Pax Gaming Annual Meeting


Pathfinder Online

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Goblin Squad Member

What is that you said? A Pax Gaming Annual Meeting? What is that?

Well you see, every year the leadership of Pax Gaming as a whole comes together to give a "State of the Community" address. We talk about the major accomplishments of the community, of the individual divisions, what has changed, etc.

This year we are doing something different. This year we are opening it up to the public and letting every one who wants to sit in do so! So we here at Pax Aeternum, and Pax Gaming as a whole, invite everyone of you, here at the Paizo community, to come join us at our Annual Meeting! It will be a great way to see how we as a community work and also it will provide every one an opportunity to see everything Pax Gaming is involved with.

It will be held on July the 13th, at 6 EDT, 5CDT. Our Teamspeak information can be found here: [url]http://www.paxgaming.com/index.php?threads/teamspeak-3-information.1/[/url]

Once you have logged on, if the meeting is not in the Porch, feel free to message Krow, Björn, Kardiak, or Khas, to get you moved over to the proper channel.

I hope to see you all there! Have a Happy 4th of July Weekend, for you Americans! Have a Happy Weekend all the same to everyone else!

Goblin Squad Member

Ladies and Gentlemen of the Pathfinder Online Community,

Recently, Pax Aeternum had a chance to speak with several concerned community members about Aeternum and Pax Gaming. The take away from that meeting is that there is underlying concern of what Pax Aeternum (and therefor, Pax Gaming) is all about.

Through special request to the Pax Gaming Leadership, we want to extend an invitation to our friends and fellow gamers of PfO. This is a unique opportunity for us to show why Pax Gaming and our divisions are a close knit family, and for those with concerns about Pax and its involvement in PfO to see for themselves what it's really all about.

So please, come and join us if you can; it is a unique experience and a chance for each of our Divisions to speak to one another on the State of our organization and the State of MMO/Online Gaming in general.

- Krow

Liberty's Edge Goblin Squad Member

Hmm... Saturdays are problematic for me as we usually have friends over. But a couple of those friends are part of my guild pledge, so would anyone mind if I logged into the chat with a couple of silent listeners kibbitzing off-mic?


Sure that would be find Deianira

Goblin Squad Member

We'd love to have 'em! They can listen to me ramble on for awhile in front of fellow Guild Leaders ;)

Goblin Squad Member

Don't count me in for certain, I plan on taking leave and going home from July 5th through July 19th, but I will try to attend. If nothing else I'm positive my Seneschal will be able to attend in my absence.

Goblin Squad Member

Ezekial Krows wrote:
Recently, Pax Aeternum had a chance to speak with several concerned community members about Aeternum and Pax Gaming. The take away from that meeting is that there is underlying concern of what Pax Aeternum (and therefor, Pax Gaming) is all about.

I'm not sure I will be able to attend so I'm just going to dangle this question out there, because I know it's my main concern.

PAX claims to be a good aligned organization. Yet your objective seems to be to grow in power. Generally the people screaming "Unlimited POWER!!!" arent exactly good aligned. Why does PAX want to grow so strong? What do you intend to do with that strength? What kind of proof can you offer that you don't intend to use it to oppress those outside your circle of friends?

Goblin Squad Member

Asking a question like that is a trap on many levels. Every organization wishes to grow and prosper. Those organizations that seek to prosper will eventually come into power. Maybe your question should be rephrased, "Does Pax intend to seek power or prosperity?"

Of which I would like to hear an answer as well.

Goblin Squad Member

1 person marked this as a favorite.

I will not be able to attend. That is my family vacation, my oldest daughter will be dancing in a national championship, after being choreographed by three of judges of "So You Think You Can Dance",choreographers!

That in itself being so awesome, I can not even say it is unfortunate that I'm missing this annual meet.

Liberty's Edge Goblin Squad Member

Bluddwolf wrote:

I will not be able to attend. That is my family vacation, my oldest daughter will be dancing in a national championship, after being choreographed by three of judges of "So You Think You Can Dance",choreographers!

That in itself being so awesome, I can not even say it is unfortunate that I'm missing this annual meet.

Congratulations - and best wishes to her, that's fantastic!

