
bookrat |

bookrat wrote:It was a compliment, I assure you. <3LichLoved wrote:Bless your post, bookrat.In some places I've lived, that phrase is a compliment. In other places I've lived, that phrase is exceedingly insulting.
Lost in translation is easy with idioms.
That makes me happy. :)
Lost in translation is also easy in the written format. :)

mplindustries |

LichLoved wrote:Bless your post, bookrat.In some places I've lived, that phrase is a compliment. In other places I've lived, that phrase is exceedingly insulting.
Lost in translation is easy with idioms.
I believe the insulting version follows the formula:
"Bookrat is [insert negative thing here], bless his heart."

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Don't want to jump on the 'Bookrat you are awesome' bandwagon, but much kudos.
darkorbit, I know I am going to receive a lot of flack for this, but may I recommend you and your friends try either limiting yourselves to a single class, using only the core rulebook for your characters, or possibly try another pen and paper tabletop with a similar setting, such as D&D 4th Edition.

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Don't want to jump on the 'Bookrat you are awesome' bandwagon, but much kudos.
darkorbit, I know I am going to receive a lot of flack for this, but may I recommend you and your friends try either limiting yourselves to a single class, using only the core rulebook for your characters, or possibly try another pen and paper tabletop with a similar setting, such as D&D 4th Edition.
4th edition truly does make for a good start, in a lot of ways. Especially for young players - and for rules that are relatively clear.
And I second the single class, core rulebook. All the way.

bookrat |

Single class, CRB only is a fantastic idea. Heck, even though I've been gaming for a couple of decades now and the people I game with have all been gaming for at least a few years, when one of our players wanted to GM for the first time, even she stuck with CRB only. And she was an experienced player!
Sometimes, it is much easier to start with something small, and then slowly increase the level of complexity. Think of it in terms of math: you're starting with pre-calculus, right? You're not just jumping full-blown into calculus! Pathfinder can be just as complex with all the varied rules and rule exceptions scattered throughout the multitude of books and blog FAQs.
Alcomus and LichLoved have the heart of it: start small and expand slowly.

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and can i use a headband of vast intel at a 5th level magsu with magical knack?
You sound like you've read every munchkin crack post on this board and and are trying to use them all at once.
Here's the ticket to correct munchkining (sorry! I meant optimization!) Learn your basics first. You've got to know your basic moves, your basic classes before you can try the esoteric stuff. The key to success in this game is not relying on spoonfed answers, but learning the basic building blocks of the game.
If this is your first or third character, keep it basic and simple. trying for the advanced stuff without developing your foundations, is going to land you in heaps of regret... and lots of time spent at the character creation stage.

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Have to agree with Ooga a little on this one, darkorbit. If you do play pathfinder all day, someone has been teaching you wrong, or you are not understanding the rules all the way. I would recommend asking one of your parents to take you to your friendly local gaming store and see if someone there will take time to sit down and go over the core rules with you and possibly your parents and the rest of your gaming group. Some of the questions asked seem like a simple few hours spent reading over the skipped sections of the core rules will help.

Ooga |
Ooga wrote:Haha, the best website. I've had that bookmarked since I started playing PF over a year ago. ;)darkorbit wrote:Just wondering, but how much points would these scores take up: 18, 10, 10, 14, 4, 3http://tools.digitalightbulb.com/pbcalc.html
I ninja edited it to an even better website :P

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You don't.
Below 7 you are no longer an effective character. There is no good reason to have such low scores, other than that you want to have some other score ridiculously higher.
Think abut this: Even the strongest people in the world, while they may be lacking in intelligence, or charisma, are still at least able to hold a conversation, attend a school, possibly read a book, and do basic problem solving things, like place the block that looks like a circle into the circle hole, placing the square block, into the square hole, and understand that if you are mean to someone they will no be your friend.
On the other side, even the smartest people in the world are able to lift a moderate amount of weight, walk upright without falling down for no reason at all, and get over a case of the common cold without dying. Having scores below 7, you begin having characters that are not able to do some of these things.
You don't really want a character that dies because he has a cough, or that can't even say his own name, do you?

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Alcomus wrote:You don't really want a character that can't even say his own name, do you?Umm, I have had characters who couldn't say their name... One was Mute, One was incredibly Stupid (INT 3 using Rolled Stats), and a few others were for various other reasons.
Point completely missed. Do you consider yourself an very experienced player? If so, that wasn't really directed towards you. No offense intended.

Jeraa |

With Intelligence 3, creatures can still read and speak their racial language. I fairly certain they would still be able to say their own name.
U cant go under 7 but i wanna so what would the stats that i mentioned above be...i dont know how to calculate under 7
There is no official way to calculate under 7. If you want stats that low with a point buy, you have to ask your GM how to do it, as it would be a houserule.

Azaelas Fayth |

Actually the Incredibly Stupid one was my second character. But I didn't miss the point. Just pointed out that it could be wanted. If you want to play a specific style of character.
Though in his case it is probably him reading a Optimization thread that says Dump Charisma and thinks that a 3 would allow him to have more Optimized Stats.

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In regards to my comment on not being able to say your own name, yes, according to everything we know you can speak your racial language, but there are inherent difficulties to playing a character with such a low intelligence score. The same would apply to a low wisdom, or a low charisma. Also, this is an attempt at bending the rules to gain higher points, something that I think we can all agree is at least frowned upon most times, and it was my goal in posting to this thread to help a very young and impressionable gamer not end up just another 'i just made a gestalt half-dragon/half-fiend/human for the bonus feat monk/fighter/wizard/magus dip with a +5million to-hit that does everything ever and they won't let me play it in pfs, screw them' type of player.
Maybe I'm overstepping my bounds, but it seems like the GM is not overly experienced, possibly in the same age bracket as the OP. The last thing I think any of us want is for overall bad experience to turn kids away from great games, and it is our duty to teach, encourage good habits, and discourage bad habits as gamers. That's why we are responding in the advice threads, isn't it?