Races with multiple arms


Rules Questions


I recently got the ARG, and I'm interested in creating a four-armed race for an up-coming game, but I'm unclear exactly how this would work mechanically.

Assuming the character has TWF (MWF?) would they get three off-hand attacks? Would all three off-hand weapons need to be light? Could they fight with a two-handed weapon and two light weapons? If they don't have TWF, what benefits would they gain from the extra arms?

This costs 8 race points, meaning it's going to be pretty much their only advantage, so I'd expect it to be fairly significant, but I can't work out exactly how it works.

I'm sure this is addressed somewhere obvious, but I've not been able to find it. Thanks for your help.


You want the feat multiweapon fighting, not two weapon fighting. its available on the pfsrd.

Everything should sort out from there.


Ross Thompson wrote:
Assuming the character has TWF (MWF?) would they get three off-hand attacks?

There's a FAQ thread for a similar issue here if you'd like to seek an official answer.


OK, so MWF gives them three off-hand attacks. Makes sense. And using a non-light weapon in one of those hands (for example, using a two-handed weapon) would mean you don't get the extra reduction in the penalties.

Do Improved and Greater TWF have Multiweapon analogues? If not, once you hit 11th level, a two-weapon fighter is hitting as often as a four-weapon fighter. But I suppose the latter has saved a couple of feats. And what benefit is there for anyone who isn't a multi-weapon fighter? 8RP's is a lot to sink into something that will only benefit one style of one group of classes...


The trick with MWF is that all four attacks are at your highest BAB, where as with TWF, only the first two are. That is actually quite a drastic increase in accuracy. A TWF may get more attacks in the end (up to 7 with all the feats and +16 BAB), but the iterative BAB means two of those attacks are at -5, two at -10, and one at -15 compared to highest BAB. That increase in the number of accurate attacks should be taken seriously, and is likely one of the reasons having multiple arms is on the expensive side.

However, the main hand, off hand penalties are the same as though you had the TWF feat, so you're still better off wielding light weapons in your three off hands to keep your accuracy up.

There is not Improved/Greatyer MWF. It seems Pathfinder purposefully did not bring that over from 3.5. That would make multiarmed characters extremely powerful. Can you imagine a monster with 6 arms, like the Marilith, getting itterative attacks with all it's off hands? Not a pretty sight for whoever's on the recieving end of that.

Having 3-4 arms also means you can, for example, wield a bow or crossbow in two hands, and a melee weapon in another, meaning you're always a threat no matter what range you're at and you always threate the spaces around you, without ever having to swap weapons.

Or, you can wield a reach weapon in two hands and a non-reach weapon in another, and a shield in the fourth. Now you threaten all the squares in a 10ft radius without the need for class features or feats with associated penalties and you have a shield to bump your AC to boot. And you never need to utilize MWF.

It also means that a wizard can carry a lot more and still be able to cast spells that require movement of the hands, and that might come in handy more often than you think.

So there are a number of options available to someone with multiple arms, both in combat and I'm sure out of combat. That increase in options in what you can do is why it costs the RP it does.


OK, I like that. Thanks.


ok so i get it MWF is better then TWF for multi armed races. I read the chart on TWF penalties and it says for primary and off hand:

Normal penalties -6 -10
Offhand weapon is light -4 -8
Two weapon fighting feat -4 -4
Off hand weapon is light -2 -2
and TWF feat

My question is, under MWF it specifically says it replaces TWF for w creatures w more then 2 arms and it gives the same benifits: -2 primary hand and -6 off hand penalties. So does this mean if I have light weapons in my off hands and MWF, that my penalty would be reduced to -2, -2?

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