The Sleeping Dragon |
Hey all, ive never been to keen on playing a spellcaster type, and seeing as my DM has ruled im not allowed to replay another type of paladin, I've finally decided I'm going to go with and elven wizard, (or a human fighter) but heres the rundown.
Level 1 Elven Wizard. 15 point buy. Stats look like
Str : 7
Dex : 15
Con : 11
Int : 20
Wis : 10
Cha : 7
I also intend at or around level 5 taking Inscribe Magical Tattoo as my crafting feat. (slotless Items yes please! )
My school is going to be Conjuration with the teleportion sub-school.
My question is... Do I make my bond with a familiar, eventually going with an Improved Familiar @ level 7, which can assist in tons of skills provides me with bonuses, can eventually assist in crafting my magical tattoos/scroll, as well as assisting in my turn efficiency by using its UMD with wands / scrolls.
OR
Go spellbinder, screw the familiar and the extra feat to improve it, and take the extra versatility of being able to recall any of my known spells, and replace it with one of equal level or higher. Also saving on an extra feat which may be better used in like taking Augment summoning to give my summons an extra edge. Thoughts opinions crackers? If you also have a different idea please also throw it into the pile. casters arent really my thing, but ive been trying to do my homework.
Illeist |
Go spellbinder, screw the familiar and the extra feat to improve it, and take the extra versatility of being able to recall any of my known spells, and replace it with one of equal level or higher.
Quick note here: you're not replacing a known spell with one of equal level or higher; you're replacing a known spell of a level equal to or higher than your bonded spell with your bonded spell.
ossian666 |
Hey all, ive never been to keen on playing a spellcaster type, and seeing as my DM has ruled im not allowed to replay another type of paladin, I've finally decided I'm going to go with and elven wizard, (or a human fighter) but heres the rundown.
Level 1 Elven Wizard. 15 point buy. Stats look like
Str : 7
Dex : 15
Con : 11
Int : 20
Wis : 10
Cha : 7I also intend at or around level 5 taking Inscribe Magical Tattoo as my crafting feat. (slotless Items yes please! )
My school is going to be Conjuration with the teleportion sub-school.My question is... Do I make my bond with a familiar, eventually going with an Improved Familiar @ level 7, which can assist in tons of skills provides me with bonuses, can eventually assist in crafting my magical tattoos/scroll, as well as assisting in my turn efficiency by using its UMD with wands / scrolls.
OR
Go spellbinder, screw the familiar and the extra feat to improve it, and take the extra versatility of being able to recall any of my known spells, and replace it with one of equal level or higher. Also saving on an extra feat which may be better used in like taking Augment summoning to give my summons an extra edge. Thoughts opinions crackers? If you also have a different idea please also throw it into the pile. casters arent really my thing, but ive been trying to do my homework.
I'd never dump Str like that...
You won't be able to carry any more than your spell book and trail rations...
You don't need to start with a 20 INT. Drop that down 2 points so you start with INT 18.
KrispyXIV |
If you're looking for power, a familiar is almost unbeatable as a class feature. It'd effectively an extra set of actions that can think for themselves and carry you through any number of situations.
It's probably got spellbinder beat on flexibility too.
Spellbinder is pretty cool though.
The Sleeping Dragon |
TBH i plan on a Handy Haversack being one of my first purchases, + a beast of labor to carry my stuff for me. I really dont see the need for str at all. I understand i can barely support my own weight, but i think as far as my spells are concerned ill def start with a ridic edge.
A friend of mine also mentioned The Eldritch Heritage feat, which my GM will allow for me to also get a familiar at a later level, but it would mean burning 3 feats to do it. worth it? yes no?
KrispyXIV |
Honestly, when compared to Heighten Spell + preferred spell...
Spellbinder isn't very good. It's not actually spontaneous, and preferred spell lacks all the drawbacks of normal spontaneous casting.
Familiar and 2 feats for spontaneously converting your favorite spell, is IMO the Best (most powerful) way to go, and it gets you very close to what you're aiming for anyways.
Lightbulb |
Medium load reduces your speed by 10 and your Dex max bonus to 3 and that's it (oh and max run speed). If you carry your expendable stuff in a sack worst case you can just drop it.
Frankly I think that's a good trade for 20 Int.
Once you level a bit buy one of the many magic means of carrying stuff.