Goblin Squad Member

Crimson Commander: Deacon Wulf wrote:

Asking a question like that is a trap on many levels. Every organization wishes to grow and prosper. Those organizations that seek to prosper will eventually come into power. Maybe your question should be rephrased, "Does Pax intend to seek power or prosperity?"

Of which I would like to hear an answer as well.

Perhaps. But there is a good reason I ask that question.

Crimson Guard wrote:

Purpose: (Our OOC purpose is to protect the investments of players within the guild, while simultaneously offering and extending hands of friendship/protection to other guilds and industrial pursuers.)

1. To protect the roads for safe travel and trade
2. To establish a city of fortitude and freedom
3. To militarily disrupt the operations of Evil
4. To offer training and protection to those who aid the Order
(Our Particular Lore will allow us to pursue industry and team-building, while offering recruits/veterans protection for their investments and pursuits)

PAX Aeternum wrote:

So What are Pax's Goals?

Simply stated they are extensive. Many of our membership have been looking for a long time for an in depth sandbox of this nature. With some of the intricate workings of Eve with the "character avatar" and exploration elements of Star Wars Galaxies. We are hitting the ground in full sprint for this title. Pax will not be satisfied until we are a strong and recognizable force in the community. To be more specific we plan to establish:

A number of Chartered Companies, separated by economic, military, and exploratory interests
A beginning settlement when the mechanics allow, called Callambea.
The Kingdom of Aeternum to provide the highest level of content, resources, and defense.
A positive, on going influence on the community through seasonal festivities, events, and story development.

I'm sure you can see the difference. You outline a vision for your role in the community which requires power. All PAX has stated they want to do other than build their own strength is throw us parties. I can throw parties. Though I prefer to just drop by uninvited.

Goblin Squad Member

Bluddwolf wrote:
... my oldest daughter will be dancing in a national championship, after being choreographed by three of judges of "So You Think You Can Dance",choreographers!

My wife and I both very much enjoy SYTYCD. Which judges? Is this part of the National Dance Day celebration?

Goblinworks Executive Founder

Can I put in a request for a recording and/or transcript to be made available?

Goblin Squad Member

Nihimon wrote:
Bluddwolf wrote:
... my oldest daughter will be dancing in a national championship, after being choreographed by three of judges of "So You Think You Can Dance",choreographers!
My wife and I both very much enjoy SYTYCD. Which judges? Is this part of the National Dance Day celebration?

Turn It Up Nationals

Holy, talk about hijacking... sorry guys!!

Goblin Squad Member

@Eldurian

I see nothing disturbing with Pax Aeternum or their stated goals. As far as I can see, they are stating the exact same thing as any other group that is organizing for PFO. Gather, Establish, Make Friends and Allies, Grow Strong to Curtail Potential Threats.

What is so different? It seems the same thing as any other group herein, from CC level all the way to plans for Kingdoms.

Are they threatening to you because they are organized and community minded?

Goblin Squad Member

Bluddwolf wrote:
Nihimon wrote:
Bluddwolf wrote:
... my oldest daughter will be dancing in a national championship, after being choreographed by three of judges of "So You Think You Can Dance",choreographers!
My wife and I both very much enjoy SYTYCD. Which judges? Is this part of the National Dance Day celebration?

Turn It Up Nationals

Holy, talk about hijacking... sorry guys!!

A worthy hijacking Bluddwolf. Congratulations and Best of Luck and Skill. :)

Goblin Squad Member

@ Eldurian,

The whole point in this game is to control hexes, through the conflicts spawned by competing interests of settlements and the charter companies that support them. In this system, all seek power, the only differences are how much each individual, company or settlement will seek and how much power each can hold onto.

Goblin Squad Member

Bringslite wrote:

@Eldurian

I see nothing disturbing with Pax Aeternum or their stated goals. As far as I can see, they are stating the exact same thing as any other group that is organizing for PFO. Gather, Establish, Make Friends and Allies, Grow Strong to Curtail Potential Threats.

What is so different? It seems the same thing as any other group herein, from CC level all the way to plans for Kingdoms.

Are they threatening to you because they are organized and community minded?

There is nothing on the surface about PAX that disturbs me. It's the unanswered questions that bother me. What is the power for?

If you go down the list of good aligned organizations you will see visions for their groups. They want to keep trade routes safe, they want to gather knowledge, they want to defend the innocent, they want to fight evil.

