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Captain Sir Hexen Ineptus |
![Rogue](http://cdn.paizo.com/image/avatar/DA150_base1.jpg)
Well I need a very decent two handed weapon that does piercing.
I was thinking esthetically, a scythe would be best, but I am looking at spending a feat. I would be alright with this if there was a better version of a scythe, but there isn't.
Looking for suggestions. I know Heirloom Weapon trait gives you proficiency with a specific weapon, but not to all weapons of that type. I like adamantine so this isn't going to work too well. Race is set to tiefling, so don't think that is going to help out much there.
Thanks in advanced,
-Hexen
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MrSin |
![Heretic](http://cdn.paizo.com/image/avatar/PZO1124-Heretic_90.jpeg)
Unless there is a lot of sundering going around an adamantine weapon isn't really any better than a masterwork weapon.
If your going to spend a feat on martial weapon proficiency you may as well take a peak at exotic weapon proficiencies. Exotic weapon proficiency doesn't have any prereqs. Nodachi is my pick of 2h piercing weapons.
Getting it in class, through a feat, and that one trait are the only ways I know to get the proficiency if you don't already have it. My personal suggestion is to offer delicious cookies to the DM as a trade off for a free proficiency. Along with a please and thank you of course.
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tonyz |
![Cleric of Iomedae](http://cdn.paizo.com/image/avatar/Cleric.jpg)
Good piercing two-handed weapons:
Lance (pierce), d8/x3, double damage when charging -- nice if you're mounted
Halberd (slash/pierce), d10/x3, brace/trip
Lucern hammer (blunt/pierce), d12/x2, brace/reach
I'd probably pick the lucern hammer, unless you wanted the halberd's
trip ability for some reason or were a mounted combatant, in which case the lance is superlative.
There's also a simple weapon (which might make proficiency easier):
Longspear (pierce), d8/x3, brace/reach
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Captain Sir Hexen Ineptus |
![Rogue](http://cdn.paizo.com/image/avatar/DA150_base1.jpg)
Good piercing two-handed weapons:
Lance (pierce), d8/x3, double damage when charging -- nice if you're mounted
Halberd (slash/pierce), d10/x3, brace/trip
Lucern hammer (blunt/pierce), d12/x2, brace/reachI'd probably pick the lucern hammer, unless you wanted the halberd's
trip ability for some reason or were a mounted combatant, in which case the lance is superlative.There's also a simple weapon (which might make proficiency easier):
Longspear (pierce), d8/x3, brace/reach
Lucern Hammer sounds good right now. Thanks
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![The Jester](http://cdn.paizo.com/image/avatar/jester.jpg)
If you're willing to be a Half-Elf instead of a Tiefling, you can switch out your Adaptability default racial ability for proficiency in any single martial or exotic weapon.
If you're willing to go this far afield, taking one level of Fighter has a lot to offer: proficiency in all armor and shields, all non-exotic weapons, +2 to Fortitude saves, d10 Hit Die, +1 BAB, AND a bonus combat feat, just like that.
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MrSin |
![Heretic](http://cdn.paizo.com/image/avatar/PZO1124-Heretic_90.jpeg)
One level in ranger gets you +2 to 2 saves, +1 BAB, and possibly an animal companion if your a falconer and track. Still has 6+ skillpoints.
One level in barbarian can give you a +4 to any stat of your choice for limited rounds per day and +1 ac when in a crowd. Urban Barbarian. Has +2 skillpoints over fighter.
I'd rather get the plate of cookies and use kind words myself. Multi-classing can be pretty hard on a PC. Especially a caster, the difference between weapons isn't really that big.
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![The Jester](http://cdn.paizo.com/image/avatar/jester.jpg)
I, for one, would specifically not want 1 level in a class that gives a scales-with level combat companion, on the grounds they would be feeble. Luckily for the Ranger option, you don't normally get a companion at 1st level, but you DO get one Favored Enemy. Why not?
Finally, if you really want to fight with a scythe, go ahead and take a proficiency feat if nothing else. It's part of why Pathfinder gave PCs so many more feats.
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TGMaxMaxer |
If you are allowed traits from the PFS Pathfinder field guide... there is also one from lantern lodge that gets you free prof in any weapon listed with "Monk". It's not unreasonable to say that if it's balanced enough to use in PFS organized play, it can work in a home-game from some group or organization and be just as balanced.
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![The Jester](http://cdn.paizo.com/image/avatar/jester.jpg)
Sure, but even so, if their hit points don't increase, they're going to be in serious danger if they follow you around even if they stay out of combat. At least with a Wizard/Witch/Arcane Sorcerer Familiar their hit points are simply half yours - the one upside of them not gaining Hit Dice the way Animal Companions and Eidolons do.
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Captain Sir Hexen Ineptus |
![Rogue](http://cdn.paizo.com/image/avatar/DA150_base1.jpg)
If you are allowed traits from the PFS Pathfinder field guide... there is also one from lantern lodge that gets you free prof in any weapon listed with "Monk". It's not unreasonable to say that if it's balanced enough to use in PFS organized play, it can work in a home-game from some group or organization and be just as balanced.
Where is this?
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Turin the Mad |
![Hala](http://cdn.paizo.com/image/avatar/Hala.jpg)
blackbloodtroll wrote:NICE! We have a winner here.The Shaonti Tattoo trait will make you proficient with Earth Breakers, Klars, and Shoanti Bolas.
Way better than Heirloom Weapon.
You're stuck using klars underwater unless you're fine swinging a sledgehammer through the watery depths.
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TGMaxMaxer |
Trait is:
Weapon Style: You gain proficiency with one weapon that has the monk special weapon quality (see page 145 of the Core Rulebook).
It's in the Guide to Pathfinder Society Organized Play. They have 10 diff factions in PFS that give different trait access, and Lantern Lodge is one of them. It's free 45 page PDF that has all the special rules for PFS scenarios, chapter 4 has lots of traits ~5-10 for each different faction.
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![Sabina Merrin](http://cdn.paizo.com/image/avatar/A14_Sabrina.jpg)
Captain Sir Hexen Ineptus wrote:You're stuck using klars underwater unless you're fine swinging a sledgehammer through the watery depths.blackbloodtroll wrote:NICE! We have a winner here.The Shaonti Tattoo trait will make you proficient with Earth Breakers, Klars, and Shoanti Bolas.
Way better than Heirloom Weapon.
Hammer time baby! What sold it for me was that it was a THW and got a bonus to fear saves as well!
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Icyshadow |
![Kobold](http://cdn.paizo.com/image/avatar/LORD2.jpg)
Trait is:
Weapon Style: You gain proficiency with one weapon that has the monk special weapon quality (see page 145 of the Core Rulebook).
It's in the Guide to Pathfinder Society Organized Play. They have 10 diff factions in PFS that give different trait access, and Lantern Lodge is one of them. It's free 45 page PDF that has all the special rules for PFS scenarios, chapter 4 has lots of traits ~5-10 for each different faction.
How come I never saw that in the SRD ?
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Captain Sir Hexen Ineptus |
![Rogue](http://cdn.paizo.com/image/avatar/DA150_base1.jpg)
TGMaxMaxer wrote:How come I never saw that in the SRD ?Trait is:
Weapon Style: You gain proficiency with one weapon that has the monk special weapon quality (see page 145 of the Core Rulebook).
It's in the Guide to Pathfinder Society Organized Play. They have 10 diff factions in PFS that give different trait access, and Lantern Lodge is one of them. It's free 45 page PDF that has all the special rules for PFS scenarios, chapter 4 has lots of traits ~5-10 for each different faction.
The search system they have isn't perfect.