However I would go:
Str : 7
Dex : 16
Con : 14
Int : 19
Wis : 10
Cha : 7
2 extra HP per level, extra dex (initiative, AC, CMD, improves touch and other ranged attacks).
I don't like dumping charisma as I like talking in game but if you do I would do it like the above.
----
Action economy is supposed to be one of the best things in D&D. An extra pair of hands using a wand seems like the best bet.
I guess a very limited number of spontaneous spells is ok but doesn't see brilliant to me.
The Sleeping Dragon |
KrispyXIV
I see your point, but the benefit of the spellbinder is you can reslect your spellbonds after certain levels. Meaning you dont have to spend a feat everytime you want a new bond unlike the preferred spell feat. I see the upside to the familiar definately, which is why this is such a difficult choice.
Lightbulb
I dont know how it is that you rearraged the stats, but take into account as far as my 15 point buy is concerned ive already worked out the math including my elven racial bonus and negatives. which includes a negative 2 to con. Not sure if you did or not just saying. Also i know action economy is the best currency in Dnd but dont familiars also have a s&!%ty UMD check anyways that starts at about 50% pasing ration at first for using wands?
ossian666 |
TBH i plan on a Handy Haversack being one of my first purchases, + a beast of labor to carry my stuff for me. I really dont see the need for str at all. I understand i can barely support my own weight, but i think as far as my spells are concerned ill def start with a ridic edge.
A friend of mine also mentioned The Eldritch Heritage feat, which my GM will allow for me to also get a familiar at a later level, but it would mean burning 3 feats to do it. worth it? yes no?
Prerequisites: Cha 13, Skill Focus with the class skill of bloodline selected for this feat (see below), character level 3rd.
Benefit: Select one sorcerer bloodline. You must have Skill focus in the class skill that bloodline grants to a sorcerer at 1st level (for example, Heal for the celestial bloodline). This bloodline cannot be a bloodline you already have. You gain the first-level bloodline power for the selected bloodline. For purposes of using that power, treat your sorcerer level as equal to your character level – 2, even if you have levels in sorcerer. You do not gain any of the other bloodline abilities.
Need Charisma 13 for Eldritch Heritage so that option isn't even on the table for your build.
The fear of having a Str AND Cha 7 is you start opening yourself up for being paralyzed fairly easily past level 4 when poisons and abilities start weighing in on combat...1d6 STR damage and you can't move.
Edit: Also...don't bump the thread after 20 mins...
The Sleeping Dragon |
Im aware of the the 13 cha requirement for eldritch heritage, which if i had to take that i would have to rework all of my stats. I was saying is it really a viable option or am I totally shooting myself in the foot with 3 feat heavy tax for a familiar i can have for the cost of 1 feat to improve it instead.
Also I apologize I was unaware of any rules for bumping your threads if there are. I dont see how it affects you in any case, but nonetheless if I have grieved you or this thread in any way, I apologize. Also I sincerly understand your worry for a characte with 7 str, but Im not making superman. Im allowing myself to take major negative and i plan on role playing them accordingly. I plan on being a skeezy tattoo artist that can barely pick things up, and is also a drunk, go figure. Like those really skinny tattoo artists you see on ink that are tattd from head to toe. If my DM chooses she wants to hit my with STR dam, or drain im pretty much screwed. Just a part of the game. Ill have a back up character in mind in case that happens. My question, not to derail this thread, is whether or not it is in fact a better decision to go Spellbinder or to choose the familiar. As well as any other options that may be available (i.e. Eldritch Heritage, if i rework my Ability points) that may be available. Simply stated. Again Im sorry if ive offended in any way it was not my intent. Thanks again for the input!
ossian666 |
Im aware of the the 13 cha requirement for eldritch heritage, which if i had to take that i would have to rework all of my stats. I was saying is it really a viable option or am I totally shooting myself in the foot with 3 feat heavy tax for a familiar i can have for the cost of 1 feat to imporve it instead.
I think its feat heavy for a class that is fairly feat starved, but its your character and if you have a certain concept in mind I don't see why you couldn't do it.
The Sleeping Dragon |
I see the feat starvation your talking about, which is why it doesnt really seem like an option in my head to go with the eldritch heritage just because re-working all my ability points just for access to a familiar seems pretty ridiculous as well as a fairly heavy feat tax, when i can just start the game with one. I was wondering as to whether or not its actually really worth taking the spellbinder archetype in place of it, and why it could potentially be even more beneficial / or detrimental to do so. etc...