Horselord |
77) At mid-level, an archer can kill/knock out a horse with a single arrow from a non-magical bow [1d8 +3 Str +2 Spec +6 Deadly Aim +2 G.Spec +2 Weapon Training/Expert Archer => min damage 16], yet historically horses routinely survive being hit by arrows during wars.
Compare this to an elephant: Howard Hill killed 3 with 4 arrows. Even if they were crits, 93 damage is still awesome for a single arrow from any character, especially if it was non-magical bow!
<http://www.africahunting.com/bowhunting-africa/7089-howard-hill-worlds- greatest-archer.html>
Talonhawke |
76) A master combatant still has a 1 in 20 chance of stuffing up.
In fact the better you get the more likely you are to whiff since each attack has the same chance of rolling a one.
78) spells don't change size with the users size. Thus making fireball a WMD once you get below tiny.
DarkLightHitomi |
77) At mid-level, an archer can kill/knock out a horse with a single arrow from a non-magical bow [1d8 +3 Str +2 Spec +6 Deadly Aim +2 G.Spec +2 Weapon Training/Expert Archer => min damage 16], yet historically horses routinely survive being hit by arrows during wars.
Compare this to an elephant: Howard Hill killed 3 with 4 arrows. Even if they were crits, 93 damage is still awesome for a single arrow from any character, especially if it was non-magical bow!
<http://www.africahunting.com/bowhunting-africa/7089-howard-hill-worlds- greatest-archer.html>
It's called a head shot. I don't think very many horses survive those.
At midlevel an archer is well beyond human ability. Howard Hill is at probably a level 4 and at most a level 5 (which is the max of human ability).
Given the above, I have to disagree with this one.
beej67 |
beej67 wrote:Actually no it doesn't. You have to calclulate from the base cost of the armor and it's weight which differs for small and large creatures.69)
It takes the same amount of mithral to make armor for a halfling as it does a frost giant.
That's not what these guys are saying:
Some special materials in the book go by weight, and some just tack on a fixed value. Mithral is a fixed value, so the added material costs to make a Halfling Chain Shirt out of mithral are the same as to make Tarrasque Barding mithral.
joeyfixit |
1 person marked this as a favorite. |
80 ignores the fact that swimming still requires a skill check, and penalties will be imposed for characters that are physically weak. GM fiat will also require fort saves for treading water for long periods of time, I would think.
But speaking of skills,
81) You can go to sleep one night not knowing anything about religion, but can wake up an expert on the subject by virtue of all the monsters you slayed during the previous day.
82) You can go to sleep being completely unable to speak a foreign language and can wake up fluent in it by virtue of all of the deadly traps you disabled the previous day. None of which involved said foreign language.
83) You can change your entire profession overnight and learn a new skill set without the implied years of training that would normally be required to do so.
also,
84) Disarming a sufficient amount of traps (or casting a significant number of spells, or negotiating a significant number of social conflicts) can make you more accurate when throwing knives at people, and vice versa.
85) Being a barbarian makes you faster.
Goth Guru |
2 people marked this as a favorite. |
Eoghnved wrote:You think the Greeks didn't have barbarians?joeyfixit wrote:
85) Being a barbarian makes you faster.
Or perhaps being able to speak Greek makes you slower.
The Greeks invented Barbarians by claiming all non greeks spoke some gibberish that sounded like Bar Bar to them. In theory, someone could speak Greek and Barbarian, but would probably be a slave.
Ravingdork |
80) Just by putting a point in swimming, a character can swim in the ocean. IRL lots of people drown every year.
Until he drowns.
86. you can make 2 foot tall "medium sized" humans by raw
I assume you mean with magic. If not, how?
Tar-Tar |
87) Deliberately mispronouncing a demon's name makes it sickened and staggered.
88) You can run 120 feet in six seconds. If you mispronounce that demon's name, you can now run only 30 feet in those six seconds, because saying that name just really slowed you down... somehow...
89) If you can normally swing a sword 4 times in six seconds, mispronouncing that name takes so much effort that now you can only swing it once.
Ravingdork |
Laurefindel |
93) A single (power) word fills up the entirety of SEVERAL pages.