This isn't just what they tell the community, this is what they tell all potential recruits looking at that topic. The loyalty of their membership will waver a lot if they change from "We want to protect the weak," to "We want to take over the map and extort people."

But if they change from "We are a 'good' aligned group who gather power," to "We are a 'good' aligned group who grow our power through aggressive expansion and extortion..." a lot less members will get upset. They don't even have to stop the parties, people are a lot less likely to rally against you while they are drinking your beer.

My fear of PAX is that they seem hesitant to define exactly how they are good. I'm afraid I'm going to wake up one day and find PAX and their friends taking over my inn, or demanding protection money because it was in their way.

I'm not saying that will happen, I'm just saying that if they don't intend to, they need to be making it very clear to the community, and more importantly their membership.

Goblin Squad Member

Eldurian Darkrender,

You seem to be making an awful lot of assumptions, or at least speculations. Given the way these are phrased, it strikes me that you may not have even made the effort to chat with Pax Aeternum members, let alone their leadership. If this is so, I'm wondering how you are reaching the final bolded portion of the quote below.

Eldurian Darkrender wrote:
I'm not saying that will happen, I'm just saying that if they don't intend to, they need to be making it very clear to the community, and more importantly their membership.

Have you spoken to Pax members to know if they feel like they are being kept in the dark about Pax Aeturnum's plans? If not, that's a rather damning assumption.

It's one thing for us to discuss and even disagree about proposed PFO rules and mechanics on these forums - that is their intended purpose - but to cast aspersions upon an individual or group without likely speaking with them at length about your concerns before doing so seems rather disrespectful of fellow PFO community members. I would hope we would have more consideration for our community than that.

Goblin Squad Member

@Eldurian

Pax Aeternum is not "Good Aligned". It looks to me that they intend to start as Lawful Neutral. I may be wrong but that is at the top of their Aeternum thread.

Have you read Article 4 of their Charter? It looks to me like "extortion" is not part of their Modus Operandi. I can't think of a fairer and more forthright system for making agreements with others than what it outlines.

Why should any proposed Kingdom be required to detail their plans, or lack of, for expansion? There is no telling what, of many, possible reasons that a Kingdom might choose or be forced to grow.

Not saying that I know jack about their plans, if any. What if they do decide to expand aggressively? The game will be played, that is what.

What do you think this game is about?

Goblin Squad Member

Eldurian,

I appreciate you bringing these questions up; this is exactly why Pax Aeternum has opened up the Monthly M&G, and exactly why we want to extend the same offer for the Annual Meeting. A chance to see the inner workings of Pax in action, and see what we're really all about.

Eldurian Darkrender wrote:


My fear of PAX is that they seem hesitant to define exactly how they are good. I'm afraid I'm going to wake up one day and find PAX and their friends taking over my inn, or demanding protection money because it was in their way.

There's nothing wrong with questioning Pax (Aeternum or the Gaming Community); one of our values and tenants is to be as open as possible with how we operate and what we believe.

Visiting our website yields a treasure trove of information; structure, laws, the way we conduct contracts. Only when it hurts our organization or our members do we consider withholding sensitive information.

The way we define ourselves is not sensitive information. We believe completely in our membership and our close friends, and our goal is to provide them with the best gaming experience possible; to build upon the world, the community and lasting friendships.

Quote:
If you go down the list of good aligned organizations you will see visions for their groups. They want to keep trade routes safe, they want to gather knowledge, they want to defend the innocent, they want to fight evil.

Scope is good, and scope is important to focus your membership and your goals into one cohesive element. But what do you do when your scope is all encompassing? What if you have a sweeping goal to support your membership in as many play styles as possible (barring those of a criminal nature), and your scope becomes a broad field of view?

Would it be better if we put up a lie, some sort of half truth to our vision? What if I said Pax Aeternum's purpose was to rid the world of griefers and RPKers? How does Pax have the right to define that terminology, and are we even on the 'goodly' path when we dictate to others what is the correct playstyle?

So the scope of Aeternum, the scope of our nation and our organization, is left open; we are here to support our membership and friends with their personal growth and enjoyment of Pathfinder Online. It's broad, it's sweeping, but it's the Pax way.

The above offer is simply that. A chance to understand where we as organization come from, and how we can have the audacity to suggest our focus is on metagame elements; Fun.

