[Minotaur Games] Complete Rules Index


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In an attempt to make it easy for folks to find the rules they need, I've put together a complete rules index for every item found in the Monster Focus line (available right here at Paizo). I'll endeavor to keep this list up to date as new PDFs are released.

Updated to include rules from Monster Focus Mummies

Jason Bulmahn
Minotaur Games

Minotaur Games Rules Index
V1.2 – 5/23/13

Alchemical Items:
Aromatic Sachet: Gives a bonus against stench and inhaled poisons (Monster Focus: Ghouls, Pg 2)
Black Nail: Alchemical component that makes ghoul touch last longer (Monster Focus: Ghouls, Pg 2)
Blessing Wafer: Alchemical component that prevents the dead from animating (Monster Focus: Zombies, Pg 2)
Bone Bane: Splash weapon that deals damage to creatures made from bone (Monster Focus: Skeletons, Pg 1)
Corpse Fire: Like alchemists fire, but it continues to burn undead (Monster Focus: Zombies, Pg 2)
Disease Unguent: Allows you to attempt to resist a disease you've contracted (Monster Focus: Zombies, Pg 2)
Embalming Fluid: Alchemical component that makes it easier to make mummies (Monster Focus: Mummies, Pg 2)
Flaming Oil: Coat a weapon to cause it to burst into flame for a short time (Monster Focus: Mummies, Pg 2)
Flesh Morsel: Gives undead a bonus against positive energy (Monster Focus: Ghouls, Pg 2)
Ghast Tooth: Alchemical component that creates a ghast (Monster Focus: Ghouls, Pg 2)
Grave Scent: Gives a bonus on Stealth checks against unintelligent undead (Monster Focus: Skeletons, Pg 2)
Holy Censer: Spread out the smoke from holy incense in a 10 foot cloud (Monster Focus: Mummies, Pg 2)
Holy Incense: Emits a smoke that harms undead (Monster Focus: Mummies, Pg 2)
Impact Oil: Causes a weapon to deal bludgeoning damage (Monster Focus: Skeletons, Pg 2)
Necromancer's Eye: Alchemical component that allows you animate loyal undead (Monster Focus: Skeletons, Pg 2)
Obsidian Knuckle: Alchemical component that gives undead turn resistance (Monster Focus: Skeletons, Pg 2)
Pox Stone: Alchemical component that creates a plague zombie (Monster Focus: Zombies, Pg 2)
Sacred Oil: Causes undead that bite you to take damage (Monster Focus: Ghouls, Pg 2)
Sacred Salts: Alchemical component that makes it harder to escape mummification (Monster Focus: Mummies, Pg 2)
Shatter Vial: Splash weapon that deals slashing damage (Monster Focus: Zombies, Pg 2)
Sun Crystal: Alchemical component that causes searing light to deal extra damage (Monster Focus: Skeletons, Pg 2)

Feats:
Ash and Dust: Use channel positive energy to deal extra damage to skeletal undead (Monster Focus: Skeletons, Pg 1)
Bone Breaker: Bypass DR/bludgeoning with slashing weapons (Monster Focus: Skeletons, Pg 1)
Brain Piercer: Bypass DR/slashing with piercing weapons (Monster Focus: Zombies, Pg 1)
Crushing Slam: Trip creatures that you hit with your slam attack (Monster Focus: Mummies, Pg 1)
Curse Breaker: Roll twice on saves against curses (Monster Focus: Mummies, Pg 1)
Grave Claws: Causes a ghouls claws to stagger the living that resist paralysis (Monster Focus: Ghouls, Pg 1)
Mind of Muscle: Allows you to make a new save each round versus paralyzation (Monster Focus: Ghouls, Pg 1)
Nauseating Stench: Makes a ghast's stench cause the living to become nauseated (Monster Focus: Ghouls, Pg 1)
Rapid Rot: Foes that suffer from your mummy rot must save more often (Monster Focus: Mummies, Pg 1)
Resist Undead: Gives a bonus on saves against many of the abilities of undead (Monster Focus: Ghouls, Pg 1)
Skull Lord: Skeletons only count for 25% when determining undead you control (Monster Focus: Skeletons, Pg 1)
Stagger Undead: Use channel positive energy to stagger or stun undead (Monster Focus: Zombies, Pg 1)
Too Slow: Move past staggered creatures without provoking attacks (Monster Focus: Zombies, Pg 1)
Unholy Feast: Allows you consume the dead to gain a power (Monster Focus: Ghouls, Pg 1)
Ward Off: Hold foes at bay with the object of their vulnerability (Monster Focus: Mummies, Pg 1)
Zombie Master: Zombies count for less when determining control, create greater zombies (Monster Focus: Zombies, Pg 1)

