Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
Pathfinder Adventure Card Game   Pathfinder Online   Pathfinder® Society™   Pathfinder Roleplaying Game   Pathfinder Adventure Path   Pathfinder Modules   Pathfinder Campaign Setting  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!
Search

Links
Shop
Recent Reviews

Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG)
***** by Talyseon

Pathfinder Society Scenario #4–17: Tower of the Ironwood Watch (PFRPG) PDF
****( ) by Itzeebitzee

Pathfinder Battles—Shattered Star: Gug
***** by Itzeebitzee

Pathfinder Battles—Shattered Star: Iron Golem
***( )( ) by Itzeebitzee

Pathfinder Battles—Shattered Star: Cleric of Zon-Kuthon
*( )( )( )( ) by Itzeebitzee

Pathfinder® / Pathfinder Modules / 3.5
RSS RSS Facebook Twitter Email

Pathfinder Module D4: Hungry Are the Dead (OGL)
 
Show Description For:

Pathfinder Module D4: Hungry Are the Dead (OGL)
****( ) (based on 7 ratings)

5x5
Add Print Edition: $12.99
Add PDF: $8.99
Facebook Twitter Email
5x5 5x5

A dungeon adventure for 6th-level characters.

The logging town of Falcon’s Hollow has been through rough times—first a kobold tribe abducted the town’s children for an evil ritual, then an unknown force reanimated the defeated kobolds to attack the town. Now a horde of zombies approaches and a mysterious evil gathers power in the north, tainting wildlife and the buried dead, its presence hinting at ancient evils better left undisturbed.

Hungry Are the Dead is a dungeon adventure for 6th-level characters, compatible with the 3.5 edition of the world’s most popular roleplaying game. Within its pages you’ll find an introduction to the town of Falcon’s Hollow, a detailed overview of an undead-filled tomb hidden under an abandoned monastery, and a new ghoul-like monster that crosses the line between man and beast.

This adventure is set in a remote forest in the Pathfinder Chronicles campaign setting, but can easily be set in any game world. It can be used on its own or combined with other adventures in the D series to create an even greater campaign arc.

ISBN-13: 978-1-60125-120-6

Pathfinder Modules are 32-page, high-quality, full-color, OGL-compatible adventures for use with the world's most popular fantasy RPG. This Pathfinder Module includes four pre-made characters so players can jump right into the action, and full-color maps to enhance play.

Written by Tim Hitchcock

Note: This product is part of the Pathfinder Modules Subscription.

Product Availability
Print Edition:
    Usually ships from our warehouse in 2 to 6 business days.
PDF:
    Will be added to your downloads immediately upon purchase of PDF.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO9515


See Also:


<< Pathfinder Module LB2: Treasure of Chimera Cove (OGL) Pathfinder Module J4: The Pact Stone Pyramid (OGL) >>


Product Reviews (7)



1 to 5 of 7 << first < prev | 1 | 2 | next > last >>

Average product rating: ****( ) (based on 7 ratings)


***( )( )

A Rather Generic Undead Module


This adventure starts with a good hook, but sadly loses steam quickly. I am afraid I would not run this again without some substantial reworking.

The Good: The adventure begins with a classic and well-done hook that is remniscent of many horror movies. Further, its back-story is unique for undead stories, and the final villain reflects this. Indeed, the ultimate villain is a refreshing change to the whispy necromancer tropes, and could become a recurring enemy if not dealt with. The production values are excellent. It has good artwork, good maps, and quality printing. You should find nothing technically wrong with it.

The Bad: After the hook, there is little to keep the adventure going. Rather than being a "town under seige" as I had initially thought, it became a rather classic dungeon crawl. And that leads to the major flaw of the adventure. The first two levels of the dungeon are part of an earlier adventure, but there is very little to change, repopulate, or otherwise make it interesting. They easily could be done away with if you do not have the adventure.