I hope you'll take us up on our offer Eldurian and attend our Pax Annual Meeting; for better or worse, it may shed some light on the concerns you bring up. It was the reason we made the offer in the first place, and we will accept the effect it has on our standing with our friends and acquaintances of the Pathfinder Community. Something tells me, though, that this will only benefit our relationships in the long run.

- Krow

Goblin Squad Member

@ Eldurian Darkrender

I'm not sure how much this is tongue-in-cheek for you or if your are seriously confused as to the nature of power.

Any organization looks to achieve power, and then if possible grow it. Few if any will ever turn down power if freely given, and none would even place an artificial limit to their own growth or access to more power.

No political organization, since the last of the Divine Monarchs, have ever openly claimed that their intentions were to acquire absolute power. However, the absence of that declaration does not mean that they are actively seeking it either.

You seem to be faulting Pax for doing what political ventures do. They gain power to spread their influence. Some are benevolent, and yet still seek to grow their power to help spread their message. Others are despotic, as seek to grow their power and spread their message. When it comes to power, all are equal be they good, evil or neutral.

Companies and settlements don't have to openly express this desire, it is inherently a goal. But, if it makes you feel better...

The UnNamed Company's stated goal is to "Have what you can not Hold". We desire to grow our reputation, our influence and our power.

Goblin Squad Member

Bluddwolf wrote:

@ Eldurian Darkrender

I'm not sure how much this is tongue-in-cheek for you or if your are seriously confused as to the nature of power.

Any organization looks to achieve power, and then if possible grow it. Few if any will ever turn down power if freely given, and none would even place an artificial limit to their own growth or access to more power.

My friend, I am never anything other than entirely serious. Have you not been reading my posts?

I'm not at all confused on the nature of power, and I'm not asking if they are justified in seeking power. Honestly I could care less.

I'm asking a question you should be able to fully understand as it is free of morality or some claim of a higher purpose. Is PAX a threat?

I'm not asking this to decide whether or not they go on my Christmas Card list, I'm asking because I find ignoring threats to be very bad for my health.

Most companies are bogged down by mission statements that would require them to completely reform in order to become a threat to me (The Seventh Viel, Crimson Guard, The Empyrean Order, etc.) or have openly declared they are a threat (UnNamed Company, Bloody Hand etc.)

PAX has two features that make it of special concern for me:
1. It is not burdened by ideologies that diminish it's threat, but it isn't widely perceived as a threat.
2. Unlike the companies openly declaring themselves as a threat, it actually shows the potential to achieve power.

There are three sayings I'd like to finish with here "Power corrupts", "Idle hands do the devil's work," and "These nuclear weapons will be used only for peaceful purposes!"

Power for the same of power can never end well. I will be keeping a very close eye on PAX, especially while they have no clear vision on how they will use their power.

PAX Representative wrote:
Links and stuff

Thank you. I look forward to reading your materials to see if they can address my concerns.

Goblin Squad Member

@Krow. I've skimmed all the material you provided and nothing really eases my concerns.

What I'm looking for as some kind of assurance you aren't a threat to neutral parties. You have said that PAX prides itself up front so I'll ask some very clear questions:

1. As a neutral party what kind of treatment can I expect from PAX?
2. Do I have to worry about PAX using it's power to acquire my goods and services by force?
3. If I am in the path of PAX's expansion how will they approach me? What measures would they take to resolve the situation?
4. What does PAX consider justifiable cause for war?

Goblin Squad Member

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Citing old sayings that 'power corrupts' is a misleading rhetorical device. A logical consequence for those who believe in an omnipotent deity is that necessarily that omnipotent deity is utterly corrupt, even malevolent. A satanic sentiment, surely, and false.

Power is instead the ability to cause a consequence. Like money, power is neutral, only the means to an end, a way to get something done, and in itself is neither good nor bad. It is the oldest form of technology.

Good or evil (or purity/corruption) is in what has been chosen for that power to do. In itself power argues neither one way nor the other.

Goblin Squad Member

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Eldurian Darkrender wrote:


Most companies are bogged down by mission statements that would require them to completely reform in order to become a threat to me (The Seventh Viel, Crimson Guard, The Empyrean Order, etc.) or have openly declared they are a threat (UnNamed Company, Bloody Hand etc.)

