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As I recall that was the great test that God put before Abraham when he asked him to sacrifice the only son he was ever likely to have.
I don't want to put us further off topic, but keep in mind that he immediately stopped Abraham as soon as he showed he was /willing/ to do it and express ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars.
Its actually considered one of the formative statements behind the Hebrew's (notable for the area and time) total refusal to condone human or child sacrifice.
We should probably try to avoid the tit-for-tat stuff though.
I already feel like I'm ball dancing through a minefield with a blindfold on while covered in raw meat and surrounded by coyotes with rakes tied to them whenever I have to try to discuss the moral philosophy that composes the 'topic' of this thread.

Zog of Deadwood |
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Kill an infant to save the world? No. A paladin could not do that and remain a paladin. He or she would be putting the continued existence of the world before doing what is right. The continued existence of the world may be highly desirable, but it is not a moral good.
Besides, that slope is greased all the way down. What if killing one baby is not quite enough to do the job? What if it takes two? Only two and hundreds of millions are saved. That's still a relatively small sacrifice... Or maybe it takes ten. Or maybe that infant needs to be tortured to death.
This end justifies the means thing has been covered a million times, but as no one has yet mentioned it yet, I'll post a link to The Ones Who Walk Away from Omelas. I don't have any doubt about how a paladin would feel about that situation either.

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The thing about this is that the choice did come out in "Children of Earth" the decision broke the character, forever severed him from his last remaining family, (He sacrificed literally his own grandson to save the other children of the entire planet) and spelled the end of "Torchwood" as a team.
Yeah, Jack has a mean GM.

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The thing about this is that the choice did come out in "Children of Earth" the decision broke the character, forever severed him from his last remaining family, (He sacrificed literally his own grandson to save the other children of the entire planet) and spelled the end of "Torchwood" as a team.
Yeah, Jack has a mean GM.
Jack's got the sort of DM who likes the 'orc babies' situation, but then turns around and wants his players to feel bad if a race of lawful evil monsters dies out. Jack's DM actually has what would best be described as a hillariously and ridiculously inconsistant moral basis to his campaign setting.
Its like his universe is ruled over by madly piping Azathoth if he was British and worked for the BBC.
DM's got one hell of a bestiary though.

johnlocke90 |
Oh man, I was wondering how long until the train thing showed up. Its an interesting study.
I found the fact that everyone seemed to agree it was alright to 'sacrifice' the villain responsible for endangering everyone in the first place to be interesting.
Something I've been cogitating on though is the earlier statement about how in Pathfinder the cosmology is "defined.". Souls are mortal and everything apparently is contingent on the world's continued physical existance.
Frankly, when you dig into them, most fantasy worlds have cosmologies that make Warhammer 40,000's view of the afterlife look uplifting and hale.
The sort of despair that comes from amoral cosmologies is what results in stuff like Manicheaism (I almost certainly mis-spelled that), Epicurianism and Gnosticism. Representing rejection of the physical, attempting to live by seizing the moment before a crashing oblivion and/or attempting to ascend to a better universe through determination of arcane secrets.
The norse thought they were essentially screwed ultimately and were resigned to go out fighting for example. A common belief from ye olden days of the classical period was that the world would dissolve into chaos, disorder and horror, this is a common sight amongst the pre-christian religions of Europe. I'd wager its why classical europe put such a focus on soldiering on and personal honor and obligation tended to be big deals, they were all you had.
The problem a paladin ultimately faces in the pathfinder universe is he's built essentially on the western knightly ideal, which has trouble functioning without the core guidepoint of the western knightly ideal, namely Christianity and its associated cosmology. The paladin we should remember is essentially the Knight of the Round Table ideal, even named after the Knights of Charlemagne. They serve a single, omnipotent deity and their true enemy's defeat was essentially assured. Without that deity, someone acting like a knight has the entire universe laughing into its sleeve...
What makes it worse is that killing evil people in some ways makes the universe a worse place in pathfinder.
When a Chaotic Evil wizard dies, he goes to the abyss. where he either becomes a demon or becomes food to make another demon stronger. And the ways to stop this are evil.