Spells:
Animate Dead, Minor: Animates one skeleton or zombie with a maximum of 5 Hit Dice (Monster Focus: Skeletons, Pg 2)
Animate Ghoul: Creates one ghoul or ghast if your caster level is high enough (Monster Focus: Ghouls, Pg 2)
Blessed Blade: Creates a sword that deals extra damage to undead (Monster Focus: Zombies, Pg 2)
Boneshatter: Deals sonic damage to creatures made from bone, staggers the living (Monster Focus: Skeletons, Pg 2)
Call of the Dead: Animates every corpse in a 100 foot spread as a skeleton (Monster Focus: Skeletons, Pg 2)
Corpse Rebellion: Calls up the living spirit of an undead that attempts to wrest control (Monster Focus: Skeletons, Pg 2)
Curse Charm: Roll twice on saves against curses, end the spell to avoid effects (Monster Focus: Mummies, Pg 2)
Flesh Rot: Causes flesh to rot, and the creature to rise as a zombie if slain (Monster Focus: Zombies, Pg 2)
Light of Purity: Panics or destroys undead in the area (Monster Focus: Zombies, Pg 2)
Living Visage: Causes undead to resume the appearance they had in life (Monster Focus: Ghouls, Pg 2)
Maul of the Righteous: Creates a maul of force that smashed undead (Monster Focus: Skeletons, Pg 3)
Mummify: Wrap foe in bandages that cause damage and hinder movement (Monster Focus: Mummies, Pg 2)
Plague Ward: Makes one creature immune to disease for the duration (Monster Focus: Zombies, Pg 3)
Ravenous Urge: Compels a creature to feast upon itself and those nearby (Monster Focus: Ghouls, Pg 2)
Resist Paralysis: Gives a bonus on saves against paralysis and effects that stagger you (Monster Focus: Ghouls, Pg 3)
Sandblast: Throw a ball of sand that scours foes and pushes them back (Monster Focus: Mummies, Pg 2)
Scarab Swarm: Summons a swarm of biting beetles (Monster Focus: Mummies, Pg 3)
Wall of Sand: Creates a vertical wall of sand that is difficult to move through (Monster Focus: Mummies, Pg 3)
Zombie Plague: Infects a creature with zombie rot (Monster Focus: Zombies, Pg 3)

Magic Items:
Ash Pendant: Can be used to animate a single zombie (Monster Focus: Zombies, Pg 3)
Bone Sword: Sword that animates those that it slays to serve the wielder (Monster Focus: Skeletons, Pg 3)
Canopic Jar: Releases a scarab swarm and the wielder is immune (Monster Focus: Mummies, Pg 3)
Crown of Bones: Calls down a bone storm, animates dead, turns you into a skeleton (Monster Focus: Skeletons, Pg 3)
Figurine of Wondrous Power, Basalt Cat: Cat statue that can spy on your foes and you can see through its eyes (Monster Focus: Mummies, Pg 3)
Flensing Blade: Dagger the deals painful wounds and bonuses to coup de grace (Monster Focus: Ghouls, Pg 3)
Mask of Devouring: Gruesome makes that gives you some of the powers of a ghoul (Monster Focus: Ghouls, Pg 3)
Mask of Life: Makes an undead appear alive and fools spells to detect undead (Monster Focus: Ghouls, Pg 3)
Mummy Charm: Charm that protects against mummies and their abilities (Monster Focus: Mummies, Pg 3)
Panacea Cloak: Gives a bonus against disease and can heal afflictions (Monster Focus: Zombies, Pg 3)
Ring of Light: Harm undead with a touch up to three times per day (Monster Focus: Skeletons, Pg 3)
Scarab of Freedom: Can be used to free you from being paralyzed or staggered (Monster Focus: Ghouls, Pg 3)
Scepter of the Ancients: Powerful rod that can cast wall of sand and create a sand storm (Monster Focus: Mummies, Pg 3)
Skull of Command: Can be used to command undead creatures (Monster Focus: Skeletons, Pg 3)
Skull of Fangs: Can fly about to attack foes with its fanged maw (Monster Focus: Skeletons, Pg 3)
Skull of the Servant: Skull can turn into a skeletal champion (Monster Focus: Skeletons, Pg 3)
Spine Mace: Destroys skeletal creatures and can cause undead to flee (Monster Focus: Skeletons, Pg 4)
Staff of Decay: Can animate the dead, inflict wounds, and rot flesh (Monster Focus: Zombies, Pg 3)
Sword of Final Rest: Blade that can emit a beam of light that destroys undead (Monster Focus: Zombies, Pg 3)

