Feat Question


Rules Questions

Scarab Sages

Am I required to take a feat when it is given to me?

example: At 1st level a monk may select a bonus feat.

Does that mean I have to take it at level 1 or can I wait till level 2 to actually select it?


Yes, you have to take the feat at level 1.


If you get a bonus feat at level 1, you have to take a feat you qualify for at 1st level.

I don't think any GM would deny you the ability to just not take a feat until later, but only if that feat would still be selectable if you were still 1st level.

Silver Crusade

As far as RAW goes, you must do all the things you get as a consequence of levelling up as you level up. You can't delay any part of that process until later, even later in the same level.

Grand Lodge

You cannot "save" feats or skill points.


Can you just not take the Feat?

Grand Lodge

Vod Canockers wrote:
Can you just not take the Feat?

No.

Better question: Why wouldn't you?


blackbloodtroll wrote:
Vod Canockers wrote:
Can you just not take the Feat?

No.

Better question: Why wouldn't you?

Because I think that Feats were the worst addition to the game, since Modrons.


False. Modrons are awesome.

Grand Lodge

Feats are bad?

Why?

If you want some kind of houseruled featless, skillless, magicless homebrew game, there is a forum for that.


It would seem to me that a player can choose to take no feat at all. The wording says "may" after all.

Granted, you're deliberately gimping your character, but Pathfinder allows for lots of suboptimal be very flavorful choices.

Grand Lodge

So, a featless PC somehow makes it more flavorful?

Why even level?

Who needs skill points?

What's with these "classes"? That's class warfare making me choose!

Also, who needs a race? Making me choose a race, is racist!

I am just going to RP the hell out of this semiexistual stick!

Disagree, and I will go on about how terrible a person you are!


*Shrugs* Takes all kinds.

Can't really complain too much- what if I wanted to take my character in a direction that people didn't agree with? As long as the GM is okay with it, and it's not hampering the playstyle of the group, OP's Golden.

But I have to admit Daemyn, these kinds of changes tend to change the experience of the game that the developers are trying to deliver to you. You can certainly do it, and we'll welcome you here for as long as you want to play Pathfinder... but you also might enjoy D&D 1st/2nd edition more. Possible even a different system altogether.

Feel free to modify as much as you want. And again, if a modified Pathfinder is your thing then more power to you! But you might also want to consider a more comfortable system if there are some things about this one that you don't enjoy.

The important thing is that you have fun, with whatever is most comfortable for you.

Grand Lodge

Yeah. The post is supposed to be in jest.

RAW, you choose and take a feat.


blackbloodtroll wrote:

Feats are bad?

Why?

If you want some kind of houseruled featless, skillless, magicless homebrew game, there is a forum for that.

Where did I mention either Magic or Skills? I said "I think that Feats were the worst addition to the game." I like skills, I think there should be more skills, and more skill points. I think that what Feats do, should be done with skills.

I know there is a homebrew forum, and if I was suggesting a way to play the game without Feats, I would post there. I was asked a question by you, so I answered it. If you don't like my answer that is fine.

And no the post wasn't in jest. I truly believe that Feats are the worst addition to the game.

Grand Lodge

I meant my post was in jest.


Vod Canockers wrote:

Where did I mention either Magic or Skills? I said "I think that Feats were the worst addition to the game." I like skills, I think there should be more skills, and more skill points. I think that what Feats do, should be done with skills.

I know there is a homebrew forum, and if I was suggesting a way to play the game without Feats, I would post there. I was asked a question by you, so I answered it. If you don't like my answer that is fine.

And no the post wasn't in jest. I truly believe that Feats are the worst addition to the game.

Huh, interesting. I actually think it was Skills that were the worst addition to the game. I don't mean 3rd edition style skills, however, I mean the original Rogue skills from way back. Before Rogues and their percentile skills, anyone could try anything, and either the logic of the situation or attribute checks determined success or failure.

Once skills got tossed in, Fighters couldn't sneak anymore (until 3rd when they could cross-class to get Hide and Move Silently), and that was the beginning of the "more defined rules prevent you from doing things, rather than enabling" train...

Grand Lodge

Anyone can still try anything.

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