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--------Price----------Cost------Difference
+1 | 27,500 gp | 26,250 gp | 1,250 gp
+2 | 55,000 gp | 52,500 gp | 2,500 gp
+3 | 82,500 gp | 78,750 gp | 3,750 gp
+4 | 110,000 gp | 105,000 gp | 5,000 gp
+5 | 137,500 gp | 131,250 gp | 6,250 gp
What's up with the difference in Price and Cost? Cost should be 1/2 of the base Price. These are a liner scale of 1,250 gp / level.
Is this correct? Why?

DonDuckie |

This means that a +1 inherant bonus to an ability score is worth 1,250 gp (so if an inherant bonust ook a slot it would cost 625 gp!!)!
I'm not entirely sure what you mean by this, but the 'worth' should include the
+25000gp material component.
EDIT:
(opinion) And slot items shouldn't grant inherant bonuses. They should be inherant.

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Single use, use-activated Spell level × caster level × 50 gp
In theory the net price after subtracting the material cost should be:
9*17*50= 7,650 (production cost 3,825)
Even with the most favourable interpretation it should be based on the cost of paying a caster to cast the spell, so 9*17*10= 1.530.
I can only suppose the price was divide by 3 as the tomes require a long time tor ad them and then rounded down to the nearest multiple of 500.

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You don't double/halve the cost of the costly material components. You ad it "as is" both to the production cost and the sale price.
In addition, some items cast or replicate spells with costly material components. For these items, the market price equals the base price plus an extra price for the spell component costs. The cost to create these items is the magic supplies cost plus the costs for the components. Descriptions of these items include an entry that gives the total cost of creating the item.

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So, the mark up to get a magic item that's basically a Wish spell is only 1,250 gp?
A wish that require a minimum of 6 day to cast and that do only a single specific effect:
"If anyone reads this book, which takes a total of 48 hours over a minimum of 6 days,"Apparently that is worth a 2/3 discount on the price.
For more fun: it take only 2 days to write the +1 version of the book, 7 for the +5 version. The material component cost don't matter for the crafting time. :-)
If you have a GM that follow the WBL guidelines like a religion it will be a good idea to writhe those as soon as possible. They are wondrous items, so you don't need the spell. With a DC of 27 to craft them without the spell and taking 10 you can easily make them at level 10-11.
If the GM feel that he should replace the spent money you can have the players pool their money to make a +2 tome without unduly weakening them (about 15K from each character), have one of them use the tome, then wait till the GM replenish your founds and repeat.
That is why I don't like the ability to overcast.
Substituting for spells you could cast but you don't know? Fine.
Even substituting for spell that a full caster of your character level could cast, regardless of your class, is fine.
Crafting something that require spells that are above the ability of a full caster of your character level isn't fine.

Cerberus Seven |

eldergod0515 wrote:So, the mark up to get a magic item that's basically a Wish spell is only 1,250 gp?That's a stretch, a tome can only do one thing out the infinite possibilities of a wish spell.
Except that this can be used by anyone, even those without a single rank in Knowledge(Arcana), Spellcraft, or UMD. All it requires is time and literacy. Just take a week of down-time to do some fairly intense studying and then BOOM, instant genius! Well worth the extra 10% to the cost to not have to rely on the nearest grumpy old-man arch-wizard's free-time and patience to deign to waste his Wishes on you, imho.

Majuba |

If you have a GM that follow the WBL guidelines like a religion it will be a good idea to writhe those as soon as possible. They are wondrous items, so you don't need the spell. With a DC of 27 to craft them without the spell and taking 10 you can easily make them at level 10-11.
Inherent bonuses to ability scores is part of your wealth - so even if a GM cared that much about wealth, this wouldn't help anyone.
And DC 27 at 10th level is only an automatic success if you allow taking 10 on the Spellcraft check. That's the only problem with "overcasting" as you call it. A cursed Tome of Clear Thought is a delicious concept :)

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Diego Rossi wrote:If you have a GM that follow the WBL guidelines like a religion it will be a good idea to writhe those as soon as possible. They are wondrous items, so you don't need the spell. With a DC of 27 to craft them without the spell and taking 10 you can easily make them at level 10-11.Inherent bonuses to ability scores is part of your wealth - so even if a GM cared that much about wealth, this wouldn't help anyone.
And DC 27 at 10th level is only an automatic success if you allow taking 10 on the Spellcraft check. That's the only problem with "overcasting" as you call it. A cursed Tome of Clear Thought is a delicious concept :)
You don't allow taking 10 on the spellcraft check? It is right into the rules and it has been reiterated into the FAQ.
Pretty harsh to change that.
KainPen |
If you write a +2 book and use it, doesn't that mean you'll only be able to increase the inherent bonus by using a +3 book or three in a row wishes later? Seems to me a short term improvement, but a real expensive proposition in the long haul.
nope they stack on each other to a max of +5 just like wish spell. the cost of the tomes back it up also. 5 +1 tomes = the same price as 1 +5 tome. So he could easily write another +2 book later or find one in loot and use it to get a +4 but then he would need a +1 book or wish for last increase.

