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It has come to my attention that Tieflings (Option #16) can trade their spell-like abilities to wield large size weapons (like a redcap that uses the same exact language) like they were one size larger.
"You have over-sized limbs, allowing you to use Large weapons without penalty."
So with the use of a feat, what is the best strength build weapon to get?
Off the top, I am thinking a huge size Falcata if that is possible now.
Yes I take -2 to hit, and use it with two hands (was going to only do that any way).
Not sure about weapon stats, but if I am correct that would be: 3D6 19-20/x3
P.S. Please not next post. Can't do huge only large.

AndIMustMask |

Huge sized falcata isn't large-sized, so you would incur penalties normally. It also doesn't change the handedness issue, so a huge falcata would be a three-handed weapon (1H medium -> 2h large -> 3h/unusable huge), thus impossible to wield on a medium character.
titan mauler barb can only one-hand an appropriately sized (medium) two-handed weapon.
the 'biggest' you could wield would be a large "bastard" weapon (bastard sword, dwarven waraxe, sun blade, etc.) as a two-handed weapon, and a huge sun blade as a two-handed weapon (since it's equal to a shortsword in handedness it goes light medium -> one-handed large -> two handed huge). the large "bastard" weapons wouldn't incur any penalties with the tiefling ability.
EDIT: i notice i neglected to say that a large falcata would be fine. thanks for bringing that up seranov.

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AndIMustMask you maybe correct, as the ability specifically says large weapons, so I am stuck with a large weapon.
HOWEVER Seranoy, as mentioned with the redcap:
OFFENSE
Speed 60 ft.
Melee Medium scythe +10 (2d4+10/×4), kick +4 (1d4+6)Heavy Weapons (Ex)
A redcap can wield weapons sized for Medium creatures without penalty."
You have over-sized limbs, allowing you to use Large weapons without penalty.
So I guess I am stuck with a large weapon. What would be the best.

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Any medium creature can already use Large weapons. BUT they take penalties because they're inappropriately sized. The Tiefling can get around that penalty, using Large weapons as if they were not inappropriately sized. THAT is what the alternate Tiefling trait means.
If you're really interested in using a weapon that's too damn big, you can burn some feats to get Thunder and Fang, then use a Large Earthbreaker in two hands. 3d6 with an x3 crit modifier. Is it the best option? Hell no. But it's super cool.
If you don't want to bother with the long feat line, you can do Exotic Weapon Proficiency: Bastard Sword or Dwarven Waraxe (there are people who will argue you don't need this, but I'm not going to get into that) and wield a Large Bastard Sword or Dwarven Waraxe in two hands.

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or a huge sun blade, if you wanna be cloud.
Cloud? Who is that and what does he have to do with this?
But how would a huge sunblade work with this racial ability and a huge falcata not?
Both are huge, and as noted the racial ability specifically stats size large weapon (Obviously you would need to make that medium for small tieflings)

Darkflame |

there is no rule anywhere wich would alow you to wield anything larger than Large sized weapons and only 1 handed large sized weapons can be wielded two handed.
i have been checking this out for a long time.
rules whise as a medium PC you can wield a huge dagger or a large sized bastard sword but thats it nothing bigger.
not even the titan mauler can wich is a specific archetype to wield larger sized weapons all he can do is wield a large bastard sword with no peneltys 2 handed if he had the exotic weapon proficientie

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Any medium creature can already use Large weapons. BUT they take penalties because they're inappropriately sized. The Tiefling can get around that penalty, using Large weapons as if they were not inappropriately sized. THAT is what the alternate Tiefling trait means.
If you're really interested in using a weapon that's too damn big, you can burn some feats to get Thunder and Fang, then use a Large Earthbreaker in two hands. 3d6 with an x3 crit modifier. Is it the best option? Hell no. But it's super cool.
If you don't want to bother with the long feat line, you can do Exotic Weapon Proficiency: Bastard Sword or Dwarven Waraxe (there are people who will argue you don't need this, but I'm not going to get into that) and wield a Large Bastard Sword or Dwarven Waraxe in two hands.
Ah you can't use a Earth breaker in two hands with that feat, as the Thunder and Fang requires the Kalar to be in the other hand. So the most you could do was make it one handed.