PAX has two features that make it of special concern for me:

1. It is not burdened by ideologies that diminish it's threat, but it isn't widely perceived as a threat.
2. Unlike the companies openly declaring themselves as a threat, it actually shows the potential to achieve power.

1. You said it yourself earlier, settlements even when they declare they are not a threat, can still be a threat. So, why do you accept a stated ideology, that it is not a threat, on face value?

2. With limited settlement hexes and access to resources, ALL settlements should be considered a potential threat. Just as every individual you see in a wilderness hex, should be considered a potential threat.

3. Your short list of mentioned companies, are all threats, in one way or another. It really depends on your perspective, but even if you set personal interests aside, they are all threats.

The Seventh Veil is a threat in a generic sense. They will take land for their own, defend it and expand if they feel the need to. This is what PFO is all about.

The Crimson Guard is the same, but they add the threat to companies such as my own, who are bent on being outlaws.

I acknowledge my bias against the next... The Empyrean Order:

Is the most threatening in my opinion, because they have all of the expansionist desires as any other settlement does, but also, their leader has stated goals to stomp out play styles he disagrees with. Listen to Gobbocast #3, especially near the end, and ask... What power does he seek?

The Unnamed Company, is a threat to your merchants and resource gatherers through the act of robbery. We are not a threat as far as holding a settlement hex. We may sack a settlement, but only to loot it and then leave it stripped bare.

The Bloody Hand are a group of assassins. They pose a threat on an individual level, but you should assume they too may want to maintain a settlement and therefore pose the same threats as any other as far as control of hexes is concerned.

The short of it is this:

Everyone is a threat, stated or unstated. This is an Open World PVP, Sandbox, MMO. According to the Devs, the big picture (content) is two fold: The PC is the end game content; The Settlement or controlling of hexes, is the ongoing content.

Liberty's Edge Goblin Squad Member

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To build on Bluddwolf's #1, stated ideologies are nice and all, but actions speak louder than words. The members of Pax who are active here appear both commnity-minded and dedicated to building the wider PFO community. Rather than start from a presumption of threat, why not start from the shared goal of making PFO a success, attend their meeting(s), browse their website, chat with them on Teamspeak, and then factor all of that into the equation?

Goblin Squad Member

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Eldurian Darkrender wrote:
@Krow. I've skimmed all the material you provided and nothing really eases my concerns.

It's unfortunate that you feel that the information we provide is not enough to ease your concerns; I have been told on more than one occasion that our attention to detail and volumes of material about our organization goes above and beyond what many would consider the norm.

Eldurian Darkrender wrote:
What I'm looking for as some kind of assurance you aren't a threat to neutral parties. You have said that PAX prides itself up front so I'll ask some very clear questions:

I think Bluddwolf hit the nail on the head; we are a sizable organization that wants to stay active within the community; in terms of power, that means we will have some in the River Kingdoms. Denying that would be, quite frankly, silly. However, I'm not sure where your perception began with the thought that this power represented hostility, openly or in secret. Let's see if my answers can assuage such fears.

Eldurian Darkrender wrote:
1. As a neutral party what kind of treatment can I expect from PAX?

You'll be treated fairly and in turn with the way you treat Aeternum and our allies, both people and their interests. The River Kingdoms is a dangerous place, especially more so in a world where you don't truly die; security will be an active and present force in an effort to curtail that danger within our home, but for the person who approaches us with no ill-will, you have nothing to fear.

Eldurian Darkrender wrote:
2. Do I have to worry about PAX using it's power to acquire my goods and services by force?

Simply stated, Aeternum does not condone criminal activities. If the acquisition of your goods and services is done at knife point by a member of Aeternum, then they are either A) someone posing as an Aeternum Citizen and/or B) shortly going to find themselves on the wrong side of Aeternum law.

Eldurian Darkrender wrote:
3. If I am in the path of PAX's expansion how will they approach me? What measures would they take to resolve the situation?

Pax's expansion will encompass the growth of our settlements; there is no foreseeable reason for our expansion to be more than what we need to sustain ourselves. I cannot speak fully on how hex ownership will play out, as not all the information is available, but I suspect our growth will be in-line with our needs, and not some military campaign to sweep across the River Kingdoms.

