
Redneckdevil |

I see where silver can overcome 3 points of Dr and that u take a -1 to dmg on those weapons. Is there anything else? Because im running a campaign and someone goy some silver bolts. I was told they did double dmg against undead but I cannot seem to find out where this is.
Do they do anything else besides the 2 things ive listed?

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The one thing that silvered weapons uniformly do is provide a -1 penalty to damage.
They'll overcome DR/silver (as will mithral weapons, which do not suffer the -1 penalty but are a leeeetle more expensive.) Any effects beyond that are specific to the particular creature you are attacking.
(EDIT: At first I made a snarky comment about 'silvered sling bullets' doing less damage than lead ones, but then I see from Raptor2012's post that the -1 no longer applies to bludgeoning weapons. I'd already instituted that as a house rule... what, it's official errata now?)

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(EDIT: At first I made a snarky comment about 'silvered sling bullets' doing less damage than lead ones, but then I see from Raptor2012's post that the -1 no longer applies to bludgeoning weapons. I'd already instituted that as a house rule... what, it's official errata now?)
In 3.x it was -1 always, as you'd said. Pathfinder changed it to only slashing and piercing from day one of publication. :D

master_marshmallow |

Alchemical Silver, and Silver, are not the same.
Everyone above, is quoting the function of Alchemical Silver.
There are currently no rules for Non-Alchemical Silver Weapons.
By the way, Mithral weapons count as Silver, and have no penalty to damage.
BBT saves another thread before I get the chance to.

Redneckdevil |

Alchemical Silver, and Silver, are not the same.
Everyone above, is quoting the function of Alchemical Silver.
There are currently no rules for Non-Alchemical Silver Weapons.
By the way, Mithral weapons count as Silver, and have no penalty to damage.
I thought alchemic silver was the silver weapons. They put the alchemic silver basically to explain that its a process of bimding silver to an already metal weapon. As someone stated above, they did that because a pure silver weapon wouldnt be good or usefull in combat because of how soft and weak a straight silver made item would be. Like silver is basically useful only when its bonded to another metal and is stronger when bonded instead of just being weaker by itself?

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One of silver's main virtues (the flexibility that allows it to be easily worked into ornate shapes such as forks and ornate cutlery) makes it unfit for most weapons* (because it doesn't spring back into its original shape after a shock, as steel does). I suspect 'alchemical' silver doesn't refer to a kind of silver uniquely known to alchemists, but to normal silver applied to a weapon by an alchemical process (probably one similar in effect, if not in method, to electroplating.)
*The exceptions I'm thinking of, once again, are bludgeoning weapons - although even there, plating would require a lot less weapon repair than solid silver would.

utsutsu |

One of silver's main virtues (the flexibility that allows it to be easily worked into ornate shapes such as forks and ornate cutlery) makes it unfit for most weapons* (because it doesn't spring back into its original shape after a shock, as steel does). I suspect 'alchemical' silver doesn't refer to a kind of silver uniquely known to alchemists, but to normal silver applied to a weapon by an alchemical process (probably one similar in effect, if not in method, to electroplating.)
*The exceptions I'm thinking of, once again, are bludgeoning weapons - although even there, plating would require a lot less weapon repair than solid silver would.
I think the idea behind the bludgeoning exception is that you can wack someone with a lump of silver just as well as a lump of steel... but it's quite difficult to maintain a sharp edge on a silvered blade.