Hazards:
Corpse Field: An area filled with undead parts that attack anyone that enters (Monster Focus: Zombies, Pg 3)
Ghoul Banquet: Horrid feast of rotting flesh that nauseates nearby living creatures (Monster Focus: Ghouls, Pg 3)

Traps:
Sand Suffocation: Deadly trap that causes a room to fill with sand (Monster Focus: Mummies, Pg 4)
Scarab Tide: This trap causes the room to fill with hungry scarab bettles (Monster Focus: Mummies, Pg 4)
Thief's Curse: Curse a thief with mummy rot until the stolen goods are returned (Monster Focus: Mummies, Pg 4)

Monsters:
Brood Zombie: New type of zombie that can unleash a swarm of undead vermin (Monster Focus: Zombies, Pg 4)
Ghast Lord: New type of ghast that can cast spells and heal undead creatures (Monster Focus: Ghouls, Pg 4)

Monster Templates:
Decrepit Mummy: Ancient mummy that is coming apart, losing much of its toughness (Monster Focus: Mummies, Pg 4)
Decrepit Skeleton: Lesser skeleton that is starting to succumb to the ages (Monster Focus: Skeletons, Pg 4)
Gluttonous Ghoul: Obese ghoul is hard to kill and can drag away victims and eat them (Monster Focus: Ghouls, Pg 4)
Leaping Ghoul: Nimble ghoul that can climb walls and charge around corners (Monster Focus: Ghouls, Pg 5)
Monstrous Skeleton: Skeleton of a beast that retains some of the powers it had in life (Monster Focus: Skeletons, Pg 4)
Mummy Priest: Mummy with powerful spellcasting abilities and additional defenses (Monster Focus: Mummies, Pg 4)
Relentless Zombie: Zombie that is hard to kill unless you aim for the head (Monster Focus: Zombies, Pg 4)
Shifting Mummy: A mummy that can appear alive or become a swarm of deadly beetles (Monster Focus: Mummies, Pg 4)
Skeletal Lord: Greater skeletal champion that can command and create undead (Monster Focus: Skeletons, Pg 4)
Virulent Zombie: Zombie that can belch forth a cloud of disease (Monster Focus: Zombies, Pg 5)

NPCs:
Argil Weatherbrow: (N Male Human Rng 4) Animal tender and nightwatch at the Inn (Favored Terrain: Crossroads Inn, Pg 4)
Dalmarth Fendragos: (LG Male Human Com 4) Drunken farmer that travels with a pet pig (Favored Terrain: Crossroads Inn, Pg 4)
Dargas Flintboot: (NG Male Dward Ftr4/Exp6) Owner of the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Finey Flintboot: (CG Male Dwarf Com 1) Stableboy at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Grete Westcrown: (LG Female Half-Elf Ftr 3) Sellsword and old traveling companion of Dargas (Favored Terrain: Crossroads Inn, Pg 4)
Haltan Garstep: (NE Male Human Exp 6) Foul tempered spice merchant (Favored Terrain: Crossroads Inn, Pg 4)
Iree Lanya: (CG Female Elf Dru 2) Wanderer that frequents the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 4)
Kalnar Tachak: (CN Male Half-Orc Bar 2) Cook and bouncer at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Lun Kigoce: (CN Male Halfling Rog 7) Curious courier that frequents the Inn (Favored Terrain: Crossroads Inn, Pg 4)
Rolmer Flintboot: (CG Male Dwarf Com 2) Server at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Tyrall Flintboot: (CG Male Dwarf Com 2) Server at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)
Valera Flintboot: (NG Female Dwarf Exp 4) Bartender at the Crossroads Inn (Favored Terrain: Crossroads Inn, Pg 3)


Thanks Jason! Handy!


You are quite welcome.

As a note, I did not include Favored Terrain: Crossroads Inn on the list because it does not contain rules elements. Hmm, maybe I should add the NPCs.

Jason Bulmahn
Minotaur Games


This makes me want to buy these products

Ill have to enter them into herolabs on my own but this summer it might be worth it


They are very worth the small price Joey! I highly recommend.


