ARE stories of mortal wounds from them - should they be equal to a m-16 in a game?

Not unless the numbers and facts (as opposed to self interest, rich storytelling and statistical anomalies) win out. They don't seem to - I would LOVE someone to prove this wrong .. proof being the necessary component!


"Effectiveness of Greek Armour against arrows in the Persian War", P.H. Blyth.
Which was a multi-disciplinary study of the subject and the figures are quite conservative.

From Sumer to Rome: the military capabilities of ancient armies by Richard A. Gabriel and Karen S. Metz.

Allthe real studies indicate otherwise despite some teens thinking its 'made up' lol


Ricardo Pennacchia wrote:
Additionaly, the longbow is a relatively recent weapon: it showed up at the end of 15th Century, during the Hundred Years War. Until then, the shortbow was the only bow available, and compared to crossbows, the shortbow really lacked punch, while composite bows were found only in Asia and not really widespread.

One of the theories as to why the Mongols didn't get further into Europe is that the wetter weather degraded the glue they used for their bows also, reducing their poundage and reliability.

And this is another potential advantage of the sling, it is less weather dependant than archery, having a smaller denser projectile.

The flail sling feat I will point out (as I said earlier) technically also gives you a weapon with trip and disarm qualities, so hence may be worth it if you build around one of those combat manoeuvres also.

In terms of facing an opponent with a missile weapon in hand to hand however my response would be a simple one: sunder.

Liberty's Edge

Rory wrote:
ciretose wrote:
I think the concern is the sling is one of the few weapons that can both be ranged or melee (with a feat, or not with a slingstaff) meaning you can pour all your energy into one thing that gives you two options.

It takes 1 feat and to be a fighter or ranger to do this with a bow.

It takes 1 feat, a trait, and to be a halfling to do this with a sling.

The halfling sling staff... how can you get two shots with it in a round to make it a viable ranged weapon?

Halfling sling staff doesn't work with the feat to reload by FAQ.

I'm not sure what feat you are referring to with bows. There is a spell called Bowstaff. But I can't search at work so I probably missed something.


Cory Stafford 29 wrote:
Chengar Qordath wrote:
Rynjin wrote:
ciretose wrote:
Not all options are equal. That is half the fun of the game.
No, it really isn't.
For some people, the fun in the game comes from watching those who lack system mastery make fools of themselves. Need I repeat the infamous remarks about how some 3e designers deliberately created trap options to punish new players and reward those with system mastery?
Creating some options that are better for some characters in some situations does not equate to "making trap options to punish new players". I love how people take that Monte Cook interview completely out of context. In any game where you have a lot of options, some options or combinations of options will be better than average, and some will be worse than average. That is not the same as deliberately punishing players who are less experienced with the system.

In this game there are options designed to be great and there are options designed to be bad. It is a fact, it have been stated by PF devs.

It would be great if some option is good in certain situaton and not that good in certain oter situation. But with ranged weaposn the longbow is just the best weapon almost always.

Liberty's Edge

1 person marked this as a favorite.

I think what the Devs actually said was not every option needs to be the best option.


ciretose wrote:

Halfling sling staff doesn't work with the feat to reload by FAQ.

I'm not sure what feat you are referring to with bows. There is a spell called Bowstaff. But I can't search at work so I probably missed something.

Yeah... the halfling sling staff was killed by the FAQ for sure. I do not agree with that FAQ at all, but I live with it (PFS constraints).

When you mentioned it as a viable melee and ranged weapon, that didn't make sense to me. Hence the question. I could only hope that you (or anyone) knew of a way to make it viable ranged weapon again.

Point Blank Master allows a bow to be used in melee.


1 person marked this as a favorite.
mplindustries wrote:

In real life, Slings are extremely deadly, highly accurate, and very long range.

However, just as Crossbows replaced bows because they were easier to use, bows replaced slings for the same reason.

Slings are extremely difficult to use correctly and effectively. Bows, which are not exactly easy themselves, feel like point and click by comparison.

D&D, however, from the beginning, has discounted them and romanticized the bow. It's odd to me that they were able to recognize that bows were better than crossbows but not that slings were better than bows.

I'm guessing it's because they misunderstood the story of David and Goliath.

