help finding Tricks to increasing your stealth


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Alright, I have a shadowdancer half-elf that i am enjoying playing quite a bit. The problem is, most of the boss type monsters have such a high perception, I cant hide from them. I have shadowed armor, maxed stealth and a very good dex and a masterwork tool. Howe else can i get more bonuses to stealth short of skill focus or stealthy? I'm pretty short on feats. Any tricks i'm missing?


Invisibility?

Shadow Lodge

Reduce Person Potion
Invisibility Ring
Stay Still and Don't Talk
Spells from party mage


if you were a goblin, you could have had +10 more by virtue of being a goblin.

if you didn't mind having a crap strength and charisma, and if you didn't mind being on every Civilized City Guard's "Hit List" unless you can spend a long time proving yourself

the fast stealth trick lets you move at full speed while stealthing at no penalty, the elf can get a similar ability for free

the invisibility spell is a useful option, but negates the purpose of hide in plain sight by making it redundant

keeping distance inflicts a penalty on the bosses perception equal to a -1 penalty per 10 feet of distance

if you don't mind dipping into homebrew territory

wearing clothing and washable body paint of a color fitting to the terrain works well too. a "Camouflage Kit" with 10 uses would logically cost as much as a disguise kit. using a disguise check to augment your stealth check (DC10 to add +2)

a good example, would be an entirely black outfit alongside the act of using skin paint to die your skin and hair black so you can hide in the shadows with a bonus.

black skin/hair paint, would take weeks to finish washing out, but can be made cheaply by boiling nuts.

in fact, watch the animated movie "Sword of the Stranger" by bones entertainment, you will find at least 5 new uses for nuts the rules don't really cover so well.


Xavier319 wrote:
Any tricks i'm missing?

Rule number one: don't stand up.


Lumiere Dawnbringer wrote:
the invisibility spell is a useful option, but negates the purpose of hide in plain sight by making it redundant

It doesn't make it redundant, it makes it obsolete. Magic > anything that isn't magic.

And it's fairly easy to acquire--you can UMD wands or scrolls of Invisibility.

Shadow Lodge

You could use shadow jump to turn invisible via ring and jump to another part of the room. Or you try killing yourself, having the party druid cast reincarnate and hope you come back as a goblin. Or you could do something sane like permanency a reduce person on yourself and get the cumulative +5 on stealth for only about 2,750, if I've done my math right, or much different if I havent.

RPG Superstar Season 9 Top 16

The problem probably isn't going to be perception checks so much as special senses, blindsense, tremorsense, blindsight, that sorta thing.

If it's really perception that's the problem, use your illusions to make distractions.


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james maissen wrote:
Xavier319 wrote:
Any tricks i'm missing?
Rule number one: don't stand up.

Mr. Nesbitt has learned the first rule of not being seen, not to stand up.


Umbral Bloodline


More seriously, get an intelligent sword that can cast vanish x3/day. Totally worth the cost, if you have custom items in your campaign.

Shadow Lodge

Get a time oracle to use the revalation that wipes you from time for a few rounds on you. You can't actually DO anything, but nothing can detect you.

Shadow Lodge

Just convince the enemy there are vashta nerada in the room and have them count the shadows you make. Or apply a Low-Level Perception Filter.

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