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GameMastery Module D0: Hollow's Last Hope (OGL)

****½ (based on 32 ratings)
GameMastery Module D0: Hollow's Last Hope (OGL)


Print Edition Out of print

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A dungeon adventure for 1st-level characters.

The town of Falcon's Hollow needs a miracle.

The plague has come to the town of Falcon's Hollow, and not even the town's priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients. Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch's haunted hut, and delving the ruins of an abandoned dwarven monastery.

Hollow's Last Hope is a wilderness exploration and dungeon adventure for 1st-level characters, compatible with the world's most popular fantasy roleplaying game. This sixteen-page adventure includes details on the haunted forest and deadly ruins that hide the key ingredients to the town's salvation. Do your heroes have the skill and courage to find the cure in time?

This adventure can also be run as a prelude to GameMastery Module D1: Crown of the Kobold King.

Written by Jason Bulmahn and F. Wesley Schneider.

This product was originally made available for Free RPG Day, June 23, 2007.

Pregenerated characters for this adventure are available for free download: 320KB PDF

The print edition of this product is limited to one per customer. This adventure is now available for free download: 2.9 MB zip PDF

Product Availability

PDF: Will be added to your My Downloads Page immediately upon purchase of PDF.

Print Edition: This product is out of print.

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Product Reviews (32)
1 to 5 of 32 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Average product rating:

****½ (based on 32 ratings)

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ok for a free product

***( )( )

Terribly generic, and doesn't make much sense, but I guess you shouldn't expect a lot from a free downloadable product.

Great Intro and Can Lead to a Pretty Long Story Arc


To give a little background, I basically picked up this freebee module to give GMing a whirl and introduce some of my friends to Pathfinder. Although this module can be hard to get your PCs hooked into,once they are in it functions as a great level 1 adventure. Both the random encounters and the different areas give a lot of variety for introduction to mechanics, and it's a heck of a lot of fun to GM through these challenges.

From a GM perspective it's well laid out and doesn't leave a newbie GM hanging to do too much work. If you are running this as a Pathfinder campaign instead of 3.5, the conversions may take a little time but overall nothing too difficult.

The best parts about this module are that it's directly connected to D1 and it's free! If your party ends up like mine and is itching to continue playing their characters, you have D1, D1.5, E1 and D4 to keep the story rolling in Falcon's Hollow.


A great introductory module for the Darkmoon Vale area. Fun adventure. Well written, which was a bit of a surprise since it's a free download.

A Good Choice for Your First Pathfinder Module

****( )

We bought the Core Rulebook, rolled up some characters, and downloaded this module since it was free.

In short, good story, good introductory module for new players with a final "boss" monster at the end that was just tough enough for 1st Level.

Great to see free content for people to try out the game. The module was such fun that we just had to buy the sequel (Crown of the Kobold King) to see where the stairs at the end of this module went.

The best free thing sinces hugs


The fact that this adventure was free really tickles my fancy. I couldn't believe the quality of the piece, it took me by surprise.

What a great, solid level 1 adventure to say the least. Oddly enough, what makes this adventure shine is its simplicity. It is straightforward and gritty. The entire piece is dark and foreboding while having, in my opinion, a great set up: find the cure for a disease that is ravaging this poor, neglected town. What a great way to establish a sense of urgency in your players. With time ticking on the clock, it helps pick up the pace.

Also, as I have said in previous reviews of other pieces, the utilization of traversing the wilderness and all of its perils will always get an A+ in my book. Half the fun (for me at least) is making that trek to begin with.

This is a great adventure for anyone who is new to Pathfinder or d20 games in general. With so many skill checks throughout, even the less combat-oriented characters can feel useful as they provide their party with much-needed information. It also comes with plenty of RP encounters, Diplomacy checks, and a possible run-in with drunken huntsmen. What's not to love?

The gods have favored us with a free PDF file worthy of kings! Huzzah!

1 to 5 of 32 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
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