Darkflame |

Seranov wrote:Ah you can't use a Earth breaker in two hands with that feat, as the Thunder and Fang requires the Kalar to be in the other hand. So the most you could do was make it one handed.Any medium creature can already use Large weapons. BUT they take penalties because they're inappropriately sized. The Tiefling can get around that penalty, using Large weapons as if they were not inappropriately sized. THAT is what the alternate Tiefling trait means.
If you're really interested in using a weapon that's too damn big, you can burn some feats to get Thunder and Fang, then use a Large Earthbreaker in two hands. 3d6 with an x3 crit modifier. Is it the best option? Hell no. But it's super cool.
If you don't want to bother with the long feat line, you can do Exotic Weapon Proficiency: Bastard Sword or Dwarven Waraxe (there are people who will argue you don't need this, but I'm not going to get into that) and wield a Large Bastard Sword or Dwarven Waraxe in two hands.
this is not true:
Prerequisite: Str 15, Two-Weapon Fighting, Weapon Focus (earth breaker), Weapon Focus (klar)
Benefit: You can use an earth breaker as though it were a one-handed weapon. When using an earth breaker in one hand and a klar in your off hand, you retain the shield bonus your klar grants to your Armor Class even when you use it to attack. Treat your klar as a light weapon for the purposes of determining your two-weapon fighting penalty.
Normal: An earth breaker is a two-handed weapon, preventing the use of a klar in one hand without imposing penalties for using the earth breaker one-handed. A klar can be used either as a one-handed weapon or a shield; it does not grant a bonus to AC during rounds in which it is used as a weapon.
it only states that you can use the earthbreaker as a 1 handed weapon

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AndIMustMask wrote:or a huge sun blade, if you wanna be cloud.Cloud? Who is that and what does he have to do with this?
But how would a huge sunblade work with this racial ability and a huge falcata not?
Both are huge, and as noted the racial ability specifically stats size large weapon (Obviously you would need to make that medium for small tieflings)
Cloud Strife is the protag of one of the Final Fantasy games, and his massive sword is very iconic for many people.
The Huge-sized Sunblade works because the Sunblade is a Magic Bastard Sword that counts as a Shortsword for most things, including handedness. So when you increase it's size, the damage dice increase, but it's going from Light (1d10, Medium) -> One-handed (2d8, Large) -> Two handed (?d?, Huge). However, since the Shortsword is a Light weapon, it's actually considered sized for a Small character. So the size increase makes it sized for a Medium character, then a Large character, which would allow the alternate racial to work.
Seranov wrote:Ah you can't use a Earth breaker in two hands with that feat, as the Thunder and Fang requires the Kalar to be in the other hand. So the most you could do was make it one handed.Any medium creature can already use Large weapons. BUT they take penalties because they're inappropriately sized. The Tiefling can get around that penalty, using Large weapons as if they were not inappropriately sized. THAT is what the alternate Tiefling trait means.
If you're really interested in using a weapon that's too damn big, you can burn some feats to get Thunder and Fang, then use a Large Earthbreaker in two hands. 3d6 with an x3 crit modifier. Is it the best option? Hell no. But it's super cool.
If you don't want to bother with the long feat line, you can do Exotic Weapon Proficiency: Bastard Sword or Dwarven Waraxe (there are people who will argue you don't need this, but I'm not going to get into that) and wield a Large Bastard Sword or Dwarven Waraxe in two hands.
I thought the same thing, but that's wrong.
Thunder and Fang (Combat)
You have mastered the ancient Shoanti Thunder and Fang fighting style, allowing you to fight with increased effectiveness when wielding an earth breaker and klar.
Prerequisite: Str 15, Two-Weapon Fighting, Weapon Focus (earth breaker), Weapon Focus (klar)
Benefit: You can use an earth breaker as though it were a one-handed weapon. When using an earth breaker in one hand and a klar in your off hand, you retain the shield bonus your klar grants to your Armor Class even when you use it to attack. Treat your klar as a light weapon for the purposes of determining your two-weapon fighting penalty.
Normal: An earth breaker is a two-handed weapon, preventing the use of a klar in one hand without imposing penalties for using the earth breaker one-handed. A klar can be used either as a one-handed weapon or a shield; it does not grant a bonus to AC during rounds in which it is used as a weapon.
Emphasis mine.

