Communicating while wild shaped


Advice


I am planning on playing a melee focused wild shaping druid in an upcoming Skull and Shackle campaign. I realized that my character is going to be effectively mute during any extended conflict situation and maybe between them if I am expecting another encounter soon. How have other people handled this? What are some simple signs that I could use to communicate with my group? I mainly plan on taking cat and dinosaur forms which should both be able to make simple marks or gestures. I do not think the aquatic forms are going to be able to communicate very well except maybe the water elemental. I have already thought that the following words should be things I should be able to express: yes, no, stop, go, heal me, and trap. I think yes and no can double for ready and not ready. It seems too complicated to come up with a sign for all the different spells that I might use. If I let my group know what spells I prepare each day then at least they will have an idea of what I might do if a given situation comes up. What other concepts do people think I should be able to communicate? Since we will be on a ship it seems like there should be some specific things I would want to say about sailing but I cannot think of any.


Soporific Lotus wrote:
I am planning on playing a melee focused wild shaping druid in an upcoming Skull and Shackle campaign. I realized that my character is going to be effectively mute during any extended conflict situation and maybe between them if I am expecting another encounter soon.

There is a "wild speech" feat, and there is also an (arcane) cantrip called "ghost sound" that will allow you to create sounds, including talking. Of course, you'd need either to dip into an arcane caster or take something like the Two World Magic trait to get access to this spell.


I am currently playing a Treesinger Druid. While Plant Shaped I have been having loads of frustrating fun trying to pantomime things to the party.

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