Joana |
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From here:
Azure_Zero wrote:We've pretty much finished that semi-linked arc of adventures for Darkmoon Vale, but there's always a chance of going back there. Alas, with only 6 modules a year, and with them needing to serve several masters... it's kinda tricky.Dear JJ
Any chance of having any more modules or even an AP in the Darkmoon Vale?
The Darkmoon Vale module series are really well done, and would like to see that part of the game world built up a bit more.
Signed AZ
Pugwampi |
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Part of me would love to see more done in Falcon's Hollow. That arc was what introduced me to Pathfinder and it's got a special place in my heart because of it.
That being said, that poor town goes through a lot in a small amount of time. Depending on PC actions it could be an abandoned ghost town. And after Revenge of the Kobold King some kind of reckoning between the PCs and the-powers-that-be in Falcon's Hollow is inevitable. It would be hard to do a follow up module with that many variables thrown in.
What I'd really like to see is an AP set in Andoran that at some point passes through Falcon's Hollow. Maybe have a sidebar for working in changes that play groups may have brought to the town with other characters.
Erik Mona Chief Creative Officer, Publisher |
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To be completely honest, I am not alluding to anything specific. Just knowing the way our brains work when we think about what products to do, some sort of return to Falcon's Hollow is a logical and interesting approach to some kind of anniversary or special event. We've come a long way as a company and the world has come a long way as a cohesive whole since we introduced Falcon's Hollow. Simply as a creative exercise a lot of us would like to take another crack at it, so to speak.
That said, there's a natural rhythm to these things, and a project only ultimately makes its way onto the schedule because its time is right, so to speak. For Falcon's Hollow, the time just hasn't quite been right, but something like this is generally in the mix, and will likely remain so until we actually do it (whenever that might be).
Spiral_Ninja |
Have you thought of maybe collecting all of the Falcon's Hollow adventures and updating them for a collective book that forms a campaign for 1st to 8th? level?
I like this idea. I suspect the answer is along the same lines as making a collection set all the other old APs, but still...
GeraintElberion |
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With the harshness of life there, I wouldn't mind seeing a happy-ever-after conclusion: like the PCs help an order of good priests set up there, the church of Adabar takes over the logging and a fountain of healing erupts in the main square.
Those are pretty lame but, you get the point. We keep on stopping the unremitting misery from getting too bad: it would be nice to make something good happen for those poor people.
Eric Hinkle |
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With the harshness of life there, I wouldn't mind seeing a happy-ever-after conclusion: like the PCs help an order of good priests set up there, the church of Adabar takes over the logging and a fountain of healing erupts in the main square.
Those are pretty lame but, you get the point. We keep on stopping the unremitting misery from getting too bad: it would be nice to make something good happen for those poor people.
I always hoped that Ralla & the other women in that one brothel run by No-Nose the half-orc at least found someone better to run the place. And that the kids rescued from the kobolds got some sort of help. Really, didn't they all end up crazy murderers, criminals, or get thrown out by their (typically evil) parents?
My idea (if I'm ever able to PLAY the 'Falcon Hollow AP') would be for the PCs to adopt the kids who have the family troubles and rescue Ralla and her little brother from their individual horrid fates. Heck, I even tried plotting something up involving her brother (who eventually became a mad killer) having to be rescued from a night hag that starts preying on him in the hopes of driving him mad.
Mojorat |
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The stuff i want more of from these series of moduals really moves away from falcons hollow. I really liked the setup for the seals for the whispering tyrant but i dont think i have the writing ability to do up dungens all the way to lvl 15 prior to going to deal with the litch :) But d5 had alot of background info concepts to build on.
I really enjoyed these moduals though.
Erik Mona Chief Creative Officer, Publisher |
The Block Knight |
I, for one, would love to see more about the seals. I liked the few pieces of setting material connecting D5 with Part 6 of Carrion Crown.
I would love to see a setting book or an AP deal with the rest of the seals. Sort of a spiritual successor to Carrion Crown just as Shattered Star is to Rise of the Runelords.
Lopke |
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Crown of the Kobold KingI do have a question on Falcon's Hollow.
Just which modules were set there?
So far. ;)
Carnival of Tears
Revenge of the Kobold King
Hungry Are the Dead
3.5 adventures, although Hungry Are the Dead may be Pathfinder, I don't recall.
All very, very fun, but Carnival of Tears can have dire, dire consequences.
Gorbacz |
The Block Knight wrote:Good point Gorbacz. May as well let Pett take a swing at it and put the place out of its misery.I think that might be the best thing to do with the place.
