poiuyt |
I mean in the World-in-the-skies / sky-is-an-ocean / skyworld type of thing with floating landmasses and airships.
It shouldn't be very hard if one leave the technobable out.
Ok, better rules for airships and airship/sky combats.
Classes: some adjustment and additions to skills, class skills list (and maybe skill point mod)… Casters would probably need some work too.
PS(1): Moon stuff is optional.
Some links
PS(2): I know Eberron has some of this, but I don't really know the setting.
poiuyt |
I actually have a Setting that fits this...
I am even planning on publishing it...
Ha ha ha, does it need playtesting?
Although it's not Pathfinder, you could check out the Sundered Skies setting. It's a "rules lite" system (Savage Worlds), but it should be adaptable/ relatively easy to convert to the D&D/Pathfinder system(s). It even does a few unexpected and nifty things, too.
Carry on!
-- C.
Will try to check it out.
Belle Mythix |
Although it's not Pathfinder, you could check out the Sundered Skies setting. It's a "rules lite" system (Savage Worlds), but it should be adaptable/ relatively easy to convert to the D&D/Pathfinder system(s). It even does a few unexpected and nifty things, too.
Carry on!
-- C.
Read a good deal of it, the setting seems rather harsh (to a near newbie like me anyway).
Psiphyre |
Another setting you could have a look at (and one that perhaps isn't as "harsh" as Sundered Skies - as mentioned in the above post) is Swashbucklers of the Seven Skies.
It uses the Prose Descriptive Qualities (PQD) system by Atomic Sock Monkey Press, and it is based on a lot of the same sources (books, movies, etc.) as Pathfinder.
In short:
- Sundered Skies - basic fantasy tropes (races, etc.) with a twist in a somewhat apocalyptic setting;
- Swashbucklers of the Seven Skies - less fantasy tropes (races, etc.) in a more high adventure pulp-setting (which goes well with the feel of the Pathfinder setting).
Both settings are "sky-adventure" settings, so even if they are not quite what you're looking for, they can offer a lot of ideas that can be adapted to a homebrew 'sky-setting'.
Hope that helps.
Carry on!
-- C.
poiuyt |
Another setting you could have a look at (and one that perhaps isn't as "harsh" as Sundered Skies - as mentioned in the above post) is Swashbucklers of the Seven Skies.
It uses the Prose Descriptive Qualities (PQD) system by Atomic Sock Monkey Press, and it is based on a lot of the same sources (books, movies, etc.) as Pathfinder.
In short:
- Sundered Skies - basic fantasy tropes (races, etc.) with a twist in a somewhat apocalyptic setting;
- Swashbucklers of the Seven Skies - less fantasy tropes (races, etc.) in a more high adventure pulp-setting (which goes well with the feel of the Pathfinder setting).
Both settings are "sky-adventure" settings, so even if they are not quite what you're looking for, they can offer a lot of ideas that can be adapted to a homebrew 'sky-setting'.
Hope that helps.
Carry on!
-- C.
Thanks, will take a look.
and I suck at alias switching.