johnlocke90 |
LazarX wrote:
As I recall that was the great test that God put before Abraham when he asked him to sacrifice the only son he was ever likely to have.I don't want to put us further off topic, but keep in mind that he immediately stopped Abraham as soon as he showed he was /willing/ to do it and express ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars.
Its actually considered one of the formative statements behind the Hebrew's (notable for the area and time) total refusal to condone human or child sacrifice.
Not true. In Judges, Jephthah had to kill his daughter as payment for God's help winning a war.
http://www.biblegateway.com/passage/?search=Judges+11&version=NIV

Funky Badger |
Funky Badger wrote:As I recall that was the great test that God put before Abraham when he asked him to sacrifice the only son he was ever likely to have.Bigger Club wrote:Paladin follows as have been said is pretty much the opposite of ends justify the means. That being said Paladins are not perfect, and are not even held to that standard.(Even if bloody close to that.) They do get to slip once in a while, the atonment spell exists for a reason.
To use the example of killing a child to save the world. Well because the answer in objective moral system wich PF follows would be evil. This is pretty much why I hate the alingment system.(Apart from the fact that it has been married with mechanics.) IMHO a man or a woman who is not willing to in any situation to sacrifice their own innocence in the altar of good.(Subjective) Is a coward and not worth the air they breathe.
So you're saying killing children is okay?
You're a bloody nutter, you.
Yup. The God of Abraham did much worse as well. Not if you were on his side, obv... but look at him funny, BAAM, whole cities in flames, murdering the first-born of a generation.
The dude didn't mess around.
Clearly CE.

Funky Badger |
Funky Badger wrote:That's assuming he was a Paladin in the first place, an assertion I'd highly contest.Paladin code: "Never compromise, not even in the face of armageddon."
That's why Rorschach is a) awesome and b) a fallen paladin.
He *might* have been, pre-kidnapping case... post that? Yeah, he fell, and fell hard.
(Yet kept his code, whereas Night Owl who was originally closer to the paladin ideal lacked the moral strength to stick to his...)
(Thinking about it now, Inquisitor of Abadar makes much more sense, even if paladin is more poetic)

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...ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars...
It must be said that God did not make his generations 'as numerous as the stars'! He lied!
According to 'The Code', God has fallen! He has lost his paladinhood, all his divine powers and, as the only god, no clerics can now cast any spells, so no atonement for him!
So, since that moment, Humanity has had no divine influence. Now everything in the world makes sense!

johnlocke90 |
Spook205 (who writes some good stuff) wrote:...ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars...It must be said that God did not make his generations 'as numerous as the stars'! He lied!
According to 'The Code', God has fallen! He has lost his paladinhood, all his divine powers and, as the only god, no clerics can now cast any spells, so no atonement for him!
So, since that moment, Humanity has had no divine influence. Now everything in the world makes sense!
Well, humanity isn't over yet. Its possible there will eventually be that many humans, although unlikely based on the laws of physics.

Starbuck_II |

Well, humanity isn't over yet. Its possible there will eventually be that many humans, although unlikely based on the laws of physics.
Seeing as he didn't say if he meant the stars then not the stars now (most stars we see are over and gone as the light we see is very old) it could be right.

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Spook205 (who writes some good stuff) wrote:...ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars...It must be said that God did not make his generations 'as numerous as the stars'! He lied!
According to 'The Code', God has fallen! He has lost his paladinhood, all his divine powers and, as the only god, no clerics can now cast any spells, so no atonement for him!
So, since that moment, Humanity has had no divine influence. Now everything in the world makes sense!
I think that post caused me san damage. @_@

johnlocke90 |
johnlocke90 wrote:Seeing as he didn't say if he meant the stars then not the stars now (most stars we see are over and gone as the light we see is very old) it could be right.
Well, humanity isn't over yet. Its possible there will eventually be that many humans, although unlikely based on the laws of physics.
Stars aren't going out that quickly. We still have around 500 billion. Most stars aren't visible to the naked eye anyway.

Adamantine Dragon |

Seeing as he didn't say if he meant the stars then not the stars now (most stars we see are over and gone as the light we see is very old) it could be right.
Any "star" that we see is within our galaxy, or at most within the local galactic group. Beyond that we only see galaxies, since even our most powerful telescopes can't resolve individual stars at that distance. The stars you can see with your naked eyes are almost all close by, within a couple hundred light years. The farthest ones, in, say, the Andromeda galaxy, are roughly a couple million light years away. Since stars typically exist for billions of years, virtually every star we see today is still alive and kicking.

