Jubal Breakbottle |
3 people marked this as FAQ candidate. |
1. Is this 9th level ability at will?
2. Can the damage be changed to cold with the Marid's arcana?
StreamOfTheSky |
Well, to be fair the entire rest of the bloodline is pretty bland or weak, I always saw Water's Fury as making up for the rest of the bloodline. Even with it as RAW, a sorc is better off with Arcane or Fey bloodline, overall.
It's also important to note that you can't use it AND cast spells, and in many cases your spells will likely be more powerful. Direct Damage is the weakest thing a caster can do and this thing gets half the normal amount a damage spell would to boot. It is an AoE, but it's a short line (well, compared to like...Lightning Bolt, at least), so you'll seldom actually get a lot of creatures in it. It's real use to a sorcerer is the blinding which is good, but there are spells right from 2nd level to blind, including Pyrotechnics which also has no SR and hits a MUCH bigger area.
IMO, it's best for as a I said, Paladin, Bard, and Summoner. And other cha-based classes without a powerful ranged offensive option (summoners do have battlefield control up the wazoo, though), as they now have one to use at will. For an actual sorcerer, I'd rather be doing other things most of the time. And compared to other at-will caster class features, is it really any stronger than Ice Tomb or Retribution hexes (available 1 level after this is) or even Slumber, with its limited viable targets but available from 1st level?
But please, don't let me stop the big freak out.
StreamOfTheSky |
I guess it depends. At 9th level, a sorcerer who started with 18 Cha (16 and +2 racial), bumped it up at levels 4 and 8, and wears a headband of Cha +2 has a Cha of 22, and thus:
5 spells of level 4
7 spells of level 3
8 spells of level 2
8 spells of level 1
That's 28 spells, aside from the cantrips. Even using some for buffing and utility out of combat, that's a lot of rounds of combat to have spells for.
Just for comparison, a 9th level Bard with Charisma 22 has only 26 rounds of performance per day. He also has spells, but can (and IME usually does) keep the performance going on the rounds he casts in combat, so those overlap mostly.