Byrdology |

AndIMustMask wrote:or a huge sun blade, if you wanna be cloud.Cloud? Who is that and what does he have to do with this?)
No you just didn't! Google image search: Cloud FF7
Then slap yourself...
Then buy a PS1 and get your hands on a copy of FF7...
Then slap yourself again our of sheer gratitude that we were able to save you from going through the rest of your life without knowing who Cloud is...
Then find someone else (good luck with that) who doesn't know, slap them, rinse, and repeat the process...

Kazaan |
there is no rule anywhere wich would alow you to wield anything larger than Large sized weapons and only 1 handed large sized weapons can be wielded two handed...
Wait a tick here...
Melee Medium scythe +10 (2d4+10/×4), kick +4 (1d4+6)
...
Heavy Weapons (Ex) A redcap can wield weapons sized for Medium creatures without penalty.
How does the small creature use a medium 2-H weapon if "without penalty" only applies to wrong-size penalties and not to handedness penalties?
I think this bestiary entry pretty much solidly establishes that "penalty" includes handedness increase for wielding a "too-large" weapon. So a Tiefling's "Oversized Limbs" ability, which uses the exact same phrase but swaps out Large for Medium, would logically operate the same. Thus, a Tiefling with Oversized Limbs can wield a Large 2-h weapon with no attack roll penalty and also still as a 2-h weapon. He could wield a Falcata as a 1-h weapon without attack penalty as well.

Kazaan |
What about the description of how a Double Weapon functions? It states that you can use a Double weapon to TWF and apply penalties as if you are using a 1-h weapon and light. If penalties only refers to attack roll penalties, and it doesn't apply to "handedness" penalties for the Heavy Weapons or Oversized Limbs powers, then it also wouldn't apply to the strength bonus applied to a 1-h weapon in the case of a double; in which case, since a Double weapon is still a 2-h weapon, you give the main-hand attack 1.5x Str. If that's not the case, if "penalties" applies to both attack roll and reduced strength bonus, then "penalties" for oversized weapon abilities applies to both attack roll and handedness.

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I don't even follow what you're asking there.
The racial trait for Tieflings states that you can wield Large weapons without penalty. This means you can use them without the -2 to-hit penalty for inappropriately sized weapons. Handedness has nothing to do with it, because either you CAN use a weapon of a given handedness, or you can't.

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Darkflame wrote:there is no rule anywhere wich would alow you to wield anything larger than Large sized weapons and only 1 handed large sized weapons can be wielded two handed...Wait a tick here...
prd wrote:Melee Medium scythe +10 (2d4+10/×4), kick +4 (1d4+6)
...
Heavy Weapons (Ex) A redcap can wield weapons sized for Medium creatures without penalty.How does the small creature use a medium 2-H weapon if "without penalty" only applies to wrong-size penalties and not to handedness penalties?
I think this bestiary entry pretty much solidly establishes that "penalty" includes handedness increase for wielding a "too-large" weapon. So a Tiefling's "Oversized Limbs" ability, which uses the exact same phrase but swaps out Large for Medium, would logically operate the same. Thus, a Tiefling with Oversized Limbs can wield a Large 2-h weapon with no attack roll penalty and also still as a 2-h weapon. He could wield a Falcata as a 1-h weapon without attack penalty as well.
Its the same language, and without proper info that is the only other example of a similar ability, and uses about the same language. Yes I could use a large Falcata one handed. The problem is that this doesn't translate RAW as letting you use a huge weapon as if you were large.

Kazaan |
I don't even follow what you're asking there.
The racial trait for Tieflings states that you can wield Large weapons without penalty. This means you can use them without the -2 to-hit penalty for inappropriately sized weapons. Handedness has nothing to do with it, because either you CAN use a weapon of a given handedness, or you can't.
Look at the entry for the Redcap. It is a small creature but it's equipped with a medium Scythe. A Scythe is a 2-h weapon so, for a small creature, you step up the handedness by 1; Scythe goes from 2-h to 'unwieldable'. So why is the Redcap listed in the Bestiary as having a Medium scythe that it can't wield? Because the 'handedness' penalty is also reduced along with removing the -2 penalty for wielding a weapon 1 size off.
Redcap's Heavy Weapons: "A redcap can wield weapons sized for Medium creatures without penalty."
Tiefling's Oversized Limbs: "You have over-sized limbs, allowing you to use Large weapons without penalty."
Note how the language used in both is mechanically the same; using the phrase "without penalty". If Redcap's ability allows it, a small creature, to wield a 2-h medium weapon then the Tiefling's ability allows it, a medium creature, to wield a 2-h large weapon.