I say this because if we are approaching you regarding our expansion efforts, it will be because you are butted up against one of our borders. Again, conjecture until we truly know hex ownership and resource scarcity, but I feel comfortable enough saying that now knowing what Goblinworks is planning to say that.

We will approach you very literally; we believe in the community of PfO, and we will follow very diplomatic steps. Specifically, what steps will we take? Again, I do not know all the in-game systems, but the process will always start as diplomatically and fairly as possible.

Eldurian Darkrender wrote:
4. What does PAX consider justifiable cause for war?

War is costly; war is both time and resource intensive, and in previous Sandbox games that I have played in, prolonged exposure to war -just like in real life- can weigh heavily on both human and resource elements.

War, then, is the last on our list of options; most issues with other entities can be solved easily enough with diplomatic discussion and fair agreements.

But if war is necessary, it will be calculated, and I daresay both parties will see it coming. Will we take the field, line up in parade armor and exchange witty repartee before a rehearsed assault? Doubtful. But the fact that Aeternum has brought a war to someone's doorstep will not be out of the blue, and it will not be our first, second or even third choice.

And, of course, any major assault on Aeternum/Ally interests (such as a siege) will be met with immediate force; there's no need to diplomatically think such a threat through.

Eldurian Darkrender wrote:
Is PAX a threat?

There's an easy answer to this, Eldurian, and it begins with a question; does Pax view you as a threat to her citizens and allies?

You may say to yourself, "That's not fair! Pax can claim any a threat and deal with them as they see fit!"

Yet, we've told you our stance, we continue to offer further insight into who we are and multiple members of this community have already stepped forward to state their research into Pax has shown an open, honest organization.

What we consider a threat should be easy to pick out from all this; someone who has shown Aeternum, our friends or the PfO Community as a whole hostilities, both overtly or covertly in nature.

From where I'm sitting, Eldurian, the only unknown in this equation is you.

- Krow

Goblin Squad Member

@ Bloodwulf. I said stated alignments mean nothing actually, had you read my earlier posts you would see why I consider stated ideology more important.

Say you decided to join a bandit company. That bandit company states "Our purpose is to kill people and make profits!" Once you join the company leader tells you, "We are actually a bandit hunting company. We just said that so other bandits would think we are their friends."

Would you remain with that company? Would you keep their secret or expose it? The organizations I stated are not a threat because their power is indeed shackled by their stated ideologies. Yours is not a threat, because to put it bluntly, you have no significant power.

@ Krow. Those answers actually do relieve many of my concerns. Thank you.

Goblin Squad Member

I got all excited until I realized you weren't talking about the Penny Arcade eXpo at all. :(

Shadow Lodge Goblin Squad Member

My only problem with Pax Aeternum is that they are far and above the most powerful (read: populous) guild/company/whatever up to this point.

They are ~6 times larger than the next largest group, according to the land rush poll. ANY group that large makes me nervous.

Goblin Squad Member

Don't you mean The Empyrean Order? Where is this poll?

Goblin Squad Member

theStormWeaver wrote:

My only problem with Pax Aeternum is that they are far and above the most powerful (read: populous) guild/company/whatever up to this point.

They are ~6 times larger than the next largest group, according to the land rush poll. ANY group that large makes me nervous.

Our success makes people nervous; I can understand that a large entity in any situation would cause someone to be wary.

The issue I take with it is when you phrase it as a 'problem with Pax Aeternum.'

Myself and my diplomatic team could spend our time on these forums putting on a Dog & Pony show in an effort to appear demure, maybe even a push over. Is that the truth of our organization, or is that just causing further gap between us and the community when we launch with all our members and allies on day one? Should Aeternum hide the fact that fun and friends are our number one priority?

Instead, we approach openly, hands extended, because we are a bunch of fanatics for Pathfinder and we want to see this game and this community succeed. We're excited about the prospect of a Pathfinder Sandbox, and we would continue to do so even if we were a handful of players.

I have no way to prove to you, StormWeaver, nor to any other member of the community that we 'come in peace;' that we are here to enjoy the game and Goblinworks' hard work just like any other player. Only early enrollment will tell.

My hope is that you will not allow your concerns of what Pax Aeternum is to cloud possible friendships; we're here as part of this community, not to run it to our liking.