+1
"The Last Days of Falcon's Hollow" sounds like a good name for a Pettadventure.
Stebehil |
Eric Hinkle wrote:The Block Knight wrote:Good point Gorbacz. May as well let Pett take a swing at it and put the place out of its misery.I think that might be the best thing to do with the place.+1
"The Last Days of Falcon's Hollow" sounds like a good name for a Pettadventure.
Last days? You bett some of these folks will return - one way or the other...
Spiral_Ninja |
Spiral_Ninja wrote:Crown of the Kobold KingI do have a question on Falcon's Hollow.
Just which modules were set there?
So far. ;)
Carnival of Tears
Revenge of the Kobold King
Hungry Are the Dead3.5 adventures, although Hungry Are the Dead may be Pathfinder, I don't recall.
All very, very fun, but Carnival of Tears can have dire, dire consequences.
Thank you.
Lisa Stevens CEO |
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Don't forget The Guide to Darkmoon Vale, which has a lot of information about Falcon's Hollow and the lands around it. A must have campaign setting book if you are running adventures set there.
-Lisa
The Block Knight |
Eric Hinkle wrote:The Block Knight wrote:Good point Gorbacz. May as well let Pett take a swing at it and put the place out of its misery.I think that might be the best thing to do with the place.+1
"The Last Days of Falcon's Hollow" sounds like a good name for a Pettadventure.
Now I want this module. A lot.
Eric Hinkle |
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My group liked the neural hill giant that was always in trouble with his wife. Though they were just little mini encounters. I'd have liked more info on the necromancer worg guy though.
Yeah, I'd love to have a pair of hill giants like Fred and Wilma, I mean Kardoblag and Morgsa in a Kingmaker campaign (if I can ever get one going!). They were a ton of fun.
And Lucimar is one of my all-time favorite Pathfinder villains. It was a joy to see him return in the capstone adventure for Carrion Crown, though I preferred the suggestion in 'Hungry Are The Dead' of making him a long-term sometimes enemy/sometimes ally to the PC group. I was hoping we'd get to see him making some more worg-folk in time in an effort to find ways to change himself back to 'normal'.
Stereofm |
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Spiral_Ninja wrote:Crown of the Kobold KingI do have a question on Falcon's Hollow.
Just which modules were set there?
So far. ;)
Carnival of Tears
Revenge of the Kobold King
Hungry Are the Dead3.5 adventures, although Hungry Are the Dead may be Pathfinder, I don't recall.
All very, very fun, but Carnival of Tears can have dire, dire consequences.
Good list, but I wonder why "Into the Haunted Forest" is not on that list ? After all, it takes place just right next to FH.
Need to rewatch "Brotherhood of the Wolves" now.
Wooooohoooooooo !
gbonehead Owner - House of Books and Games LLC |
The Block Knight wrote:Book 6, Shadows of Gallowspire is where he can be found. (Not sure what you mean by the last part of your statement. Who collapsed?)Sorry typing late at night and auto correct. I did carrion crown with a new group and it collapsed as we started the second book.
Wow ... sounds like where I'm at, though I'm desperately trying to keep it together ...
Mojorat |
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Anyhow I found in the three modules there was a lot of really good adventure hooks in all of these modules. It made me wish I was better at writing my own stories.
gbonehead Owner - House of Books and Games LLC |
@gbonehead: Keep trying. Do your best. Hang in there. [Insert inspirational phrase here]. Seriously though, best of luck to ya. Is it a RL issue getting in the way or is the party just breaking down/losing motivation?
Oh, I will. I've run a lot of games over the years and won't give up on 'em. In this case, it's a perfect storm of a mismatch of playing ability, interests, and personalities.
Some only pay attention when there's combat. Some are teenagers and others are adults. None of them work as a team. Some can be more interested in the spouse conversations in the other room than in the game. Some have a tendency to pull out their iPad and play Words with Friends. Some go off on rambling discussions about technology.
You know the drill :)
HolmesandWatson |
Don't forget The Guide to Darkmoon Vale, which has a lot of information about Falcon's Hollow and the lands around it. A must have campaign setting book if you are running adventures set there.
-Lisa
This is actually my favorite Pathfinder product of them all. Aside from the quallity, the amount of information and resources available for expanding upon is extensive. Mike McArtor is sorely missed.
Mojorat |
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I found the giant list of npc really useful, that was how I found out the hill giant with marriage troubles and his wife were not evil. ( since they are non combat encounters in both modules no stats are provided)
As I said before I'd love to see more background on them. Its kind; f odd though with all the werewolf stuff in the area no modules have been done specific to dark moon vale.