Shadowdweller |
And once again, claims such as that a paladin NEVER believes that the end justifies the means are projecting an unreasonable degree of specificity upon the paladin class. Paladins do NOT necessarily believe the same thing - provided that they all maintain a lawful good alignment and do not commit evil acts. The concept of the end justifying the means may not the most common way to play a paladin
...but not all paladins need to fit the stereotype. A utilitarian philosophy is likely appropriate for a Hellknight paladin, for instance.

3.5 Loyalist |
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Kill an infant to save the world? No. A paladin could not do that and remain a paladin. He or she would be putting the continued existence of the world before doing what is right. The continued existence of the world may be highly desirable, but it is not a moral good.
Besides, that slope is greased all the way down. What if killing one baby is not quite enough to do the job? What if it takes two? Only two and hundreds of millions are saved. That's still a relatively small sacrifice... Or maybe it takes ten. Or maybe that infant needs to be tortured to death.
This end justifies the means thing has been covered a million times, but as no one has yet mentioned it yet, I'll post a link to The Ones Who Walk Away from Omelas. I don't have any doubt about how a paladin would feel about that situation either.
A true paladin could kill the child to save the world and selflessly sacrifice his paladinhood.

Zog of Deadwood |
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Zog of Deadwood wrote:A true paladin could kill the child to save the world and selflessly sacrifice his paladinhood.Kill an infant to save the world? No. A paladin could not do that and remain a paladin. He or she would be putting the continued existence of the world before doing what is right. The continued existence of the world may be highly desirable, but it is not a moral good.
Besides, that slope is greased all the way down. What if killing one baby is not quite enough to do the job? What if it takes two? Only two and hundreds of millions are saved. That's still a relatively small sacrifice... Or maybe it takes ten. Or maybe that infant needs to be tortured to death.
This end justifies the means thing has been covered a million times, but as no one has yet mentioned it yet, I'll post a link to The Ones Who Walk Away from Omelas. I don't have any doubt about how a paladin would feel about that situation either.
Unbelievably unimpressed with the hypothetical paladin's selfless sacrifice of class features + innocent child. The exact same logic that gets you that far will take you as far as you want to go. Ten babies, one hundred, one thousand, ten million. We're talking the whole world here! Heck, you could sacrifice most of the human race, to "save" it. In Watchmen, Adrian Veidt was a hero who succumbed to that logic and in so doing became a monster. It certainly wasn't "selfless" of him.

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This 'I'm willing to abandon my ideals therefore I'm selfless' thing is actually a horrendously ridiculously selfish philosophy.
'You might be getting murdered, but I have to feel guilty about it and act as a suboptimal fighter, so really, I'm getting the worse of this!'
The paladin acknowledges a higher power and guidance then that of himself. He also should in general acknowledge that this power is superior and also intrinsically supercedes lesser things like meager survival.
He does what is right with the assumption that doing what is right will result in the right. Like the Lewisian Puddleglum, he aims to live a right life even if there's no benefit behind it. Paladins who go around attempting to maximize good and lacking faith in their own ideals aren't really the ideal paladin.
A lawful good person =/= a paladin. The problem with paladins (tm) has always been the fact that the paladin is expected to be a paragon, an exemplar of what it means to be good.
The trick, as I've stated, is differences in DMs.
If Terry Prachett is your DM, heroism and doing what is right is portrayed as naive and counter-productive.
If your DM is the writers of Dr. Who, expect your paladin to be stuck in a universe of overly moralizing inconsistant morality where doing what is right doesn't make sensse from one session to the next.
If your DM likes King Arthur stories then well, your paladin better have the shiniest armor, be polite, and be willing to sacrifice his life and happiness for stuff like defending a holy tree in the middle of nowhere.
If your DM thinks "Paladin Arthur Anderson" and his holy bayonets and rengeration abilities is an example of what a lawful good paladin should be like, well...I wish you luck. In fact, come to think of it, this seems to be the sort of paladin 3.5 Loyalist is espousing.
To show my nerd cred (yeah, here on the paizo forum in a discussion about paladins...), the Iscariot Organization in the Hellsing anime sort of represents exactly the 'give up my paladinhood for greater good' stuff. Their entire organization is apparently based on assuring they'll be damned, so God will have loyal agents in hell to fight demons for him come the apocalypse.
This is not the behavior of a sane or non-fallen paladin. :/

