| Zippomcfry |
Hello there,
Im playing a friendly NG pyromancer(sorcerer) Elf with the mental stats of 9 int 10 wis 20 cha.
He's the only longlived rae in the groups and will therefore know some stuff the other characters don't. However he is no historian because of his low Int.
If its any help we are currently playing the burnt offering, and will continue through the rest of Rise of the Runelords.
How would you play this character?
Any sugestions are welcome
| Strannik |
Well, the Int is low, but only slightly so. I would think a very gregarious and likable fellow that sometimes makes stupid comments or comes up w/ overly simplistic plans would be fine. Perhaps he assumes he can talk his way out of anything (and typically can), so his plans will revolve around his ability to talk his way through a situation, even if all evidence would show it's a really bad option (such as getting past a door guarded by a golem).
And of course, any problem that can't be solved through talking can be solved by fire, right? :P
| Vicon |
Not to give you the wrong impression, but I think a good example of this kind of personality would be somebody like (ahem) ... a certain fascist dictator in the 1940s. Not particularly wise, not known for terrific ideas, but boy, do those ideas have legs. Capable of selling his own ideals even if outwardly such ideas would normally be seen as wrong on their face -- just a very influential guy who whips people into a frenzy and gets them believing in him, themselves, and whatever crackpot idea he has at the time.
blackbloodtroll
|
Always, that example?
Anyways, basically, you're not the smartest, but not stupid either.
You have as much common sense as the average guy.
You are just really personable, and likely, you've come to count on it.
Whether it is a few honeyed words, the right lie, or an intimidating display, you got out of it through guile alone.
People like you, and you know it.
| J3Carlisle |
Personally I keep on thinking of Robin Hood. No brilliant strategist, but he knows how to lead his crew, and can get the people to like him. Plus, Hood is for sure Neutral Good, He wants the best for everyone, and willing to break the law to do so, but at the same time, respects the law when it helps the people around him.
| J3Carlisle |
J3Carlisle wrote:Plus, Hood is for sure Neutral Good,No, he is Chaotic Good. He is the prime example of Chaotic Good.
I disagree, He doesnt only look out for himself, which is a classic CG, NG is good for Hood because he helps others because that is what is good, not because it benefits him
EDIT: When the people are being treated well Robin Hood is far more likely to follow the law then to break it, so chaotic doesnt make any sense at all
| J3Carlisle |
I understand that you can care for others, but those that are chaotic tend to do what is beneficial in the moment, which in often means what helps them.
I really just think of Robin Hood as being neutral good, and is good with people, so I suggested him as a foundation to build from, no reason to argue over it.
| BillyGoat |
I understand that you can care for others, but those that are chaotic tend to do what is beneficial in the moment, which in often means what helps them.
Chaotic Good means that ethically, you're opposed to the idea that anyone can tell anyone else what to do, while morally, people have a responsibility to help each other. You just can't make anyone else help anybody else. You help them yourself.
I really just think of Robin Hood as being neutral good, and is good with people, so I suggested him as a foundation to build from, no reason to argue over it.
He's certainly more Neutral than Chaotic in the ethics component, since he abided "Good King Richard's" law. He turned rogue when Prince John unjustly usurped the throne and disregarded the law entirely, to the detriment of the people.
Given his profound sense of justice and "right", you could even argue that he's Lawful. His actions were more based on opposing John as a Usurper of King Richard, if you look beyond the Disney version.
We could fill philosophy books on whether he was "Good" or "Neutral" on the moral compass, given his willingness to violate the rights (rob, kidnap, murder) of anyone who supported John, actively or passively.
| J3Carlisle |
Let me just say that normally I find your posts beneficial, but I must also say that you seem very willing to belittle my thoughts this evening.
I must say that as written, it is hard to back up any alignment interpretation, and yes, I have not made a good case against CG, but also dont feel strongly in this argument because I find it silly, but here is a little "proof"
For those who dont care to read it all, I will quote a few parts that back up my reasoning as to why a fictitious character fits into a how I interpenetrate rules that hardly cover the complexities of someones personality.
A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them.
Creatures of neutral good alignment believe that there must be some regulation in combination with freedoms if the best is to be brought to the world--the most beneficial conditions for living things in general
Order is not good unless it brings this to all; neither is randomness and total freedom desirable if it does not bring such good.
Neutral goods value both personal freedom and adherence to laws. They feel that too many laws may unnecessarily restrict the freedom of good beings. They also believe that too much freedom may not protect society as a whole and encourage counterproductive divisions and in-fighting. They promote governments which hold broad powers, but do not interfere in the day-to-day lives of their citizens.
So, you know, whenever Robin Hood fights against the system, it is because they are breaking the system, and actively seeks to put the rightful king back on the throne.
In closing, Robin Hood does fit into the NG alignment, but you know what, just like batman, I bet he fits many alignments, because you know, you cant break a person down to two parts.
| J3Carlisle |
As a pyromancer, I would probably play him as a pretty typical boyscout (not wht you think of one, but the average) have him have a desire to go out and help the old lady cross the street, but at the same time, he enjoys having some good old fashioned fun at the swimming hole. Give him a craft skill, that way he can destroy with fire, but help fix a house for the peasant that was attacked by the kobolds.
I would also probably as him being friendly to everyone he meets, however, when someone slights him, your Pyromancer avoids interactions with the offender. The High CHA makes me think he can get what he wants, and the int and wisdom means he doesnt always know the best way to use what he gets, but he doesnt squander it by any
EDIT: I agree BBT, no reason to argue over it, ideas are the goal here.