# If a feat is worth 5,000 gp, what is the math behind the pricing of Metamagic Rods?

### Rules Questions

 51 to 60 of 60 << first < prev | 1 | 2 | next > last >>

Also, after looking over them again, there's really no excuse for my 8th level sorcerer not at least owning a 1,000gp silent spell gem. That seems like the kind of item that, if you need it, you'd gladly spend the money to use it. Maybe on a silent Dispel Magic to dispel whatever is making it silent to begin with.

Ferious Thune wrote:
goldomark wrote:

Holy #@\$%!

Thanks! This is awesome!

...

...

...

Ok, what is the fomula behind those... ;-)

I don't know where they got the base price from, but they spell out the formula in the description. Basically 1,000gp for a +1 spell level metamagic feat, double it for each additional +1. Again, no idea where they got the 1,000gp base from, but I'm not too familiar with magic item pricing rules.

It seems to be:

1 level = 1k

2 levels = 2k (1k+1k)

3 levels = 4k (1k+1k+2k)

4 levels = 8k (1k+1k+2k+4k)

If you want to do a generalized formula for the gems, you could theoretically do:

(Feat/10) * (2^LevelBonus)

500 × 2^0 = 500
500 × 2^1 = 1,000
500 × 2^2 = 2,000
500 × 2^3 = 4,000
500 × 2^4 = 8,000
500 × 2^5 = 16,000
...

lantzkev wrote:

We've told you the value is determined off the cuff by their perceived value.

There's no formula to pick just "go with what's been done and gauge price based off similar powered items" as the book says.

What people believe does not equal facts. I bet no one who responded in the thread lifted a finger on a calculator before posting.

The formula is hard so it is easier to believe designers just guestimated it.

see wrote:

If you want to do a generalized formula for the gems, you could theoretically do:

(Feat/10) * (2^LevelBonus)

500 × 2^0 = 500
500 × 2^1 = 1,000
500 × 2^2 = 2,000
500 × 2^3 = 4,000
500 × 2^4 = 8,000
500 × 2^5 = 16,000
...

Very interesting that they possibly viewed consumables as 1/10 of the price of a metamagic feat.

Thank you very much! This is very useful.

goldomark wrote:
lantzkev wrote:

We've told you the value is determined off the cuff by their perceived value.

There's no formula to pick just "go with what's been done and gauge price based off similar powered items" as the book says.

What people believe does not equal facts. I bet no one who responded in the thread lifted a finger on a calculator before posting.

The formula is hard so it is easier to believe designers just guestimated it.

I'm not sure why you need a formula is the thing, you have things to compare it to and guess a price from there.

You can't custom make items in PFS, and anything else is GM fiat anyhow. So requiring a formula is just being a stickler for something that doesn't matter.

You can see the trend without lifting a calculator, and speaking of people who haven't lifted a finger of a calculator, everything in this thread is something you could have done yourself.

The people who made this game looked at the rods and said "we feel it should be this price" Their perceived value is what determined the value. What the people who write this feel is in reality "fact"

Trying to argue they used a formula at all times is silly, because we can see examples in many items that do not fit a formula. We do know however that unslotted items like Ioun stones tend to cost twice as much as their slotted compatriots.

Meh, you're just trying to pick a fight. Try somewhere else.

I think it was well established earlier that rods are not merely the equivalent of the feats in question but are downright superior as such they cost more there's your math.

As for the feats ... I kind of wish they sucked less as is they're pretty niche as far as usefulness.

he is simply quoting RAW:

Magic Item Gold Piece Values
Many factors must be considered when determining the price of new magic items. The easiest way to come up with a price is to compare the new item to an item that is already priced, using that price as a guide. Otherwise, use the guidelines summarized on Table: Estimating Magic Item Gold Piece Values.

yes your formula worked but that doesn't make it the formula used by the developers, I do think they had a base formula of some sort (beside the very weak table in the books), but until a developer post that ( and I have seen many post and requests for these fomulas) it is just a guess.

goldomark wrote:
Meh, you're just trying to pick a fight. Try somewhere else.

No I'm just telling you it doesn't matter.

Rules say if making an item look for similar items and price accordingly.
Formula or no, it just doesn't matter look and compare.

It's been thoroughly shown all the examples of feats provided here:
Meta magic feats for various lvl spells (way more expensive past lvl 3 spells than other "feat" items)
Endurance, Deflect Arrows, Alertness (5k, not considered super powerful feats)

Considering how beneficial things like power attack is, you might would consider pricing it based on BAB like the rods.

But hey that's just me picking a fight by logically telling you what the rules say to do.

 51 to 60 of 60 << first < prev | 1 | 2 | next > last >>