Atarlost |
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Do the ends justify the means?
Does keeping your paladinhood justify getting people killed because of your honor code?
Suppose something immobile of moral worth -- possibly a town, possibly a shrine, possibly an artifact -- is threatened by an army assembled of innocent conscripts commanded by evil men. A paladin is in a position to oppose them. He has no magical support except a handful of alchemists and is himself a non-casting archetype.
How does the paladin stop the army? He cannot kill or subdue all the officers without being forced to fight the conscripts. He cannot ensure zero casualties using nonlethal damage. If he brings allies they will be endangered in the fighting and they are also innocent. If he does not bring allies he will fail and the army will accomplish the evil ends of its leaders. He cannot use diplomacy because the conscripts are more frightened of their officers than of him because their officers can threaten their families and the officers do not value what he values. Without magic there is one way to stop the army with no risk of casualties. Does keeping his honor code's prohibition on dishonorable conduct like dumping drow sleeping poison in the water supply justify getting people killed who he could have spared?
No. The ends (stopping the army, imprisoning the sleeping evil officers, and allowing the conscripts to return home peaceably when they wake up) absolutely 100% justify the means (conducting war dishonorably).
And every time the code gets in the way of the lowest risk means of stopping evil the code is itself an evil. It cannot be justified. The paladin that places the code before the good ends he seeks is not good but lawful neutral. The means don't justify the ends. The only thing that can justify evil ends is inability to predict them or the inability (not unwillingness, inability) to successfully devise or carry out the measures that would prevent them.

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The use of drow sleeping potion causing one to lose paladinhood is the sort of decision that only the most hidebound DM would treat with. There's a universe of difference between using some sort of poison that harms someone underhandedly and using what's essentially an overglorified sleeping potion.
Also, the conscript thing ties back into our earlier discussion that the paladin is not responsible for the actions of others.
If people are being endangered by a sobbing guy with a gun who was told he had to shoot five guys or he'll be blown up, he might be innocent, he's certainly in a tragic circumstance, but the cop is not morally in the wrong if he shoots him. Shooting the guy doesn't represent an 'evil' on the part of the cop, it represents an evil caused wholly by the jerks who forced him into the situation. The blame also partially rests with the poor shmuck with the bomb attached who's shooting people.
So it is with the conscripts above. Those conscripts could have chosen to die instead of attacking the city/shrine/whatever, and if they do so out of filial or national obligation they're a justifiable army under arms and therefore a valid military target. If they're being compelled by magical enchantment, the paladin /would/ have to fight suboptimally by attempting to subdue rather then kill them at least if he were in one of my games. Even if the shrine or city falls, this is the correct thing to do. Arguing 'well those people will be enslaved/the artifact captured, etc' is irrelevant to the discussion of whether the paladin acted morally. The 'higher good' in this situation if you want to look at things from a utilitarian standpoint is assuring that the good ideals continue to live on.
This admittedly, is why I find the 'belief makes it real' nonsense many campaign settngs run on to be horrendously counterproductive as it leads people to the thinking that being good only matters if you win, which is so perversely backwards its hillarious.
This raises an issue I want to pound into people's heads over and over again: Failure at effectiveness is not failure at morality.
Paladins 'falling' because they were incapable of accomplishing something represents bad DM adjudication. This even ties to issues of bad judgement. A paladin with an intelligence of 5 who tries and fails to suss out some legal issue has not lost his paladinhood even if someone dies as a result of his lack of intelligence. He may feel responsible, a good paladin will likely feel guilty about it, but in the grand scheme of things as long as he did his utmost, he's good to go.
The problem that this thread seems to live on is the belief that the code is something the paladin imposes solely on himself, a subjective set of things he personally feels defined by. As far as the paladin is concerned, he's not choosing to sacrifices people to preserve his code, his code is the right thing to do. This, as I said like twelve posts ago, isn't going to be a question we solve.
It's a question that comes up in real life almost non-stop with questions of churches not supporting contraception and this causing them to be viewed as enabling evil in some's eyes, or questions about whether bending laws to accomplish some social good is acceptable, or even questions regarding whether giving charity to bums on the street is a good thing, a necessary thing, or a bad thing depending on what the bum might do with the nickles he gets.
People have differing opinions on it. So again, for the practical answer, the paladin player needs to figure out where his DM stands on these moral issues.
For purposes of arguing on the internet, we're not going to accomplish anything. The grand moral quandaries of the human race will likely not find their solutions amidst we nerds having a discussion in the Paizo.com messageboards. And I fear our own 'best good' might be to start winding down this discussion before it devolves into fingerpointing, various shouts of 'heretic!' and attempts to smite one another.