Actually, I have less problems with the (power) spell using-up several pages rather than pronouncing a single power word taking an entire standard action...
Ilja |
95) You're more open to being attacked when firing a bow than when lying paralyzed on the floor (AoO's).
93) A single (power) word fills up the entirety of SEVERAL pages.
I would think that not only the word is written, but also very specific instructions (and maybe practice methods) for pronunciation.
+5 Toaster |
Goth Guru wrote:80) Just by putting a point in swimming, a character can swim in the ocean. IRL lots of people drown every year.Until he drowns.
** spoiler omitted **
+5 Toaster wrote:86. you can make 2 foot tall "medium sized" humans by rawI assume you mean with magic. If not, how?
human random height is 17d6 +5 for a minimum of 23 inches, however there are no rules established to change size modifiers because of that. therefore it is possible a human could carry more than a halfling who is taller and has a higher strength score. that being said i would enforce the size modifiers in my games, because that's how I roll.
Ravingdork |
1 person marked this as a favorite. |
+5 Toaster: I'm not sure where your numbers are coming from, but if you are following the random height tables in the books, it is not possible to have a male human shorter than 5 feet, or female human shorter than 4'7" tall. Conversely, the tallest halfling is only 3'4". That's a whole foot and a half difference between the shortest male human and the tallest male halfling!
LazarX |
Ravingdork wrote:93) A single (power) word fills up the entirety of SEVERAL pages.Actually, I have less problems with the (power) spell using-up several pages rather than pronouncing a single power word taking an entire standard action...
It's not the pitch that takes the time... it's the windup. Power Word takes up the space in your book because it's not just one word, it's the spell formulae and preparations to prepare that matrix that's unleashed by the one word release.
Goth Guru |
96) A couple of scratches from a house cat can kill your average farmer, but a 50' fall will barely phase a guy who's spent a few months chasing down monsters.
A scratch from a kitty cat does about .01 points of damage IRL. Fractions in Pathfinder get rounded up. That's why there are few if any documented cases of death by cat scratch.
Goth Guru |
To be fair on the cat thingy, less than 1 damage is now converted to 1 nonlethal damage. So it still takes a while, assuming not too many coup de graces.
Thank you.
About Transitional Fossils...http://en.wikipedia.org/wiki/Transitional_fossil
Apparently, a skull of a fire drake that resembles both a Dinosaur, and a red dragon, would be one.
Suzaku |
98. an absent player means the character is removed from existence until the player actually returns.
Not true, it's just the character becomes less assertive. This is because the DM takes control of the character and treats him or her as an npc.
Well I guess some DM remove the character from the story, but I believe they tend not to care about the story.
ulgulanoth |
99. cutting your way out of a creature leaves no permanent damage on them as long as it doesn't kill them, and instantly closes up
100. you instantly gain a lot of knowledge after killing monsters, especially if you take a different class when you level up, gaining weapon proficiency, class skills and class abilities
Suzaku |
Speaking of sociology...
103) PCs can rave about hit points, rolling a save, and other stuff in character and not get thrown into Bedlam Sanitarium.
Wrong, they will go to a Sanitarium. In characters everyone doesn't know what hit points or saves are. What they do know is if someone is barely hurt about to collapse from pain. People may know someone is very hardy, agile or strong sense of self.
DarkLightHitomi |
Well some characters have played RPGs and use the RPG words to reference things ("Wow! sorry I missed that, I must have rolled a one on my check!")
96, depends on the poison, some would be absolutly reversed while others are merely stopped. Certain poisons that rot flesh for example, would be stopped but not reversed.
DarkLightHitomi |
Crossbreeds and creatures with features that resemble two other creatures are vastly different things.
Crossbreeds are when two creatures inter breed and produce offspring.
A creature that just happens to resemble features from other creatures isn't really impossible or unscientific, if it may be unlikely.
Tels |
Ilja wrote:I think there are quite a few animals that exist that kinda looks like a cross between other species. I mean, platypuses kinda look like duck-beavers.The Avatar Forums are two doors down to the right.
Duck-beavers is an apt description. Platypus-bear is a different thing entirely.