A few quick PFS questions


Pathfinder Society

Liberty's Edge

Can you make poisons in PFS? (I think the answer is no, but that makes a bunch of poison abilities for several classes/races pretty useless.)

I can spend 2 prestige points to buy anything upto 750 gps value. If something is over that value, say 850 gps, can spend 2 prestige points and 100 gps to get it? (Again, I think the answer is no, but I thought I'd check.)

Is there a limit to the strength rating of composite bows? Can I for example buy a masterwork composite long bow with a +6 strength rating? I don't see anything prohibiting it, but I've never seen one with higher than a +3 rating.

Shadow Lodge 4/5 5/55/55/55/5 ****

The answers you seek, grasshopper, can be found in the FAQ :)

Here, actually

Shadow Lodge 5/5

Keep in mind, the FAQ that Mike just pointed out indicates you can "buy" poisons. There is no crafting in PFS, so you cannot "make" them.

In regards to the second question, no you may not combine prestige and gold in a purchase.

In regards to the bow, that's a Pathfinder Roleplaying Game question and belongs in the rules forums. ;-)

Sczarni 5/5 5/55/5 ***

My PFS Lavode De'Morcaine wrote:
Can you make poisons in PFS? (I think the answer is no, but that makes a bunch of poison abilities for several classes/races pretty useless.)

You cannot craft in PFS. You can purchase poisons, but there is a very limited list you can buy. I'm not having luck finding it right now... Maybe someone else will post it.

My PFS Lavode De'Morcaine wrote:
I can spend 2 prestige points to buy anything upto 750 gps value. If something is over that value, say 850 gps, can spend 2 prestige points and 100 gps to get it? (Again, I think the answer is no, but I thought I'd check.)

Nope. You get *one* item *up to* 750gp. You can't spend multiple prestige to get a more expensive item, and you can't spend the difference in gold.

My PFS Lavode De'Morcaine wrote:
Is there a limit to the strength rating of composite bows? Can I for example buy a masterwork composite long bow with a +6 strength rating? I don't see anything prohibiting it, but I've never seen one with higher than a +3 rating.

Just spend 100gp for every +1 STR and you're good. (some scenarios even give out +5 ratings as treasure)

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

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Nefreet wrote:
My PFS Lavode De'Morcaine wrote:
Can you make poisons in PFS? (I think the answer is no, but that makes a bunch of poison abilities for several classes/races pretty useless.)

You cannot craft in PFS. You can purchase poisons, but there is a very limited list you can buy. I'm not having luck finding it right now... Maybe someone else will post it.

Additional Resources under Ultimate Equipment has the full list. Here is the list:

black adder venom, bloodroot, giant wasp poison, greenblood oil, large scorpion venom, malyass root paste, Medium spider venom, nitharit, shadow essence, small centipede poison, terinav root.

Liberty's Edge 5/5

Actually that isn't true.

If you have the Master Poisoner feat, and are a poisoner Rogue or Alchemist, you can craft the always available poisons just like an alchemist can craft alchemical items.

Shadow Lodge 4/5 5/55/55/55/5 ****

MisterSlanky wrote:
Keep in mind, the FAQ that Mike just pointed out indicates you can "buy" poisons. There is no crafting in PFS, so you cannot "make" them.
FAQ wrote:
Alchemists and rogues with the poisoner archetype and the Master Poisoner ability can use Craft (alchemy) to produce poisons (see "How can alchemists craft in Pathfinder Society Organized Play?").

:-P

Edit: Bah, 14-second ninja fish!

That sounds like a rock band name or something...

Liberty's Edge 5/5

hehe,

Fishes are faster than armored hulks, dontchya know

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

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Andrew Christian wrote:

hehe,

Fishes are faster than armored hulks, dontchya know

Not when falling through the sky.

Liberty's Edge 5/5

<blink> Ack! when did I get teleported into the air!?

Shadow Lodge 4/5 5/55/55/55/5 ****

Michael Brock wrote:
Andrew Christian wrote:

hehe,

Fishes are faster than armored hulks, dontchya know

Not when falling through the sky.

That depends on if we're talking velocity due to gravity or...

<blink> ...wait, when did I get teleported into the air?!

Uses a move action to grab his Potion of Fly and a standard action to drink it, since, being a Pathfinder, he's ready for this sort of situation

Fish don't have opposable thumbs though, so... sorry Andrew?

Liberty's Edge 5/5

I'm a flying fish?

Grand Lodge 4/5 Pathfinder Society Campaign Coordinator

Mike Bramnik wrote:
Michael Brock wrote:
Andrew Christian wrote:

hehe,

Fishes are faster than armored hulks, dontchya know

Not when falling through the sky.

That depends on if we're talking velocity due to gravity or...

<blink> ...wait, when did I get teleported into the air?!

Uses a move action to grab his Potion of Fly and a standard action to drink it, since, being a Pathfinder, he's ready for this sort of situation

Fish don't have opposable thumbs though, so... sorry Andrew?