Zog of Deadwood |

spoilered for space
Spoiler:The use of drow sleeping potion causing one to lose paladinhood is the sort of decision that only the most hidebound DM would treat with. There's a universe of difference between using some sort of poison that harms someone underhandedly and using what's essentially an overglorified sleeping potion.Also, the conscript thing ties back into our earlier discussion that the paladin is not responsible for the actions of others.
If people are being endangered by a sobbing guy with a gun who was told he had to shoot five guys or he'll be blown up, he might be innocent, he's certainly in a tragic circumstance, but the cop is not morally in the wrong if he shoots him. Shooting the guy doesn't represent an 'evil' on the part of the cop, it represents an evil caused wholly by the jerks who forced him into the situation. The blame also partially rests with the poor shmuck with the bomb attached who's shooting people.
So it is with the conscripts above. Those conscripts could have chosen to die instead of attacking the city/shrine/whatever, and if they do so out of filial or national obligation they're a justifiable army under arms and therefore a valid military target. If they're being compelled by magical enchantment, the paladin /would/ have to fight suboptimally by attempting to subdue rather then kill them at least if he were in one of my games. Even if the shrine or city falls, this is the correct thing to do. Arguing 'well those people will be enslaved/the artifact captured, etc' is irrelevant to the discussion of whether the paladin acted morally. The 'higher good' in this situation if you want to look at things from a utilitarian standpoint is assuring that the good ideals continue to live on.
This admittedly, is why I find the 'belief makes it real' nonsense many campaign settngs run on to be horrendously counterproductive as it leads people to the thinking that being good only matters if you win, which is so perversely backwards its hillarious.
This raises an issue I want to pound into...
In the spoilered text, the conversation starts to turn away from the main issue of good and evil. Discussing whether or not paladins should be willing to fall in some circumstances for behaving "dishonorably" is a completely separate discussion (for the record, I think that class requirement is very poorly thought through). Likewise, Chaotic behavior, or one instance of it anyway, will not usually result in a fall, so is also more of a side issue.

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Spook205 (who writes some good stuff) wrote:...ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars...It must be said that God did not make his generations 'as numerous as the stars'! He lied!
According to 'The Code', God has fallen! He has lost his paladinhood, all his divine powers and, as the only god, no clerics can now cast any spells, so no atonement for him!
So, since that moment, Humanity has had no divine influence. Now everything in the world makes sense!
If you only count the visible stars which are about 3,000 plus in an unlit region of the planet, then yes, he more than made good.

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LazarX wrote:The thing about this is that the choice did come out in "Children of Earth" the decision broke the character, forever severed him from his last remaining family, (He sacrificed literally his own grandson to save the other children of the entire planet) and spelled the end of "Torchwood" as a team.
Yeah, Jack has a mean GM.
Jack's got the sort of DM who likes the 'orc babies' situation, but then turns around and wants his players to feel bad if a race of lawful evil monsters dies out. Jack's DM actually has what would best be described as a hillariously and ridiculously inconsistant moral basis to his campaign setting.
Its like his universe is ruled over by madly piping Azathoth if he was British and worked for the BBC.
DM's got one hell of a bestiary though.
The Brits did give us Warhammer. Paladin questions simply don't come up in that setting.

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The Brits did give us Warhammer. Paladin questions simply don't come up in that setting.
Ah Warhammer, I actually enjoy it and its future variant a lot.
When everybody's a bad person you don't worry as much about these sorts of arguments. :)
And I'm not getting too far down on Dr. Who, just its got a somewhat inconsistant moral basis. The Doctor was a bit more of a hero in earlier incarnations, ironically after McCoy he started kind of marching to the Valeyard. But, thats off-topic.
And Zog, the ethical as well as the moral stance of the paladin is in the dock regarding 'ends justify the means' arguments. I might have strayed, but its definately a valid concern to be raised.
I'm just worried I might be at the end of being able to provide useful insight here, I might be 'dry.'

