DeathQuaker RPG Superstar 2015 Top 8 |
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Probably it has to do with the common superstition that witches cause milk to curdle when they are nearby (so in a way, yes, it kind of has to do with preconceptions of witches, but also plays on an existing bit of folklore).
But why they can't also purify stuff I don't know either. Probably for the same reason clerics can't cast cat's grace...
DeathQuaker RPG Superstar 2015 Top 8 |
DeathQuaker wrote:But why they can't also purify stuff I don't know either. Probably for the same reason clerics can't cast cat's grace...That, I believe, is because their Reflex is their bad save.
Which IMO is why they SHOULD get cat's grace... it's a design logic I don't understand.
Nice tie in to the curdling milk superstition, I hadn't thought of that.
Doesn't fit at all with the character I'm making though. So many things (hexes mainly) for the witch appear to be tied to folklore and abilities that fit for an NPC but are lacklustre to terrible for PCs.
If it's a home game, you could ask your GM if you could either swap another spell for purify food and drink or research the spell in game.
And I agree, it's one of my problems with the class. I love the idea of the class and you can have fun playing one, but many of the abilities did not seem to be designed for players in mind. And while sure, you should have some cool abilities for NPCs, if a player class lacks a lot of what makes a good player class, then something's gone wonky with the design somewhere, IMO.