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I first met Thea at Origins 2010. She had volunteered for a few slots but after I was unable to handle the demand she ended up ditching her plans and volunteering for nearly the entire 10 slots. She was able to run a table so quickly that they played two scenarios in a single slot, so as far as I am concerned she GMed the whole con. I still remember her impression of a shrieker stopping play and drawing applause from all over the room. Thea has been a workhorse GM at cons across the Midwest ever since. She deserves all the praise and more. It's not cheap to travel to conventions and pay for hotel rooms. It takes a special type of person to volunteer as much as she has. Congratulations Thea, welcome to the Mountain.
Other 5-Stars, our days of lounging around in underpants, having fart contests and drinking out of milk cartons are over.

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well shoot ... I've been practicing my gaseous form too :( booooo
Doug -- I went to that Origins having only been GMing for 3 months, was not confident in my skills at all, but you gave me the chance to just go for it. Instead of coddling me with finding easy scenarios you threw me in the middle of classic tables and that was honestly the best thing that you could have done. I left that Origins completely psyched about GMing and in learning more to become better.
I felt I had stiff competition to live up to if I was going to start this whole GMing thing. Running in similar circles with you and Kyle and Bob at conventions, not to mention the awesome GMs I have locally I knew I had to improve. I feel I owe a lot of my success to you, Kyle, Chris, Bob, Hans, and Todd for pushing me to be better and to step up and be able to unashamedly say that I am close to being on par with all of you.
Chris -- I think my advise to GMs would have to be learning how to listen to your table. I think part of what makes someone a great GM is the ability to read the table and to make the small adjustments that are needed to adjust the flow if the table looks like they aren't having fun.

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I think my advise to GMs would have to be learning how to listen to your table. I think part of what makes someone a great GM is the ability to read the table and to make the small adjustments that are needed to adjust the flow if the table looks like they aren't having fun.
Yeah I think this is the trickiest part of Gming. Congrats again Thea.