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Malachi Silverclaw wrote:If you only count the visible stars which are about 3,000 plus in an unlit region of the planet, then yes, he more than made good.Spook205 (who writes some good stuff) wrote:...ultimate faith in God's ability to fulfill his promise of making his generations as numerous as the stars...It must be said that God did not make his generations 'as numerous as the stars'! He lied!
According to 'The Code', God has fallen! He has lost his paladinhood, all his divine powers and, as the only god, no clerics can now cast any spells, so no atonement for him!
So, since that moment, Humanity has had no divine influence. Now everything in the world makes sense!
As God is omniscient then he knew about all stars when he made his promise, therefore he lied, according to strict PF rules.
If God used the 3.5 version it could be said that his 'lie' was not a 'gross' violation,it was just evocative language, so God wouldn't have fallen in 3.5!

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LazarX wrote:The Brits did give us Warhammer. Paladin questions simply don't come up in that setting.Ah Warhammer, I actually enjoy it and its future variant a lot.
When everybody's a bad person you don't worry as much about these sorts of arguments. :)
And I'm not getting too far down on Dr. Who, just its got a somewhat inconsistant moral basis. The Doctor was a bit more of a hero in earlier incarnations, ironically after McCoy he started kind of marching to the Valeyard. But, thats off-topic.
Well, I guess having to blow up your entire race just might be one of those permanently life-altering moments. But yes, the new Doctors are definitely darker and edgier as one of the running themes of New Who is that The Doctor just doesn't tolerate or like his Companions, he's pretty much dependent on them to keep his balance, to stop him from going to far.
And as the man says in "Demons Run"
"Good men don't need rules. Now is not the time to find out why I have so many."

mplindustries |
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As God is omniscient then he knew about all stars when he made his promise, therefore he lied, according to strict PF rules.
Or he was being "clever." He said as numerous as the stars in the sky. Stars aren't in the sky at all, they're in space, so technically, if he has more than 0 descendants (he did), God was telling the truth :P

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Malachi Silverclaw wrote:As God is omniscient then he knew about all stars when he made his promise, therefore he lied, according to strict PF rules.Or he was being "clever." He said as numerous as the stars in the sky. Stars aren't in the sky at all, they're in space, so technically, if he has more than 0 descendants (he did), God was telling the truth :P
What is 'the sky'?
If it's not a thing that exists as a definable, measurable thing, then God making a promise referencing it is a deception. Fall!
If the sky is what Abraham believed it to be, then God did not fulfil his promise. Fall!

littlehewy |

For purposes of arguing on the internet, we're not going to accomplish anything. The grand moral quandaries of the human race will likely not find their solutions amidst we nerds having a discussion in the Paizo.com messageboards. And I fear our own 'best good' might be to start winding down this discussion before it devolves into fingerpointing, various shouts of 'heretic!' and attempts to smite one another.
Oh, is this an argument? I thought I was enjoying a philosophical debate inspired by a game, which nevertheless forced me to examine my own thoughts on morality.
Arguments are bad. I'll stop thinking now because you said we're not going to accomplish anything.
(Lack of product =/= valueless process)

Jason S |

I am just curious, for a paladin, Do the ends ever justify the means?
What do you all think?
Sometimes.
If you knew that a child existed that would eventually grow up to be Hitler and kill millions of people, would you kill that child?
Ends: Saving millions of people's lives
Means: One child losing his life
I'm pretty sure that everyone can agree that killing a child under normal circumstances is evil.
So I can see some Paladins/Angels saving the child and I can see other Paladins/Angels wanting to kill the child for the betterment of mankind.

littlehewy |

ElyasRavenwood wrote:I am just curious, for a paladin, Do the ends ever justify the means?
What do you all think?
Sometimes.
If you knew that a child existed that would eventually grow up to be Hitler and kill millions of people, would you kill that child?
Ends: Saving millions of people's lives
Means: One child losing his lifeI'm pretty sure that everyone can agree that killing a child under normal circumstances is evil.
So I can see some Paladins/Angels saving the child and I can see other Paladins/Angels wanting to kill the child for the betterment of mankind.
Yes. I think the main problem with this thread is that in the PF universe, morality actually exists as an actual force of the cosmos - unlike in our world, where it's a concept created by humans to try and make life better for everyone.