As you enter the anti magic sphere. Good luck with that potion.

Liberty's Edge

Thanks guys. That's what I thought, but wanted make sure.

If the master poisoner alchemist is making the always avialable poisons does the the DC still go up?

MisterSlanky wrote:
... In regards to the bow, that's a Pathfinder Roleplaying Game question and belongs in the rules forums. ;-)

Oops! My appologies the question came up while thinking about PFS characters.

Liberty's Edge

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Andrew Christian wrote:
I'm a flying fish?

Remember the whale from the Hithchiker's Guide to the Galaxy?

Shadow Lodge 5/5

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Andrew Christian wrote:

Actually that isn't true.

If you have the Master Poisoner feat, and are a poisoner Rogue or Alchemist, you can craft the always available poisons just like an alchemist can craft alchemical items.

If you want to be all technical...as a generality, crafting is not permitted. So change my statement to read:

"Crafting is not permitted in PFS*."

*Special exceptions are permitted for wizards (bonded items), gunslingers (ammunition), alchemists (alchemical items/poisons), and poisoner rogues (poisons).

Shadow Lodge 4/5 5/55/55/55/5 ****

Michael Brock wrote:
Mike Bramnik wrote:
Michael Brock wrote:
Andrew Christian wrote:

hehe,

Fishes are faster than armored hulks, dontchya know

Not when falling through the sky.

That depends on if we're talking velocity due to gravity or...

<blink> ...wait, when did I get teleported into the air?!

Uses a move action to grab his Potion of Fly and a standard action to drink it, since, being a Pathfinder, he's ready for this sort of situation

Fish don't have opposable thumbs though, so... sorry Andrew?

As you enter the anti magic sphere. Good luck with that potion.

So...Andrew's the Whale, and I'm the bowl of petunias.

"...Oh, no, not again"

Liberty's Edge 5/5

MisterSlanky wrote:
Andrew Christian wrote:

Actually that isn't true.

If you have the Master Poisoner feat, and are a poisoner Rogue or Alchemist, you can craft the always available poisons just like an alchemist can craft alchemical items.

If you want to be all technical...as a generality, crafting is not permitted. So change my statement to read:

"Crafting is not permitted in PFS*."

*Special exceptions are permitted for wizards (bonded items), gunslingers (ammunition), alchemists (alchemical items/poisons), and poisoner rogues (poisons).

Wasn't his first sentence about poisons and not general crafting?

Liberty's Edge 4/5 5/55/5 **

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Michael Brock wrote:
Additional Resources under Ultimate Equipment has the full list. Here is the list:

I am disappointed in you Mike... You missed a few...;)

Giant wasp poison - Core, Pathfinder Roleplaying Game: Ultimate Equipment
Large scorpion venom - Core, Pathfinder Roleplaying Game: Ultimate Equipment
Medium spider venom - Core, Pathfinder Roleplaying Game: Ultimate Equipment
Shadow essence - Core, Pathfinder Roleplaying Game: Ultimate Equipment
Small centipede poison - Core, Pathfinder Roleplaying Game: Ultimate Equipment
Cockatrice Spit - Pathfinder Campaign Setting - Rival Guide
Fiddleback Venom - Pathfinder Campaign Setting - Rival Guide
Hag Spit - Pathfinder Campaign Setting - Rival Guide
Rainbow Jellyfish Toxin - Pathfinder Campaign Setting - Rival Guide
Black Adder Venom - Pathfinder Roleplaying Game: Ultimate Equipment
Bloodroot - Pathfinder Roleplaying Game: Ultimate Equipment
Greenblood Oil - Pathfinder Roleplaying Game: Ultimate Equipment
Malyass Root Paste - Pathfinder Roleplaying Game: Ultimate Equipment
Nitharit - Pathfinder Roleplaying Game: Ultimate Equipment
Terinav Root - Pathfinder Roleplaying Game: Ultimate Equipment
Cytillesh Extract - Pathfinder Adventure Path #61: "Shards of Sin"
Frostspore - Pathfinder Adventure Path #61: "Shards of Sin"
Heathensnuff - Pathfinder Campaign Setting: Cities of Golarion
Woundweal - Pathfinder Player Companion: Adventurer's Armory

Silver Crusade 5/5

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Like a well prepared Mike Brock...that's why he keeps people like you around. So that he can focus on the important stuff. What he said was simply the verbal components to a "Summon (Obscure) Rules Lawyer".

Liberty's Edge 4/5 5/55/5 **

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Daniel Luckett wrote:
Like a well prepared Mike Brock...that's why he keeps people like you around. So that he can focus on the important stuff. What he said was simply the verbal components to a "Summon (Obscure) Rules Lawyer".

I did a real quick look, I might have missed a few myself.

Sczarni 5/5 5/55/5 ***

I can't find Cytillesh Extract, Frostspore, or Heathensnuff on the SRD =(

Liberty's Edge 4/5 5/55/5 **

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Nefreet wrote:
I can't find Cytillesh Extract, Frostspore, or Heathensnuff on the SRD =(

Because the are not in the SRD, Only things in the SRD are from the Pathfinder Rules books, not the Pathfinder Setting books, which all those are..