- Krow

Also, if anyone else has any further considerations about Pax Aeternum and what we stand for, I ask that they be brought to our forums. We have a wonderful Diplomatic Forum where you are invited to discuss any comments, questions or concerns. I'm sure by now the Developers are eying the merit of this thread beyond its invitation to join us on July 13th :)


Indeed as Krows say please bring questions to our forums which are open to all to read, I believe though you may need to register to post. However feel free to PM me here if you don't want to and I will post the question for you.

The thread created for this purpose is Aeturnum and you.

I will endeavour to keep the top post updated with the questions that have been answered so new comers do not have to read the entire thread.

Please note registration to our forums is quick easy and painless :)

Goblin Squad Member

You know me: always up to something. So, apologies in advance.

The thing that gets me to musing is that Pax Aeturnum (or Pax in Aeturnum) means "Peace Forever".

Now, that sounds a desirable thing... except... it is what is expressed at a funeral.

I'm not ready to go to the great beyond quite yet.

Goblin Squad Member

Well now, that puts a dour note on my guild crest, doesn't it? ;)

Goblin Squad Member

Just blame it on me. I'm Being dour.

;)

Goblin Squad Member

Drakhan Valane wrote:
I got all excited until I realized you weren't talking about the Penny Arcade eXpo at all. :(

We actually get that alot. The first Penny Arcade Expo was in 2004, Pax gaming was founded in 2001, so it's been a kinda of "meh" thing for me. People see us in games all the time and either know that we're Pax Gaming from other games they've played and seen us in or we get asked if we're from Penny Arcade.

Anywho, to my point for posting, I wanted to remind (or impress upon) everyone that the Pax Gaming Annual Meeting is not just a Pax Aeternum thing, it is the yearly get together we do with all of our members from all the games we play. our entire Community (or as much of it that can make a TS meeting).

Now, at the end we do a QA with our members (we usually announce Community changes at these meetings) and they will have priority on the list of questions we answer, so I'm honestly not sure how much, if any, time we'll be able to have for Aeternum specifics this time around, but I would certainly love to see if we can squeeze that in there.

This is the first year we've ever opened up our Annual Meeting to non-Paxians, so it'll be a trial by fire, so to speak.

I'm looking forward to it, as I do every year. I keep tabs on each Division and Guild of Pax Gaming throughout the year, but some of our members stick to one or two guilds and general community, so it's nice to see and hear their questions and reactions to their fellow Paxians achievements in their various games.

Goblin Squad Member

Bluddwolf wrote:

I will not be able to attend. That is my family vacation, my oldest daughter will be dancing in a national championship, after being choreographed by three of judges of "So You Think You Can Dance",choreographers!

That in itself being so awesome, I can not even say it is unfortunate that I'm missing this annual meet.

Don't worry, it is on a Monday so once the kid is in bed (early from the look at the time) I will go and represent the UNC for ya. take care and have fun bludd. GL to ya daughter.

Goblin Squad Member

theStormWeaver wrote:

My only problem with Pax Aeternum is that they are far and above the most powerful (read: populous) guild/company/whatever up to this point.

They are ~6 times larger than the next largest group, according to the land rush poll. ANY group that large makes me nervous.

I disagree. Any LARGE group makes for a LARGE target IMHO. <evil grin>

Sure they are big and powerful, but they are also numerous and vulnerable to those who know where to look. Just remember that as they grow. The larger the kingdom, the more enemies it will have. People who want their land back, people who want revenge for something this did or maybe didn't do. People like UNC who like a big easy target. Just keep these things in mind for all those who seek and achieve great power and greatness. There is a double edge to everything.

Goblin Squad Member

Milo Goodfellow wrote:
Don't worry, it is on a Monday so once the kid is in bed (early from the look at the time) I will go and represent the UNC for ya. take care and have fun bludd. GL to ya daughter.

And a fine representation that will be. It is time that the community hears the UNC vision from our second-in-command, and the head of our Asssassins' corps.

To think, just a few months ago, Milo was gung ho to be a protector of the innocent, a defender of justice and peace. After just a few short days, he has been converted to the darker side of life.

Goblin Squad Member

Shame, shame, Milo. So easily turned to the Dark Side. ;)

Although I will admit. Goodfellow makes a cool assassin name.