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I don't even follow what you're asking there.
The racial trait for Tieflings states that you can wield Large weapons without penalty. This means you can use them without the -2 to-hit penalty for inappropriately sized weapons. Handedness has nothing to do with it, because either you CAN use a weapon of a given handedness, or you can't.
Redcap uses the same language which sets presidence for the ability enabling you to use, sets say, a large size great sword, even if you are medium size.

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Seranov wrote:I don't even follow what you're asking there.
The racial trait for Tieflings states that you can wield Large weapons without penalty. This means you can use them without the -2 to-hit penalty for inappropriately sized weapons. Handedness has nothing to do with it, because either you CAN use a weapon of a given handedness, or you can't.
Look at the entry for the Redcap. It is a small creature but it's equipped with a medium Scythe. A Scythe is a 2-h weapon so, for a small creature, you step up the handedness by 1; Scythe goes from 2-h to 'unwieldable'. So why is the Redcap listed in the Bestiary as having a Medium scythe that it can't wield? Because the 'handedness' penalty is also reduced along with removing the -2 penalty for wielding a weapon 1 size off.
Redcap's Heavy Weapons: "A redcap can wield weapons sized for Medium creatures without penalty."
Tiefling's Oversized Limbs: "You have over-sized limbs, allowing you to use Large weapons without penalty."Note how the language used in both is mechanically the same; using the phrase "without penalty". If Redcap's ability allows it, a small creature, to wield a 2-h medium weapon then the Tiefling's ability allows it, a medium creature, to wield a 2-h large weapon.
That is exactly how I read it.

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The language is not the same. The second does not say "tieflings can used weapons sized for Large creatures without penalty". It say you can use a Large weapon without penalty. A great sword is a two-handed weapon for a Medium creature. Your tiefling can use a weapon of the same handedness a size category larger, meaning a Large longsword in one hand that deals 2d6 damage, or a Large greatsword (two hands, only one size category up for 3d6 damage). You can't use a Huge falcata because a falcata is a one-handed weapon. You still have to pay a penalty to wield a Huge falcata even in two hands, and that penalty gets pretty steep: wrong handedness and another -2 because the size. Both penalties stack and count becuase the rule doesn't say anything about wielding Huge weapons or reducing penalties for size or handedness, just as the red cap can't then use a Small scythe in one hand.

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The language is not the same. The second does not say "tieflings can used weapons sized for Large creatures without penalty". It say you can use a Large weapon without penalty. A great sword is a two-handed weapon for a Medium creature. Your tiefling can use a weapon of the same handedness a size category larger, meaning a Large longsword in one hand that deals 2d6 damage, or a Large greatsword (two hands, only one size category up for 3d6 damage). You can't use a Huge falcata because a falcata is a one-handed weapon. You still have to pay a penalty to wield a Huge falcata even in two hands, and that penalty gets pretty steep: wrong handedness and another -2 because the size. Both penalties stack and count becuase the rule doesn't say anything about wielding Huge weapons or reducing penalties for size or handedness, just as the red cap can't then use a Small scythe in one hand.
The point of the redcap is that it refers the hand-ness as a penalty and with an example. So it makes it clear that if you can say:
"You have over-sized limbs, allowing you to use Large weapons without penalty."Then this would have to be the same penalty referred to in the redcap description making it possible for a medium size tiefling to wield a large greatsword.
Simple: Redcap SHOWS that handed-ness IS a penalty. Thus tiefling ability includes handed-ness as penalty as well.
You can't deny that. You can say that the ability is incomplete or not accurate/a mistake, all you want, but then your statement is neither RAW or RAI via examples.

