what exactly does silver weapons do?


Rules Questions


I see where silver can overcome 3 points of Dr and that u take a -1 to dmg on those weapons. Is there anything else? Because im running a campaign and someone goy some silver bolts. I was told they did double dmg against undead but I cannot seem to find out where this is.

Do they do anything else besides the 2 things ive listed?


Silver overcomes any amount of DR/silver. Sometimes that's 2 points, sometimes it's 15.

They don't do double damage against undead.

Liberty's Edge

What Troublershooter said.

Also, the negative to damage only applies when the weapon is type slashing or piercing (like the arrows). If they had a silver mace though, there would be no penalty to damage.

The Exchange

The one thing that silvered weapons uniformly do is provide a -1 penalty to damage.

They'll overcome DR/silver (as will mithral weapons, which do not suffer the -1 penalty but are a leeeetle more expensive.) Any effects beyond that are specific to the particular creature you are attacking.

(EDIT: At first I made a snarky comment about 'silvered sling bullets' doing less damage than lead ones, but then I see from Raptor2012's post that the -1 no longer applies to bludgeoning weapons. I'd already instituted that as a house rule... what, it's official errata now?)

Liberty's Edge

Lincoln Hills wrote:


(EDIT: At first I made a snarky comment about 'silvered sling bullets' doing less damage than lead ones, but then I see from Raptor2012's post that the -1 no longer applies to bludgeoning weapons. I'd already instituted that as a house rule... what, it's official errata now?)

In 3.x it was -1 always, as you'd said. Pathfinder changed it to only slashing and piercing from day one of publication. :D


Tyvm everyone :)

Grand Lodge

Alchemical Silver, and Silver, are not the same.

Everyone above, is quoting the function of Alchemical Silver.

There are currently no rules for Non-Alchemical Silver Weapons.

By the way, Mithral weapons count as Silver, and have no penalty to damage.


I imagine a silver weapon would be very soft.

Maybe good enough to stab with, then probably bend over backwards the first time it hits armor or parries a weapon.


blackbloodtroll wrote:

Alchemical Silver, and Silver, are not the same.

Everyone above, is quoting the function of Alchemical Silver.

There are currently no rules for Non-Alchemical Silver Weapons.

By the way, Mithral weapons count as Silver, and have no penalty to damage.

BBT saves another thread before I get the chance to.


Don't forget Silversheen! It acts as silver, has no damage penalty, and is immune to types of rust/corrosive damage. It's a bit more (+750 gp) but useful.


blackbloodtroll wrote:

Alchemical Silver, and Silver, are not the same.

Everyone above, is quoting the function of Alchemical Silver.

There are currently no rules for Non-Alchemical Silver Weapons.

By the way, Mithral weapons count as Silver, and have no penalty to damage.

I thought alchemic silver was the silver weapons. They put the alchemic silver basically to explain that its a process of bimding silver to an already metal weapon. As someone stated above, they did that because a pure silver weapon wouldnt be good or usefull in combat because of how soft and weak a straight silver made item would be. Like silver is basically useful only when its bonded to another metal and is stronger when bonded instead of just being weaker by itself?

The Exchange

One of silver's main virtues (the flexibility that allows it to be easily worked into ornate shapes such as forks and ornate cutlery) makes it unfit for most weapons* (because it doesn't spring back into its original shape after a shock, as steel does). I suspect 'alchemical' silver doesn't refer to a kind of silver uniquely known to alchemists, but to normal silver applied to a weapon by an alchemical process (probably one similar in effect, if not in method, to electroplating.)

*The exceptions I'm thinking of, once again, are bludgeoning weapons - although even there, plating would require a lot less weapon repair than solid silver would.


Lincoln Hills wrote:

One of silver's main virtues (the flexibility that allows it to be easily worked into ornate shapes such as forks and ornate cutlery) makes it unfit for most weapons* (because it doesn't spring back into its original shape after a shock, as steel does). I suspect 'alchemical' silver doesn't refer to a kind of silver uniquely known to alchemists, but to normal silver applied to a weapon by an alchemical process (probably one similar in effect, if not in method, to electroplating.)

*The exceptions I'm thinking of, once again, are bludgeoning weapons - although even there, plating would require a lot less weapon repair than solid silver would.

I think the idea behind the bludgeoning exception is that you can wack someone with a lump of silver just as well as a lump of steel... but it's quite difficult to maintain a sharp edge on a silvered blade.

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