Any Skies of Arcadia like world / setting? (for Pathfinder)


Conversions


I mean in the World-in-the-skies / sky-is-an-ocean / skyworld type of thing with floating landmasses and airships.

It shouldn't be very hard if one leave the technobable out.

Ok, better rules for airships and airship/sky combats.

Classes: some adjustment and additions to skills, class skills list (and maybe skill point mod)… Casters would probably need some work too.

PS(1): Moon stuff is optional.

Some links

Wikipedia

Skies of Arcadia wiki

(sorry) Tv Tropes

PS(2): I know Eberron has some of this, but I don't really know the setting.


Dot.


Elemental Plane of Air?


I actually have a Setting that fits this...

I am even planning on publishing it...


Although it's not Pathfinder, you could check out the Sundered Skies setting. It's a "rules lite" system (Savage Worlds), but it should be adaptable/ relatively easy to convert to the D&D/Pathfinder system(s). It even does a few unexpected and nifty things, too.

Carry on!

-- C.


Azaelas Fayth wrote:

I actually have a Setting that fits this...

I am even planning on publishing it...

Ha ha ha, does it need playtesting?

Psiphyre wrote:

Although it's not Pathfinder, you could check out the Sundered Skies setting. It's a "rules lite" system (Savage Worlds), but it should be adaptable/ relatively easy to convert to the D&D/Pathfinder system(s). It even does a few unexpected and nifty things, too.

Carry on!

-- C.

Will try to check it out.


Actually yes its rules do need playtesting once I finish getting them down. Basically it is just a modification of the Ship to Ship rules already in Pathfinder.


Psiphyre wrote:

Although it's not Pathfinder, you could check out the Sundered Skies setting. It's a "rules lite" system (Savage Worlds), but it should be adaptable/ relatively easy to convert to the D&D/Pathfinder system(s). It even does a few unexpected and nifty things, too.

Carry on!

-- C.

Read a good deal of it, the setting seems rather harsh (to a near newbie like me anyway).


Another setting you could have a look at (and one that perhaps isn't as "harsh" as Sundered Skies - as mentioned in the above post) is Swashbucklers of the Seven Skies.

It uses the Prose Descriptive Qualities (PQD) system by Atomic Sock Monkey Press, and it is based on a lot of the same sources (books, movies, etc.) as Pathfinder.

In short:

  • Sundered Skies - basic fantasy tropes (races, etc.) with a twist in a somewhat apocalyptic setting;
  • Swashbucklers of the Seven Skies - less fantasy tropes (races, etc.) in a more high adventure pulp-setting (which goes well with the feel of the Pathfinder setting).

Both settings are "sky-adventure" settings, so even if they are not quite what you're looking for, they can offer a lot of ideas that can be adapted to a homebrew 'sky-setting'.

Hope that helps.

Carry on!

-- C.


Psiphyre wrote:

Another setting you could have a look at (and one that perhaps isn't as "harsh" as Sundered Skies - as mentioned in the above post) is Swashbucklers of the Seven Skies.

It uses the Prose Descriptive Qualities (PQD) system by Atomic Sock Monkey Press, and it is based on a lot of the same sources (books, movies, etc.) as Pathfinder.

In short:

  • Sundered Skies - basic fantasy tropes (races, etc.) with a twist in a somewhat apocalyptic setting;
  • Swashbucklers of the Seven Skies - less fantasy tropes (races, etc.) in a more high adventure pulp-setting (which goes well with the feel of the Pathfinder setting).

Both settings are "sky-adventure" settings, so even if they are not quite what you're looking for, they can offer a lot of ideas that can be adapted to a homebrew 'sky-setting'.

Hope that helps.

Carry on!

-- C.

Thanks, will take a look.

and I suck at alias switching.


Started reading Swashbucklers of the Seven Skies, seems nice so far.


Its 3.x but Goodman Games published Aerial Adventures: The Sky Captians Handbook. Its full of skyhips, aerial races, feats etc. See if you can track copy or pdf down.


Aerial Adventures: The Sky Captain's Handbook.

Seems neat.


Maybe I should make my own setting.


We can help you iron out any details you need help on.

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