Kazaan |
The language is not the same. The second does not say "tieflings can used weapons sized for Large creatures without penalty". It say you can use a Large weapon without penalty. A great sword is a two-handed weapon for a Medium creature. Your tiefling can use a weapon of the same handedness a size category larger, meaning a Large longsword in one hand that deals 2d6 damage, or a Large greatsword (two hands, only one size category up for 3d6 damage). You can't use a Huge falcata because a falcata is a one-handed weapon. You still have to pay a penalty to wield a Huge falcata even in two hands, and that penalty gets pretty steep: wrong handedness and another -2 because the size. Both penalties stack and count becuase the rule doesn't say anything about wielding Huge weapons or reducing penalties for size or handedness, just as the red cap can't then use a Small scythe in one hand.
I didn't say the language is the same. I said the language is mechanically the same. How they phrase the subject between, "You can use a Large weapon without penalty," and, "Tieflings can use a Large weapon without penalty," is irrelevant. The important point is that, "[Subject] can wield a [One size larger] weapon without penalty," refers not only to attack roll penalties for using an incorrectly sized weapon but also to the handedness step-up for using an incorrectly sized weapon. However, you did, nonetheless, arrive at the correct conclusion. The answer to the OP's question is that a Tiefling with Oversized Limbs can wield a Large Falcata as a 1-h weapon with no attack penalty for wrong size but he cannot wield a Huge Falcata at all. If he tried to wield a Huge Light Weapon (ie. a Huge Dagger), it'd be a 2-h weapon with -4 attack penalty because the ability only affects Large weapons and provides zero benefit towards wielding Huge weapons.

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If your DM rules that it works how you want it, fine. But that's not how it's intended to work for players. The Redcap is an exception to the rule, not proof of it.
You're ALSO not supposed to be able to just say "I want Racial Option #16" either. You have to roll for it. Another reason this whole discussion is mostly theorycraft.

Kazaan |
The Redcap is highly likely to be a misprint. They happen all the time in the bestiaries and even in the NPC Codex.
Which is why I pointed out the situation with the Double weapons, which also refers obliquely to "penalties" associated with two-weapon fighting. If those "penalties" only refer to the attack roll penalties for fighting with two weapons, then you still treat your main-hand equivalent attack with a Double weapon as a 2-h weapon (since a Double weapon is a 2-h weapon) and thus, it gets 1.5x str bonus to damage. In other words, you only treat it as a 1-h + light weapon for the purpose of reducing TWF penalties from -10/-6 to -8/-4 without the TWF feat or -4/-4 to -2/-2 with the TWF feat but does not affect the fact that it's a 2-h weapon and thus gets increased str damage for the main-head attack. On the other hand, if "penalties" applies to reducing the str bonus on a double weapon to reflect wielding a 1-h in main-hand and light in off-hand, then "penalties" isn't limited to just attack penalty adjustments and also applies to reducing the handedness of an over-sized weapon in the case of "...wield a [one size larger] weapon without penalties."
In other words, it's a double-whammy absurdo ad reductum. In the one case, you can reduce only attack roll penalties to over-sized weapons but not reduce the handedness penalty but you can TWF with a double weapon and apply 1.5x Str to the main-head attack. In the other case, you can reduce both attack roll penalties and handedness penalty to oversized weapons but you only apply 1x Str bonus on a double weapon's main-head attack. Or, worst case scenario, there's no parity in the terminology used in the system and the whole thing unravels and falls to pieces. Redcap only serves as an sample for reference; the real crux is in how the system uses the term Penalties. This is the same exact argument behind the meaning of the term Effects when referring to "Effects related to race". The term "Effects" was explicitly explained as not limited to just spell and magical effects but also to refer to qualifying for race-based prerequisites as with feats, traits, and archetypes. Thus, just because the term used is penalties, doesn't necessarily mean it's limited to "attack roll penalties" but there is precedent for it to also apply to the issue of oversized weapons stepping up in handedness.
Edit:
The Redcap is an exception to the rule, not proof of it.
Again, the Redcap is merely an exemplar. The important part isn't that Redcap is an exception, but that exceptions have to be consistent. If one ability applies to handedness, then another ability with, functionally, the same verbiage also has to apply to handedness. If Penalties means one thing in one part of the rules, it also must mean the same thing in another part of the rules. Redcap is, in part, "the exception that proves the rule".