Jason is there a chance that after you have like 5 or 10 of these books like doing a print anthology?

Nevermind now that I see how small they are but what about a POD on another RPG PDF site that does PODs?


Pendin Fust wrote:
They are very worth the small price Joey! I highly recommend.

I was on the fence before, but seeing this index sold me on all three Monster Focus files. Oh, the evil, sick, wrong things one can do with a necromancer whose Skeletal Lord minions have the Skull Lord feat.... }:)

(And one does have to wonder if such a necromancer can apply that feat to handling said Skeletal Lord minions, because if he can.... O.O)


Trace, corpse field of brood zombies.


I currently dont have any plans to do a print product, but who knows what might happen down the road.

I'm glad folks are enjoying my little imprint. Its a fun way for me to play around with some rules.

Jason Bulmahn
Minotaur Games


Trace Coburn wrote:
Pendin Fust wrote:
They are very worth the small price Joey! I highly recommend.

I was on the fence before, but seeing this index sold me on all three Monster Focus files. Oh, the evil, sick, wrong things one can do with a necromancer whose Skeletal Lord minions have the Skull Lord feat.... }:)

(And one does have to wonder if such a necromancer can apply that feat to handling said Skeletal Lord minions, because if he can.... O.O)

He can. I made those feats so a necromancer truly could have a veritable horde of skeletons.

Jason Bulmahn
Minotaur Games


<- imagines that tiered arrangement at Level 20

Ye Gods, Jason - there are modern countries that can’t field that many troops! O.O


What a week to start making a necromancer!


Trace Coburn wrote:

<- imagines that tiered arrangement at Level 20

Ye Gods, Jason - there are modern countries that can’t field that many troops! O.O

The thing to remember is that skeletal lords are difficult to create, giving your GM some control over the number that you can get. But yeah, its pretty good.

Jason Bulmahn
Minotaur Games


1 person marked this as a favorite.
Cheapy wrote:
What a week to start making a necromancer!

When is it not a good time to start making a necromancer?


Wow, I just want to thank everybody that picked up Monster Focus: Ghouls, putting it in the #1 spot here on the list of pdfs from other publishers.

Awesome

Jason Bulmahn
Minotaur Games


Update: Added NPCs from Favored Terrain: Crossroads Inn

Jason Bulmahn
Minotaur Games


Cleaned up a few bad links.

Lead Designer

Updated to include rules from Monster Focus: Mummies

Jason Bulmahn
Minotaur Games


Man, the ability to update the post with new things is totally an unfair advantage :p


Very Nice.


dot


Dot?


dot == not wanting to lose the thread in the middle of all the others that I follow. With a "dot", aka any post, it shows up since I most always use focus on the boards.


Looks very nice more money spent on keeping my players on their toes


As for the dot.. yeah, that makes sense now. I realized it a minute after you posted.

As for keeping players on their toes, it is one of my many services.

Jason Bulmahn
Minotaur Games


Cheapy wrote:
Man, the ability to update the post with new things is totally an unfair advantage :p

Ha.. I never realized other people did not have the ability to edit their own posts. That seems odd...


We do, but only for about two hours. Something about not changing the past.


Woo hoo... that means im a time lord!!! Clearly... or, you know, I just have eerie powers.

Dark Archive

clearly the minotaur lord has the ability to change the past


Instead of continuing to update this index on multiple different sites, I have now updated it over at the Minotaur Games site.

It is now current through Monster Focus: Liches.

Jason Bulmahn
Minotaur Games

The Exchange Contributor; Publisher, Kobold Press; RPG Superstar Judge

Ooooh, liches. I missed that before!

Off to the store, back in a minute with milk, eggs, and a phylactery.

Contributor, RPG Superstar 2010 Top 4

Wolfgang Baur wrote:

Ooooh, liches. I missed that before!

Off to the store, back in a minute with milk, eggs, and a phylactery.

Note, you can barely buy milk or eggs for the price of this quality PDF! You sure as hell can't buy both.


And Phylacteries cost 120,000 gp. That's a pricey store you are shopping at. :)

The Exchange Contributor; Publisher, Kobold Press; RPG Superstar Judge

Phylacteries-R-Us claims their phylacteries are just as efficacious as those produced by Big Corporate Chains.

I love their discount pricing!


Yeah, you can go to one of those discount phylactery stores, but when you come back as an appentice lich or a zombie, dont say I didn't warn you.

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