chip mckenzie |
Ever since 3rd edition I never really understood the reason why wizards were only able to memorise a maximum of 4 cantrips. I used to house rule it that the bonus spells for high intelligence extended to cantrips as well which netted beginning wizards another 1 or 2 cantrips at the start of their career.
Quatar |
there's a feat if you want more cantrips
Only good for spontanous casters, as it only gives you more spells known, not actually more uses of them.
And wizards already know all cantrips.Extending it to wizard to allow them to prepare more of them would eb a hosuerule. Hardly overpowered, but still.
Quantum Steve |
and if all wizards know 'read magic" but read magic is in your opposite school--then what?
Cantrips: Wizards can prepare a number of cantrips, or 0-level spells, each day, as noted on Table: Wizard under “Spells per Day.” These spells are cast like any other spell, but they are not expended when cast and may be used again. [b/]A wizard can prepare a cantrip from a prohibited school, but it uses up two of his available slots.[/b]
Hakken |
right.
which basically means if you ever take diviniation as your opposite school you will only ever have 3 cantrips.
you have to memorize read magic to get any other spells--taking up two of your cantrips. read magic should be one of the universal ones
in fact every single wizard needs to have read magic be one of their cantrips--there is no way around it. they could have basically said a wizard gets read magic plus 3 other cantrips (2 other cantrips if divination is your opposite school)
because there is no way to read another cantrip and add it unless you have read magic up
VRMH |
if you ever take diviniation as your opposite school you will only ever have 3 cantrips.Nope, since you don't have to memorise Read Magic every day. And when you don't, you'll have four cantrip slots as usual.
read magic should be one of the universal onesIt really should. I thought it was.
in fact every single wizard needs to have read magic be one of their cantrips--there is no way around it.Why not? I mean, it's useful all right. But by no means required.
because there is no way to read another cantrip and add it unless you have read magic up
You start the game with all cantrips in your book anyway, except the ones from your opposed school(s). How often will you be needing to read a new one?
Do you perhaps think you need Read Magic to read your own spellbook? Because you don't.
TaranSF |
As a solution I would get some glasses enchanted with Read Magic on them. That way you do a typical wizard thematic look(customized to your liking) and not have to use up a cantrip slot with read magic. It doesn't even cost too much. Continuous effect spell level (0.5) * caster level (1) minimum allowed * base cost (2000) * 10\level spell duration (1.5)
.5 * 1 * 2000 * 1.5 = 1500 and if you are crafting it yourself you are able to get that at 750. At lower levels in a campaign this may not be worth it though and you may want to go the scroll route that Gauss was talking about. (Since scrolls cost 12.5g and you'd have to use up 120 scrolls to make this item worthwhile, assuming you are not creating your own items.)
You can also make it slotless, but that costs a lot more and something that a high level character may want to.