The dungeon maps provided are very poorly laid out. There is no flow and rooms feel simply tacked on. A party could easily walk from beginning to end without encountering 75% of the dungeon. This includes the major plot-points that could explain the background; my party missed that and simply assumed the undead were part and parcel of a fantasy world. Coupled with many of the monsters being common undead simply placed in a room, it makes for an underwhelming experience.



***( )( )

Good Ideas, Bad Execution


This adventure isn't terrible. It has some good descriptions and ideas, but has cumbersome crunch, bad maps, and repetitive opponents. The weirdly shaped maps make it very hard for the Game Master, the promised handouts don't exist, and the primary undead opponents - festrogs - really aren't that interesting.

Overall, I would recommend it to hardcore fans of the undead or Tim Hitchcock, but no one else.



****( )

the party loved it


well i ran it as written, with PF rules, and the party loved it, i as a DM was a little weirded out a little at cetain points, but other than that, the module was great.

this also gave the party a chance to get back their roots, this was a good addition to the D series!

i rate it 4/5 stars.



****( )

Just read through this from a friends collection


We're currently involved in D1.5 and I will be DMing through the next mod. We like to rotate DMing.

I was curious after reading through D4. Will there be a continuation from this, or is this were the House takes over? If there will be no further continuation following D4, then we'll just battle the Lumber Consortium and bring law and order to Falcon's Hollow, and tame the wilds of Darkmoon Vale and the Mountain Range.



*****

Hungry Are the Me... to run this thing.


I know Tim Hitchcock personally but that won’t affect the honesty of my review, because frankly I don’t really like the guy. I gave Hungry Are the Dead five stars not because Hitch needs the boost but because it, according to my tastes, amply deserves it.

I don't want to give away content, as much has already been revealed in this thread, so I’ll speak to the design. The idiot proof tactics (Please don't ever overestimate my abilities at any given moment... I adore a good idiot proofing) advised for monsters will without question give players a good scare and spark uproar. Such game advice is a huge help in shaping the dynamism and feel of play, because the writing here quietly assaults the players’ eyes, ears, and schnozzle, firmly ensconcing this adventure in the horror genre. Tim is a GM's writer who understands that giving tools to help GMs master their table is easily as important as the particulars of an interesting story.

And Verrin… what a loathsome, uniquely creepy little man.


1 to 5 of 7 << first < prev | 1 | 2 | next > last >>
Messageboards

Rough CR of Syntira, by Tacticslion

Ranking the PF modules, by NOG the Demoralizer

Paizo Blog: Superstars from Spaaaace!, by Kajehase

Godsmouth Heresy, by Sixteenbiticon

Store Blog: Fire in the Sky!, by Creighton Broadhurst

What Modules to Carry for a New Game Store?, by closetgamer

The Godsmouth Heresy question, by roysier

Paizo Blog: Put on Your Sneaking Shoes, by GeraintElberion

Question for those who have played Hangman's Noose..., by Mavrickindigo

A Discussion on Converting Crucible of Chaos, by CalebTGordan

Paizo Blog

Return to the Runelords,

Stargazer,

Superstars from Spaaaace!,

Register Now for Pathfinder Society Events at Gen Con Indy!,

First World Problems,

Store Blog

Don't Get Lost in Heaven!,

Fire in the Sky!,

All Old Ones, Great and Small!,

It's a Kind of Magic!,

Cold Blows the Wind!,

Sign up for our weekly store newsletter

News

Pathfinder Goblins Take Over with Their Own Comic Books,

Paizo Publishing and Offworld Designs Partner to Create Official Apparel for the Pathfinder RPG ,

Pathfinder Vol. 1: Dark Waters Rising Hardcover Graphic Novel Coming in May from Dynamite Entertainment,

Author Chris A. Jackson's Latest Novel, Pirate's Honor, Out Now!,

Acclaimed Pathfinder Comics #6 Available Now,



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.