Anyway, yeah, in Pathfinder, they are frustratingly not good weapons. I wish they were better. Oh well.

Bows were actually difficult to use.

Books and other recounts tell us that the old archers were able to do amazing things.
10 arrows fired before the first hit the ground
3 arrows shot before 1½ seconds passed and hit the target at long range
3 arrows fired from the time being knocked of a horse and untill hitting the ground.
These were all thought of as impossible. But a danish guy pulled of all the tricks.
As mentioned in the following video certain archers trained for more than 20 years before they were thought of as really good.
http://www.youtube.com/watch?v=M1KC1Os-_NE
When you see Legolas firing his bow in Lord of the Rings he is actually doing a poor job when compared to the Danish guy for an example of what you can become able to do once you are properly trained as an archer.

On topic: The sling was only good untill the bow was invented. The bow was in fact not overshadowed by the crossbow. The crossbow was an alternative that saw its use because it was so EASY to use that armies could be quickly trained. The bow was only really overshadowed when gunpowder weapons showed up.

You are asking why the sling doesn't get much love and compare it to the superior weapons and are annoyed that it doesn't get much support? A LOT of the weapons have little to no support. Some feats are good, some are useless. Some spells are good, some are useless.

Compare Weaken Powder and Dampen Powder. Both spells are from the same book and one is strictly worse than the other. Same goes for sling vs. bows/crossbows. Actually sling vs. bow/crossbow leaves more use for the sling than Dampen Powder leaves for Weaken Powder.

Liberty's Edge

Rory wrote:
ciretose wrote:

Halfling sling staff doesn't work with the feat to reload by FAQ.

I'm not sure what feat you are referring to with bows. There is a spell called Bowstaff. But I can't search at work so I probably missed something.

Yeah... the halfling sling staff was killed by the FAQ for sure. I do not agree with that FAQ at all, but I live with it (PFS constraints).

When you mentioned it as a viable melee and ranged weapon, that didn't make sense to me. Hence the question. I could only hope that you (or anyone) knew of a way to make it viable ranged weapon again.

Point Blank Master allows a bow to be used in melee.

Using a bow in melee is not using a bow as a melee weapon. And it is many more than one feat to get to point blank master.


And leaves you open to sunder as it is much easier to sunder a bow. 5 hardness and 5 hit points is no big deal to overcome even at low levels.


ARcehrs tend to have a high CMD (Full BAB, high dex, good str, etc).


Nicos wrote:
ARcehrs tend to have a high CMD (Full BAB, high dex, good str, etc).

Absolutely true. But nothing keeps up with the brutes of the bestiarys CMB. An archer in melee range is an archer in trouble. Besides... An archer wont do as much damage as a melee guy but instead they have increased survivability because they are not on the front line. So... Stay away from the front line :P


ciretose wrote:
Rory wrote:

Point Blank Master allows a bow to be used in melee.

Using a bow in melee is not using a bow as a melee weapon. And it is many more than one feat to get to point blank master.

I didn't call it a melee weapon. It is a weapon that is usable in melee. The distinction is a huge advantage.

With Point Blank Master, the archer can use ALL of those ranged feats when attacking while in melee. With a sling, the ranged feats (which will be the lion's share) are completely wasted.

You are techinically correct that Point Blank Master is a minimum of two feats.

I didn't count Weapon Focus for either Sling Flail or Point Blank Master in my assessment as the required feat is too much of a perk to be considered a real cost. Similarly, I would not say it costs two feats to get Cleave for a raging barbarian as Power Attack is all but given.


strayshift wrote:
And leaves you open to sunder as it is much easier to sunder a bow. 5 hardness and 5 hit points is no big deal to overcome even at low levels.

Easier to sunder when used in melee than... a sling?

At least you can make the bow from darkwood.

RPG Superstar 2012 Top 16

2 people marked this as a favorite.

Keep in mind that Legolas is full-drawing probably a 200 lb longbow at that speed, and our Danish friend is pluck-drawing a 50-60 lb short bow, at best.

World of difference in the power and accuracy of the shot.

Other points, well made.