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ElyasRavenwood wrote:I am just curious, for a paladin, Do the ends ever justify the means?
What do you all think?
Sometimes.
If you knew that a child existed that would eventually grow up to be Hitler and kill millions of people, would you kill that child?
Ends: Saving millions of people's lives
Means: One child losing his lifeI'm pretty sure that everyone can agree that killing a child under normal circumstances is evil.
So I can see some Paladins/Angels saving the child and I can see other Paladins/Angels wanting to kill the child for the betterment of mankind.
I'm Genre-Savvy enough to know better than to make the attempt.

Cult of Vorg |

The ends are the means.
You don't need faith or objective morality to enjoy and promote a moral code. A paladin can be a champion of LG, because they consider LG societies more productive and pleasing than the alternatives.
Most moral dilemmas require "knowing" things to be true. Such perfect knowledge is unbelievable. Also, as a prior poster pointed out, if killing 1 can save 100, who's to say that the life of one of those 100 won't result in something even worse. Our imperfect knowledge means trying to predict the ends is a futile endeavor, anyone trying to do so is going to have to pick an arbitrary number of steps to stop at and return to not being responsible for the actions of others, only their own.
A paladin's greatest impact on the world is not the evils killed and innocents saved, but rather is the influence and inspiration they create, the ripple effects that can create real and permanent good in the world. Not to feed the soulcoffers of gods, just because a better world is worth working towards for any number of reasons.
In a given game, though, it's up to the GM how the world works,so as in every paladin thread, talk to the GM about it first or risk pain and disappointment.

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Spook205 wrote:For purposes of arguing on the internet, we're not going to accomplish anything. The grand moral quandaries of the human race will likely not find their solutions amidst we nerds having a discussion in the Paizo.com messageboards. And I fear our own 'best good' might be to start winding down this discussion before it devolves into fingerpointing, various shouts of 'heretic!' and attempts to smite one another.Oh, is this an argument? I thought I was enjoying a philosophical debate inspired by a game, which nevertheless forced me to examine my own thoughts on morality.
Arguments are bad. I'll stop thinking now because you said we're not going to accomplish anything.
(Lack of product =/= valueless process)
A debate is an argument. You argue your point when you debate. I'm not referring to like 'we had an argument over who should cook dinner' but rather the philosophical arguments being positted.
And its more that the same arguments are being thrown back and forth from both sides of this issue with different glossy coats and brand names on them. The discussion has been quite interesting (its why I'm still participating in it, I keep getting draw back in by discussion points that seem interesting, that I want to refute, or so on.)
My main concern however is a lot of folks aren't able to remain, lets say...detached, and things might get riled up. For example, I seem to have upset you, which I can assure you, was absolutely not my intent.
Also, regarding your statement. The definition of morality as a solely human construct or something transcendant is hardly a closed issue, and also one we really, really, really, shouldn't get into here if we want to maintain a civil discussion.
To continue trying to contribute to this thread, though, Vorg makes a pretty interesting statement about imperfect knowledge. An actor with perfect knowledge finds himself on the razor's edge of really dangerous stuff vis-a-vis final ends, since he knows precisely the consequences of all of his actions and is threfore a direct contributor, as opposed to a person who accidentally contributes. He's not just choosing his choice, but with his perfect knowledge is choosing the outcomes.
Paladins, especially PC ones though, are not perfect actors. They're therefore stuck examining the only thing really at their hands to examine, the moral validity of actions they have immediately available to them. This is the sinkhole the 'idealistic murderers' fall into, where they kill 1,000 innocent people so 'the people of the future can live without having to know the vile taste of kumkwats' or 'These children sacrifice their lives so that glorious Carthage may continue on!'

