Are tentacles considered extra limbs? Alchemist w two 2-h weapons...


Rules Questions


Yes, I read the postings about how you cant use a vestigial limb to use two two-handed weapons...

BUT (!!!)

what about getting two tenticles, and getting this magic item...

Inphidian gauntlets are leather or metal gauntlets that provide a creature (normally an inphidian) with limbs but without humanoid hands a set of fully functional hands. When wearing these gauntlets, the creature can manipulate items normally considered unusable (because the creature lacks hands). The wearer can use its full Strength and Dexterity while wearing these gauntlets. An inphidian cannot use its hand-snake bite attacks while wearing inphidian gauntlets. These gauntlets serve no purpose to creatures with humanoid hands.

so if this is the case, you CAN use your full strength and weild two two-handed weapons... right? the only way I see a flaw in this is if a tenticle is not considered a "limb"

did I win?


I guess that would work, yes. You win, but mostly because we should reward dogged perseverance in the face of hostile RAI.

Liberty's Edge

Yes, you win the cheese award. I'm glad I don't have to play with people who try to manipulate the game to such extents.

No offense intended, just not my cup of tea...

Sczarni

baalbamoth wrote:

Yes, I read the postings about how you cant use a vestigial limb to use two two-handed weapons...

BUT (!!!)

what about getting two tenticles, and getting this magic item...

Inphidian gauntlets are leather or metal gauntlets that provide a creature (normally an inphidian) with limbs but without humanoid hands a set of fully functional hands. When wearing these gauntlets, the creature can manipulate items normally considered unusable (because the creature lacks hands). The wearer can use its full Strength and Dexterity while wearing these gauntlets. An inphidian cannot use its hand-snake bite attacks while wearing inphidian gauntlets. These gauntlets serve no purpose to creatures with humanoid hands.

so if this is the case, you CAN use your full strength and weild two two-handed weapons... right? the only way I see a flaw in this is if a tenticle is not considered a "limb"

did I win?

Where is that item from? Like what book?

And its still not how the developer/contributor intended them to work (and its been said time and time again), but by RAW if you were to accomplish having those items then I guess it would work. Just easier to get the arms instead...

Liberty's Edge

PRD wrote:
Tentacle (Ex): The alchemist gains a prehensile, arm-length tentacle on his body. The tentacle is fully under his control and cannot be concealed except with magic or bulky clothing. The tentacle does not give the alchemist any extra attacks or actions per round, though he can use it to make a tentacle attack (1d4 damage for a Medium alchemist, 1d3 damage for a Small one) with the grab ability. The tentacle can manipulate or hold items as well as the alchemist's original arms can (for example, allowing the alchemist to use one hand to wield a weapon, the tentacle to hold a potion, and the third hand to throw a bomb). Unlike an arm, the tentacle has no magic item slots.

1 tentacle, not two.

compare to:

PRD wrote:
Vestigial Arm (Ex): The alchemist gains a new arm (left or right) on his torso. The arm is fully under his control and cannot be concealed except with magic or bulky clothing. The arm does not give the alchemist any extra attacks or actions per round, though the arm can wield a weapon and make attacks as part of the alchemist's attack routine (using two-weapon fighting). The arm can manipulate or hold items as well as the alchemist's original arms (for example, allowing the alchemist to use one hand to wield a weapon, another hand to hold a potion, and the third hand to throw a bomb). The arm has its own “hand” and “ring” magic item slots (though the alchemist can still only wear two rings and two hand magic items at a time). An alchemist may take this discovery up to two times.

Gauntlets, Inphidian: Tome of Horrors complete "These gauntlets are manufactured by inphidian craftsmen and are virtually unknown outside the inphidian community."

Beside that they work as a couple. You will have 1 tentacle, so you can't wear 2 Inphidian gauntlets and one alone is only half of a magic item and don't work.


but you could buy two tenticles and then both would have hands...

and no I would never do this, but I'm building an alchemist character right now, and while trying to find gloves that give you natural attacks reading that glove descriptor just popped into my head that people raged about the vestigial arm 2-h weapon builds...

by winning I meant I had finally found a way to twist the rules in a way nobody on this messageboard (the true experts imho) had found yet.

Sczarni

Except its 3rd party so for PFS and a large chunk of at home games it still won't be usable.

RAW but still not RAI.

Shadow Lodge

baalbamoth wrote:
but you could buy two tenticles and then both would have hands...

Actually, you can't. Because unless it explicitly says otherwise you can only take a discovery ONCE

PRD wrote:
Discovery (Su): At 2nd level, and then again every 2 levels thereafter (up to 18th level), an alchemist makes an incredible alchemical discovery. Unless otherwise noted, an alchemist cannot select an individual discovery more than once.


Quote:
These gauntlets serve no purpose to creatures with humanoid hands.

As I guess the alchemist has humanoid hands in addition to his tentacle the gauntlets will not work RAW.

It doesn't say it serves no purpose on limbs with hands but on creatures with hands.

Grand Lodge

AND the tentacle has no magic tiem slot, so could not wear the gauntlets.
+ I agree with Umbranus: you are a creature with hands, so no :)


ok, so you can only take 1 tenticle, but you can also take two vestigial arms, then you can cut all your hands off (be careful when you glue cleavers to your feet), then put on the gloves which give "full strenth and dex" to your now not so much vestigial arms, you now have 5 fully functioning arms... at least until somebody casts regenerate or heal on you, in which case ya gotta get to choppin again...

I think I'd still win.. except I didnt see that they were from a 3rd party publisher, that kills it for me...

side questions

1) because the item was built using alter self it brings me to another question... if an alchemist with two vestigial limbs used alter self to turn into a four armed humanoid... would they then be able to use full strenth?

2) how is it not RAI? it says right in the description they can be used by creatures who have limbs but no hands, if the only intent was they could be used only by Inphidians why didnt it just say that?

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Are tentacles considered extra limbs? Alchemist w two 2-h weapons... All Messageboards

Want to post a reply? Sign in.