==Aelryinth


Lifat wrote:
Nicos wrote:
ARcehrs tend to have a high CMD (Full BAB, high dex, good str, etc).
Absolutely true. But nothing keeps up with the brutes of the bestiarys CMB. An archer in melee range is an archer in trouble. Besides... An archer wont do as much damage as a melee guy but instead they have increased survivability because they are not on the front line. So... Stay away from the front line :P

I can not speak for other classes (cause just fighters and rangers can take point blank masters)

But when the monsters have a really high CMD the fighter get deflection, weapon training and gloves of duelign bonus to CMD. Besides at level 10th+ they can take AoO from 15ft, that is, every monsters that try to make manevuer against them without the feat most likely will recive damage from an AoO and that reduce its cmb for that maneuver.

I have a archer fighters that specialize in cloe combat that have great AC and a high cmd agaisnt sunder, disarm, trip and grapple.


Mark Hoover wrote:
I don't understand: I did a search for "Slinging Accuracy" on Bing. And halflings can't have their own "awesome slinger" archetype or PRC or whatever? That just seems blech...

Sure, slings were deadly in their period. Still are in PF. Just that crossbows and longbows were better IRL and completely supplanted the sling on the battlefield. It was not used a weapon in warfare for entire medieval period. The Clovis flint spear *WAS* a deadly weapon they killed mammoths with it. Bronze weapons were *THE* thing for a couple thousand years. But all were outdated by newer, better weapons. It's not that the sling is a terrible weapon, it's that other weapons are & were better and thus supplanted it.

Just like even today the Bow & crossbow are deadly weapons in the right hands, but have been supplanted by full auto firearms. Heck, even today, once in a great while some special forces dude will find a bow might be better for some sitrep or application. That doesn’t mean it’s better than a AK47 or M16.

But I did suggest a: "Mind you, some sort of special Halfling slinger archetype would be very cool and hearken to the Balearic slingers. "


ciretose wrote:
I think what the Devs actually said was not every option needs to be the best option.

True for a dedicated ranged damage dealer the longbow is better- but that’s because the longbow *WAS* better, and still is.

I’d hate for them to take the sling option away, since it’s still useful. I’d also hate for the sling to be statted out as a more deadly than the longbow as the *WOULD* be crazy. The sling is not a ‘trap’ any more than the club is. In fact as a back up weapon it's possibly the BEST option for some PC's.


Ricardo Pennacchia wrote:
Additionaly, the longbow is a relatively recent weapon: it showed up at the end of 15th Century, during the Hundred Years War. Until then, the shortbow was the only bow available, and compared to crossbows, the shortbow really lacked punch, while composite bows were found only in Asia and not really widespread.

Basically true, although as early as the 5th century steppe tribes arrived in Europe carrying laminated composite bows. There's a lot of cultural inertia though - most empires preferred to hire specialist weapon users from subordinate peoples instead of training their own warriors in their use. As a result, many superior weapons never got absorbed into neighbouring countries, even if they were well familiar with their performance on the battlefield. Examples include stirrup-and-lance, mounted composite bows, slings (usually from Malta, the Balearics, and the Canaries), throwing axes, and others.

As a sidenote, the most effective countries, regarding the adoption of "foreign" weaponry, were those who converted their own lifestyle to begin with. You see this in the many Persian and Turkish empires that settled down from their roots as steppe nomads into very succesful dominions.


DrDeth wrote:

The sling is not a ‘trap’ any more than the club is. In fact as a back up weapon it's possibly the BEST option for some PC's.

If they release 4 club specialized feats one would hot that the pc who take all the feats would be at least on par with the guy who is power attacking with a falchion.

The difference between a simple weapon ad a martial weapon is a single feat. It is not unreasonable to expect that a level 10 fighter that dedicated 10 feats to the sling to be on par with a 10th level fighter who spend 9 feats on archery.


Cory Stafford 29 wrote:
Freehold DM wrote:
Interesting points and questions raised. I'm thinking aboutincreasing the die for slings in my homebrew and allowing strength bonus to be added.
They already add str bonus to damage.

oh, I lnoe, I was just stating what my final writeup was going to be.


ciretose wrote:
I think what the Devs actually said was not every option needs to be the best option.

I'm cool with that, but I would like reasons for sub optimal options to exist beyond money and desperation.

1 to 50 of 1,399 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / What is the DEAL with slings? All Messageboards