What to do with my bard


Advice


(sorry for the english and long post)

We started a D&D 4 edition Ravenloft game. We were 6 players, and everybody wanted to play a specific class. I wanted to try all of the 4th class one day or an other, so I choos to play a bard, so I could be a second healer after the cleric and the second tank with the paladin (we arlready had two striker and one mage)
I made a half elf bard, build for melee and debuffing.
Then, we stop the game for some reason. The master started a game of ravenlof set many year after this one with other players, and ask me to join. He suggest I'd take the same charater (cool background and roleplay option).
But in the new party, there was already two tank and one dedicated healing cleric. So, the master let me rework the character to an hybrid bard/sorcerer, so I can benefit the rest of the group.
But, the player and the master started to grow tired of the spirit of the 4th edition. So we switch to pathfinder, of course.
I want to remake the character. We have a battle cleric, a mage, a paladin (buffer build, holy archetype) and a fighter/barbarian.
I want to keep the essence of the character, so I’m sticking with half-elf bard, sword in hand and song in her heart (so, no archer build or whip disarm type). We clearly dont need another melee class, we have a good healer and the mage will be…well..the mage. So, that leave me with……well, I don’t know.
Debuffer? A third melee (I was thinking expeditious retreat with spring attack to be a skirmisher type), or support, standing near the mage and buffing the cleric, the paladin and the fighter.
We are level 7, 25 point buy and the master choose the magic item. We play in Ravenloft, so not too much divination, necromancy, summun or conjuration magic. So, I’ll go illusion and enchantement.
Any advice!!! (I d'ont mind multiclass, but not sure if multiclass bard is a good idea)

Scarab Sages

Stick to buffing and support spells. You can use Bardic Music while singing with a weapon and shield in hand, so that'll probably be your way to go.

Consider taking a peek at a few of the Bard Archetypes, specifically Arcane Duelist and Sound Striker, which offer the most variety/benefits for a melee bard who still wishes to buff others, with the Sound Striker archetype, you get a decent ranged option that doesn't require you to take lots of feats to be effective.

If you specialize in Illusions and Enchantment, you have quite a few useful spells at your disposal. See if your GM will let you play a Samsaran too. The stats aren't ideal, but they have an alternate racial feature that will let you add spells from other arcane classes to your spell list, which could be REALLY nice (you could get Haste as a 2nd level spell, for example).

You might want to consider the Bodyguard feat and Combat Reflexes if you plan on using a shield. This combination allows you to improve the defenses of your allies while using offensively oriented buffs & songs. Alternatively, consider Dodge/Mobility, which will allow you to move into flanking positions to grant allies extra bonuses to attack.

If you REALLY wanted to go the Debuffer route as opposed to buffing, the Court Bard and Street Performer archetypes both have really good debuffing options, with Court Bard in particular being quite nasty (lowers enemy attack and damage rolls). The Prankster archetype, while being limited to gnomes, is another excellent choice for crowd control and debuffing, and you may be able to ask your DM if you can use this archetype, should you consider it.

And of course, as a reminder, all of the above options and archetypes can be found on the Pathfinder Source Reference Document.

Dark Archive

Will your party have to deal with traps? If so I would recommend the Bard archetype; Archaeologist found in the Ultimate Combat


Davor wrote:

Stick to buffing and support spells. You can use Bardic Music while singing with a weapon and shield in hand, so that'll probably be your way to go.

Consider taking a peek at a few of the Bard Archetypes, specifically Arcane Duelist and Sound Striker, which offer the most variety/benefits for a melee bard who still wishes to buff others, with the Sound Striker archetype, you get a decent ranged option that doesn't require you to take lots of feats to be effective.

If you specialize in Illusions and Enchantment, you have quite a few useful spells at your disposal. See if your GM will let you play a Samsaran too. The stats aren't ideal, but they have an alternate racial feature that will let you add spells from other arcane classes to your spell list, which could be REALLY nice (you could get Haste as a 2nd level spell, for example).

You might want to consider the Bodyguard feat and Combat Reflexes if you plan on using a shield. This combination allows you to improve the defenses of your allies while using offensively oriented buffs & songs. Alternatively, consider Dodge/Mobility, which will allow you to move into flanking positions to grant allies extra bonuses to attack.

If you REALLY wanted to go the Debuffer route as opposed to buffing, the Court Bard and Street Performer archetypes both have really good debuffing options, with Court Bard in particular being quite nasty (lowers enemy attack and damage rolls). The Prankster archetype, while being limited to gnomes, is another excellent choice for crowd control and debuffing, and you may be able to ask your DM if you can use this archetype, should you consider it.

And of course, as a reminder, all of the above options and archetypes can be found on the Pathfinder Source Reference Document.

tanks, great advice. I'll probably go buffing instead of debuffing. I'll stay half-elf and probably go dodge moblity.

My master isn't the dungeon type, so not many trap (the cleric and the wizard will be enough I think)

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