Goblin Squad Member

wait wait wait....you got me confused with someone else....who said anything about "defender of peace?" I hate peace!!! LONG LIVE WAR!!!!!!!!!!!!

Goblin Squad Member

Bringslite wrote:

Shame, shame, Milo. So easily turned to the Dark Side. ;)

Although I will admit. Goodfellow makes a cool assassin name.

What can I say....the Cake is NOT a lie, and the dark side has it.....

Goblin Squad Member

I have no beef with PAX Aeternum or any other CC/Settlement/Kingdom and neither do I seek one. I have one personal worry from reading through the introduction/recruitment threads of some of the existing ones though:

Where will we find large scale warfare?

There seems to me to be an abundance of large groups that just want to live in peace and get along with their neighbours.

Sure there are conflict-seeking groups as well but these mostly define themselves as bandits, assassins, mercenaries and such. To me this implies small-scale mischief rather than grand conquest. Does anyone else find the lack of organized, large scale groups intent on expansion, domination and warfare alarming? Where are the barbarian hordes, the Machiavellian schemers, the powerhungry archmage overlords?

Goblin Squad Member

@Wurner

I think that the "Large Groups" will come into contentious dealings whether they want to or not. They will grow, in limited space and start to generate friction just by their size and competition for resources. On top of that, you have all of the small, and medium that will seek to expand their influence as well.

Space/resources are limited, War is inevitable.

Goblin Squad Member

Also, GW does not intend "mass formation battle" for quite some time.

Shadow Lodge Goblin Squad Member

Ezekial Krows wrote:
theStormWeaver wrote:

My only problem with Pax Aeternum is that they are far and above the most powerful (read: populous) guild/company/whatever up to this point.

They are ~6 times larger than the next largest group, according to the land rush poll. ANY group that large makes me nervous.

Our success makes people nervous; I can understand that a large entity in any situation would cause someone to be wary.

The issue I take with it is when you phrase it as a 'problem with Pax Aeternum.'

Myself and my diplomatic team could spend our time on these forums putting on a Dog & Pony show in an effort to appear demure, maybe even a push over. Is that the truth of our organization, or is that just causing further gap between us and the community when we launch with all our members and allies on day one? Should Aeternum hide the fact that fun and friends are our number one priority?

Instead, we approach openly, hands extended, because we are a bunch of fanatics for Pathfinder and we want to see this game and this community succeed. We're excited about the prospect of a Pathfinder Sandbox, and we would continue to do so even if we were a handful of players.

I have no way to prove to you, StormWeaver, nor to any other member of the community that we 'come in peace;' that we are here to enjoy the game and Goblinworks' hard work just like any other player. Only early enrollment will tell.

My hope is that you will not allow your concerns of what Pax Aeternum is to cloud possible friendships; we're here as part of this community, not to run it to our liking.

- Krow

Also, if anyone else has any further considerations about Pax Aeternum and what we stand for, I ask that they be brought to our forums. We have a wonderful Diplomatic Forum where you are invited to discuss any comments, questions or concerns. I'm sure by now the Developers are eying the...

Poor choice of words on my part. Perhaps I should have quoted "problem" to make it clear.

The size of Pax Aeternum (and The Empyrean Order) makes me very nervous, and that is a problem with me, not you.

Goblin Squad Member

@ Wurner

Your question is really, not if it will happen or when I'll it happen? Your question is, who will step forward and admit they want to conquer the world?

The problem is, few people or organizations want to place that big, red, target on their backs. Few if any will admit, "Yes I want to be a threat to all of you".

Will there be "Evil Minds that Plot Destruction", I certainly hope so, I expect it will be so. If it does not happen, I hope that the rest of us do what we can to encourage the creation if larger organizations.

How do we encourage larger organization to rise up from nothing?

Wide spread chaos! Ruthless savagery! Unrelenting Pillaging! Only from unchecked chaos, will you force the need for law. Law requires governance, and governance requires power. Power corrupts and always, always leads to a lust for more powers.

Goblin Squad Member

Any large group has the potential to make its neighbors nervous, especially when land and resources are limited, but that is more a product of living in a game where open, nonconsensual PvP is possible. We'll all have to look at each group individually, appraise their conduct (in games like this, actions will always speak louder than words), and react accordingly.

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