Cytillesh Extract - Pathfinder Adventure Path #61: "Shards of Sin"
Frostspore - Pathfinder Adventure Path #61: "Shards of Sin"
Heathensnuff - Pathfinder Campaign Setting: Cities of Golarion

You were able to find the following in the SRD?

Cockatrice Spit - Pathfinder Campaign Setting - Rival Guide
Fiddleback Venom - Pathfinder Campaign Setting - Rival Guide
Hag Spit - Pathfinder Campaign Setting - Rival Guide
Rainbow Jellyfish Toxin - Pathfinder Campaign Setting - Rival Guide
Woundweal - Pathfinder Player Companion: Adventurer's Armory

Edit: Nevermind, I was confusing the PRD with the SRD...

Sczarni 5/5 5/55/5 ***

Yup. Just the three I listed I could not find.

Liberty's Edge 4/5 5/55/5 **

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Either because they were not listed as open content for some odd reason, or http://www.d20pfsrd.com/ had to rename them... Or they just missed them.

Liberty's Edge 1/5

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Hey, what's this thing coming up to meet me very fast? So big and wide and round, it should have a big, wide sounding name like ow, ow, ound, GROUND! That's it! Ground!

Sovereign Court 4/5

Sorry to bring this up again, but I had a few additional questions.

1) Can a Poisoner Rogue craft poisons not on the Always Available to purchase list?
2) Can a Poisoner Rogue craft poisons with a higher save DC by increasing the Craft DC or other methods?
3) How many Craft checks/attempts can a Poisoner make each session?
4) Do those Craft checks/attempts count in lieu of or in addition to Day Job rolls?

5/5 *

Sior wrote:

Sorry to bring this up again, but I had a few additional questions.

1) Can a Poisoner Rogue craft poisons not on the Always Available to purchase list?
2) Can a Poisoner Rogue craft poisons with a higher save DC by increasing the Craft DC or other methods?
3) How many Craft checks/attempts can a Poisoner make each session?
4) Do those Craft checks/attempts count in lieu of or in addition to Day Job rolls?

1. Other poisons are found and unlocked in chronicle sheets. I don't think this allows them to be crafted (no craft DCs given iirc). Would happily be wrong here.

2. No
3. Assuming this works like alchemical items, unlimited in between scenarios and during scenarios using the CRB rules for crafting times. You'd be limited by crafting times, not number of checks.
4. Craft checks have nothing to do with Day Job rolls.

Liberty's Edge 4/5 5/55/5 **

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Sior wrote:

Sorry to bring this up again, but I had a few additional questions.

1) Can a Poisoner Rogue craft poisons not on the Always Available to purchase list?
2) Can a Poisoner Rogue craft poisons with a higher save DC by increasing the Craft DC or other methods?
3) How many Craft checks/attempts can a Poisoner make each session?
4) Do those Craft checks/attempts count in lieu of or in addition to Day Job rolls?

Questions 1 - 4) You don't Craft Posions, you purchase them.

1) You can only Purchase posions on the Always Available list, or through anohter source (Chronicle sheets, Additonal Resource)
2) see first point
3) See first point
4) See first Point

5/5 *

Dragnmoon wrote:
Questions 1 - 4) You don't Craft Posions, you purchase them.
faq wrote:
Alchemists and rogues with the poisoner archetype and the Master Poisoner ability can use Craft (alchemy) to produce poisons (see "How can alchemists craft in Pathfinder Society Organized Play?").

From further upthread ;)

Liberty's Edge 4/5 5/55/5 **

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DOH!!!! That is what i get from not readin the last line of the FAQ!

I just saw the first line..

"Any character with the Poison Use class ability can purchase and use poisons. For now, they are the only classes that have a list of “always available poisons” (those noted below)—no other class may purchase poisons unless they appear on a chronicle sheet. Alchemists, ninja, and poisoner rogues may only purchase the following poisons from the Pathfinder RPG Core Rulebook:"

All i saw was purchase, the last line mentions about crafting... so DOH!!!!

Sovereign Court 4/5

CRobledo wrote:

1. Other poisons are found and unlocked in chronicle sheets. I don't think this allows them to be crafted (no craft DCs given iirc). Would happily be wrong here.

2. No
3. Assuming this works like alchemical items, unlimited in between scenarios and during scenarios using the CRB rules for crafting times. You'd be limited by crafting times, not number of checks.
4. Craft checks have nothing to do with Day Job rolls.

1) So far as I've seen, the craft DC for a poison is equal to the save DC. But don't take my word on it.

2) Drat. Ah well, was worth asking.
3) And limited by resources cost, I'd reckon, haha.
4) Grand!

Thanks for the quick answer, and clarification about crafting Poisons. Was going to put in my first post "Remember, Poisoner Rogues are one of the few who CAN craft poisons" but opted not to.

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