johnlocke90 |
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Zog of Deadwood wrote:A true paladin could kill the child to save the world and selflessly sacrifice his paladinhood.Kill an infant to save the world? No. A paladin could not do that and remain a paladin. He or she would be putting the continued existence of the world before doing what is right. The continued existence of the world may be highly desirable, but it is not a moral good.
Besides, that slope is greased all the way down. What if killing one baby is not quite enough to do the job? What if it takes two? Only two and hundreds of millions are saved. That's still a relatively small sacrifice... Or maybe it takes ten. Or maybe that infant needs to be tortured to death.
This end justifies the means thing has been covered a million times, but as no one has yet mentioned it yet, I'll post a link to The Ones Who Walk Away from Omelas. I don't have any doubt about how a paladin would feel about that situation either.
The counterargument would be that the Paladin should wholeheartedly support his own beliefs. If it violates his code, it should violate his own sense of right and wrong.

johnlocke90 |
Do the ends justify the means?
Does keeping your paladinhood justify getting people killed because of your honor code?
Suppose something immobile of moral worth -- possibly a town, possibly a shrine, possibly an artifact -- is threatened by an army assembled of innocent conscripts commanded by evil men. A paladin is in a position to oppose them. He has no magical support except a handful of alchemists and is himself a non-casting archetype.
How does the paladin stop the army? He cannot kill or subdue all the officers without being forced to fight the conscripts. He cannot ensure zero casualties using nonlethal damage. If he brings allies they will be endangered in the fighting and they are also innocent. If he does not bring allies he will fail and the army will accomplish the evil ends of its leaders. He cannot use diplomacy because the conscripts are more frightened of their officers than of him because their officers can threaten their families and the officers do not value what he values. Without magic there is one way to stop the army with no risk of casualties. Does keeping his honor code's prohibition on dishonorable conduct like dumping drow sleeping poison in the water supply justify getting people killed who he could have spared?
No. The ends (stopping the army, imprisoning the sleeping evil officers, and allowing the conscripts to return home peaceably when they wake up) absolutely 100% justify the means (conducting war dishonorably).
And every time the code gets in the way of the lowest risk means of stopping evil the code is itself an evil. It cannot be justified. The paladin that places the code before the good ends he seeks is not good but lawful neutral. The means don't justify the ends. The only thing that can justify evil ends is inability to predict them or the inability (not unwillingness, inability) to successfully devise or carry out the measures that would prevent them.
You aren't thinking like a Paladin. A paladin would say "my god has a plan. My job is to act in accordance with his plan as he set out in my code of conduct.". This is a view commonly espoused in our world too. He would attempt to kill the officers with his alchemists. Because he knows that this is what his god wants him to do.

johnlocke90 |
LazarX wrote:The Brits did give us Warhammer. Paladin questions simply don't come up in that setting.Ah Warhammer, I actually enjoy it and its future variant a lot.
When everybody's a bad person you don't worry as much about these sorts of arguments. :)
And I'm not getting too far down on Dr. Who, just its got a somewhat inconsistant moral basis. The Doctor was a bit more of a hero in earlier incarnations, ironically after McCoy he started kind of marching to the Valeyard. But, thats off-topic.
And Zog, the ethical as well as the moral stance of the paladin is in the dock regarding 'ends justify the means' arguments. I might have strayed, but its definately a valid concern to be raised.
I'm just worried I might be at the end of being able to provide useful insight here, I might be 'dry.'
Doctor who changes writers quite frequently. Its no surprise that his character changes with the writers.

johnlocke90 |
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The next AP Reign of Winter is an AP that actually takes this question to play it with a paladin, You are trying to find an evil witch to have her stop a magical winter. Eventually even having to rescue her.
I can see this AP ending prematurely in a lot of campaigns with
Detect Evil>Smite Evil>kill
Alternately, one of my characters is a Winter Witch who would support the endless magical winter.

Scott_UAT |
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Just my 2 cents:
A paladin to me is the "white knight".
They adhere to an altruistic code. True and total altruism (in its strictest philosophical sense) is debated to be able to exist. The way I see it is intent. Does the paladin intend to do good with his every action or is his action self serving or otherwise muddled. Philosophical debate aside, I say a paladin must strive TOWARDS altruism.
In the "sacrifice a baby to save the world" debate- hell yeah a paladin would sacrifice the s&!! out of that thing.... however he would curse his own existence for the rest of his days and wallow in his own self-loathing over the act while constantly seeking recompense. And... of course... he'd fall like a ton of bricks. (And he'd believe it was totally just)