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If your DM rules that it works how you want it, fine. But that's not how it's intended to work for players. The Redcap is an exception to the rule, not proof of it.
You're ALSO not supposed to be able to just say "I want Racial Option #16" either. You have to roll for it. Another reason this whole discussion is mostly theorycraft.
"Players with a particular character concept in mind may consult their GM if they want to select a specific variant ability..."
Plus the PFSRD is outdated in this instance. The feat is no-longer a requirement.
Edit: Also in this case, we have provided proof. You just can't call something names and expect it to stick. Provide proof that the rules are not the rules.

Darkflame |

You CANT wield a Large Greatsword. The core rules are never over written all it allows you to do is wield large weapons with no penalties it does not say you can wield weapons you normally couldn’t wield.
It means if you want to wield a large longsword you would not have to take penalties if you wield that 2 handed or if you would like to wield a large dagger as a 1-handed weapon.
This has been discussed to death even the writers have to admit that the TITAN MAULER specifically designed to wield larger sized weapon does not over write the rules on larger sized weapon only those that you can wield are going to give less penalties.
A large bastard sword if you have ex. W prof. would be at a -2 and a huge dagger would be at -4 but a titan mauler could negate those penalties and wield those weapons 2 handed.
This has been discussed to death!
Just accept the fact that you are never going to wield anything larger than a large sized bastard sword which is amazingly large already. (Like the buster sword) and if you get enlarge person those 2d8 become 3d8 but that is IT!

kyrt-ryder |
But nobody wants to accept such rulings because they completely flip off the players who want to play such a concept.
Redcaps even prove that the game allows creatures to wield weapons wherein the handedness becomes impossible.
Also, somewhere on these boards, the designer of the Titan Mauler explained his intention WAS to allow a medium creature to wield a large two-handed weapon without penalty.

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You CANT wield a Large Greatsword. The core rules are never over written all it allows you to do is wield large weapons with no penalties it does not say you can wield weapons you normally couldn’t wield.
It means if you want to wield a large longsword you would not have to take penalties if you wield that 2 handed or if you would like to wield a large dagger as a 1-handed weapon.
This has been discussed to death even the writers have to admit that the TITAN MAULER specifically designed to wield larger sized weapon does not over write the rules on larger sized weapon only those that you can wield are going to give less penalties.
A large bastard sword if you have ex. W prof. would be at a -2 and a huge dagger would be at -4 but a titan mauler could negate those penalties and wield those weapons 2 handed.
This has been discussed to death!
Just accept the fact that you are never going to wield anything larger than a large sized bastard sword which is amazingly large already. (Like the buster sword) and if you get enlarge person those 2d8 become 3d8 but that is IT!
*cough
Impact Enchant (Gargantuan Damage)
*cough

Darkflame |

But nobody wants to accept such rulings because they completely flip off the players who want to play such a concept.
Redcaps even prove that the game allows creatures to wield weapons wherein the handedness becomes impossible.
Also, somewhere on these boards, the designer of the Titan Mauler explained his intention WAS to allow a medium creature to wield a large two-handed weapon without penalty.
Yes this was the designer of the Titan mauler writer his intentions where to allow to wield larger sized weapons but it never got approved by the people who printed the books. if you want to do it just talk to your DM ask him what he thinks and go with that but RAW it is not allowed. Your DM is GOD in all matters anyways if he will allow it I think the writer of the titan mauler even wrote a slightly revised version on the forums how he would see it done but clearly states it isn’t official. The reason I know all this is I have spent considerable time in find a way to wield larger weapons myself and always came to the same conclusion. There is nothing what alters the core rules.

Kazaan |
You CANT wield a Large Greatsword... *rant*
Unless, of course, the handedness step up is considered a *penalty* just as strength damage bonus can be considered a *penalty* regarding TWF with a double weapon or how qualifying for feats and traits count as *effects* when taking Racial Heritage or having a cross-breed humanoid. You're stuck in the idea that *penalty* refers only to attack roll penalties and that a Large 2-h weapon is inherently unwieldable by a medium creature. You're not considering that the Large 2-h weapon is only rendered unwieldable because of the handedness step-up penalty. Remove that penalty, as Redcap is able to do, and you are not prevented from wielding the weapon. So, unless the entry on Redcap gets a FAQ or an errata, I'm calling it: RAW implies that reducing "penalty" of wielding an oversized weapon affects both attack roll penalty and handedness step-up penalty. It's simple logic; nothing more, nothing less.