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ShadowcatX wrote:No, they don't stack, they overlap. They're bonuses of the same type.Which is why a +5 should cost a lot more than five +1 books.
Price 27,500 gp (+1), 55,000 gp (+2), 82,500 gp (+3), 110,000 gp (+4), 137,500 gp (+5)
It is a linear multiplication of the base price.
I get a kick out of being able to craft this thing. So... you write a book, then you read your own book, then get smarter? That's like me writing a book on how to speak Spanish, then reading my book to learn how to speak Spanish.
It is a book with from 1 to 5 pre-definited wishes, not a book about teaching you something (not that a book giving you a inherent bonus to a skill wouldn't be awesome, if the price is right).
There are books that make you stronger or more agile. So you write a book about making physical exercise, you read it and you get the benefits of the exercises ....
Where I can sign up for that?
:P

fretgod99 |

It they don't stack it is dumb to ever buy or have less then a +5 book or even do less then 5 wishes. No character would ever buy or even use one. It be easy to save the gold and get the +5. Maybe this should be FAQed.
Whenever I GMed, I houserule that they do stack. But I think the intent is pretty clear that they're not supposed to.

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It they don't stack it is dumb to ever buy or have less then a +5 book or even do less then 5 wishes. No character would ever buy or even use one. It be easy to save the gold and get the +5. Maybe this should be FAQed.
Not necessarily. Some character would only need a +4 to an even stat. Some campaigns never get high enough level for the higher tomes to come into play. There's an element of risk taking when thinking too long term...if you never end up buying the +5 then the +2 is better. If buying the +2 now helps your character survive and thrive it was worth the monry even if it's later eclipsed.

N B 35 |
Okay I had to create an account just to post about this mess.
I too was confused about the difference between cost & price - usually cost is half market price.
Now upon plenty of confused research I noticed this under the Pathfinder item creation rules;
"some items cast or replicate spells with costly material components. For these items, the market price equals the base price plus an extra price for the spell component costs. The cost to create these items is the magic supplies cost plus the costs for the components. Descriptions of these items include an entry that gives the total cost of creating the item"
Now this sounds to me like a (marginally) better worded version of the rules from the 3.5 DMG;
"Create: The next part of a notational entry is the cost in gp and XP to create the item, given following the word “Cost.” This information appears only for items with components(material or XP), which make their market prices higher than their base prices. The cost to create includes the costs derived from the base cost plus the costs of the components. Items without components do not have a “Cost” entry."
Now, both these entries are still confusingly written for no reason whatsoever. The word "Cost" is used to refer to the final figure you pay ("Cost to create") and the cost of the components interchangeably. The 3.5 DMG guide calls the "Cost" figure the "cost in GP and XP to create the item", implying that's all you pay!
Also, it's horrific English. The "cost to create" (which in the previous sentence refers to anything is says after "Cost") doesn't include that half market price figure.. that figure should be INCLUDED to get the final figure to pay. It should read, "You must pay the amount in GP derived from half base cost, plus the costs of the spell components given under 'Costs'".
Therefore, it seems to be that the amount after "Costs" is what you pay in addition to normal 1/2 Market Price.
So.. the cost to create a Tome of Clear Thought is Half of the Base Price, plus the "Cost" figure. Why the flying f~ck anyone thought this was the best way to explain item creation "costs" is beyond me. Why they didn't realize that maybe the "Cost" figure is pointless on it's own, and could just be the 1/2 base price + any other component costs.. who knows.
Were I in charge, you would have market price become Gold Piece Worth (or simply worth), halving it would get you the Component Cost, to which must be added, if applicable, a Spell Component Cost.
Finally, the 25k gp Component Cost for the Wish Spell is only in Pathfinder. The Wish spell and the Tome of Clear Thought are both ordinary 3.5, and in 3.5 there is not a component cost for the Wish spell (usually) in GP.

blahpers |

Forget the 3.5 rules. They don't apply.
The price of a tome of clear thought is 25,000 gp per material component cost and 1,250 per wish for a single-use, use-activated item that replicates a 9th level spell, discounted for the length of time required to use the item and the specificity of the wish.
Makes sense, and is well balanced with the guidelines and other items and spells.

Cevah |

For more fun: it take only 2 days to write the +1 version of the book, 7 for the +5 version. The material component cost don't matter for the crafting time. :-)
How do you arrive at this amount of time?
Prerequisite: Caster level 3rd.
Benefit: You can create a wide variety of magic wondrous items. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. To create a wondrous item, you must use up raw materials costing half of its base price.
You can also mend a broken wondrous item if it is one that you could make. Doing so costs half the raw materials and half the time it would take to craft that item.
Price is more than 25,000 GP. Therefore minimum time to craft is 12.5 days of accelerated crafting per plus.
/cevah