Hard to Kill ability and Wound / Vigor system


Mythic Adventures Playtest General Discussion


My group uses the alternate Wound and Vigor rules for our games. I am interested in introducing Mythic Adventures into one of our campaigns, but I am having a hard time converting the Hard to Kill ability into the Wound and Vigor system.

Would Paizo consider including an appendix at the end of Mythic Adventures that addresses translation of some mythic game mechanics into various alternate rules systems that have been published?


I would say, your constitution again to your wound total and to the amount of remaining wounds you need before starting to make constitution checks.

Yawar

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