Darkflame |

Do what you want as your GM alows it have fun. But it is not in line with the core rules.
The core rules alows you to wield a large 1 handed weapon two handed and a huge light weapon two handed That is it.
If you would get a permancy on Enlarge person then you would be able to step that one up and ultemetly wield a huge bastard sword or a gargantuan dagger, both two-handed.

Kazaan |
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Do what you want as your GM alows it have fun. But it is not in line with the core rules.
The core rules alows you to wield a large 1 handed weapon two handed and a huge light weapon two handed That is it.
If you would get a permancy on Enlarge person then you would be able to step that one up and ultemetly wield a huge bastard sword or a gargantuan dagger, both two-handed.
You know, you're completely ignoring the counter-argument. That doesn't make it go away. All you're doing is insisting that a general rule trumps a specific one over and over again. Everyone knows that's inherently incorrect. The only valid counter-point is that the term "penalties" does only refer to attack penalty and that the Redcap entry is a typo or oversight. But, if that is the case, then you can TWF with a double weapon and apply 1.5x Str to the main-head attack because it's, inherently, a 2-h weapon and the line about "apply penalties as if you're fighting with a 1-h weapon and light" only refers to the attack roll penalties and has no bearing on changing how much strength modifier you apply to your attack. So which is it? Does Penalties apply only to attack roll penalties and you can apply 1.5x Str to a double weapon main-head attack? Or does Penalties apply to both attack roll penalties and more abstract conditions like "handedness" or "strength weight" and you can wield a Large 2-h weapon just fine? It's either or here; there is no logical middle ground. Continuing to repeat the same old line that "the rules say you can't wield that big of a weapon" is an invalid response. Saying, "Do as your GM allows" is also invalid; it goes without saying and has no bearing on determining core rules.

Kazaan |
Handedness is not a penalty.
You cannot remove handedness.
Pointing to single obscure monster ability as a basis for how you want this ability to work is silly.
Strength bonus to damage isn't a penalty either. So by that logic, since Double weapon rules specify that you apply the "penalties" of using a 1-h weapon and a light when using a Double weapon to TWF, it's only referring to the attack roll penalties and has no bearing on strength bonuses. So you default to the general rule that a 2-h weapon (which all Double weapons are) gets 1.5x strength bonus on the main-head's attack.

AerynTahlro |

So... if you are unable to skirt around the "hands needed" part, what is the advantage of a trait like this? To simply give you more options of what weapons you can pick up?
Mechanically, why would I want to use a Large Scimitar as a Medium creature instead of just picking up a medium Katana? The damage and crit ranges are the same, but the large Scimitar (w/o this trait) would give me a -2 on attack. The only advantage would be if I already had Weapon Focus/Specialization, Weapon Training, or any other feat(s) that apply to a named weapon.
I can't use any Large 2-handed weapon as a Medium creature, as per "handedness".
This type of adjustment can't even apply to a Crossbow since that, as a ranged weapon, isn't categorized as Light or 2-handed to begin with. (so no ballista-wielding Tiefling, but you could bust out a Large Double-Barreled Pistol...)
So that leaves exotic melee weapons (and thus requires a feat).
A Large Falcata would step up to 2d6 (from 1d8) with a 19-20/x3. Add Impact/Lead Blades and it would be 3d6. Add Enlarge Person and it becomes ?4d6?. {Ave. Dmg: 4.5->7->10.5->14)
A Large Bastard Sword would step up to 2d8 (from 1d10) with a 19-20/x2. Add Impact/Lead Blades and it would be 3d8. Add Enlarge Person and it becomes ?4d8?. (Ave. Dmg: 5.5->9->13.5->18)
So the damage definitely ramps up by going as far as possible with this, but is ~4.5 damage worth the trait? Is it worth paying extra for the weapons, adding the extra weight, being more conspicuous, etc? Flavor-wise, if it fits, it fits. I'm looking from a mechanics standpoint. Obviously if you intended on using a Bastard Sword or Falcata, this is a no-brainer, although it forces you to always 2-hand (enjoy those grapples). Otherwise...
Note that I'm not sure if Enlarge Person will work since the trait specifies "Large" weapons and not "weapons 1 size category larger than you". Also, being that there's no chart for weapon damage above huge (see this thread that I'm still trying to get responses on), I have no idea for sure what damage would be done if it did work.