
Phasics |

The only one of those examples I'd allow to work is the alchemical grease one, and would treat it as a normal throw with mage hand merely as an alternate description of its delivery. The mechanics of the throw would not change.
Your examples require your enemies to be stationary and patient while you take the time with mage hand to do these things. It's a slow and clumsy cantrip. Stop trying to make it telekinesis.
Interesting you didn't say the examples weren't possible you simply said you wouldn't allow it. i.e. GM interpretation comes into play.
So that's fine glad I'm not a player at your table :)
As for stationary, sentry guards are often stationary as statues for hours on end perfect targets for the examples that require a stationary target.
btw slow and clumsy is an embellishment on your part, mage hand makes no mention of either description. again GM interpretation.
Perhaps you should consider that GM's exist because rules can't cover every situation.

Catprog |
Umbral Reaver wrote:The only one of those examples I'd allow to work is the alchemical grease one, and would treat it as a normal throw with mage hand merely as an alternate description of its delivery. The mechanics of the throw would not change.
Your examples require your enemies to be stationary and patient while you take the time with mage hand to do these things. It's a slow and clumsy cantrip. Stop trying to make it telekinesis.
Interesting you didn't say the examples weren't possible you simply said you wouldn't allow it. i.e. GM interpretation comes into play.
So that's fine glad I'm not a player at your table :)
As for stationary, sentry guards are often stationary as statues for hours on end perfect targets for the examples that require a stationary target.
btw slow and clumsy is an embellishment on your part, mage hand makes no mention of either description. again GM interpretation.
Perhaps you should consider that GM's exist because rules can't cover every situation.
Actually slow is in the description. 15 feet of movement.

Catprog |
The only one of those examples I'd allow to work is the alchemical grease one, and would treat it as a normal throw with mage hand merely as an alternate description of its delivery. The mechanics of the throw would not change.
Your examples require your enemies to be stationary and patient while you take the time with mage hand to do these things. It's a slow and clumsy cantrip. Stop trying to make it telekinesis.
what is different from dropping a coal to dropping grease?

Phasics |

Phasics wrote:Actually slow is in the description. 15 feet of movement.Umbral Reaver wrote:The only one of those examples I'd allow to work is the alchemical grease one, and would treat it as a normal throw with mage hand merely as an alternate description of its delivery. The mechanics of the throw would not change.
Your examples require your enemies to be stationary and patient while you take the time with mage hand to do these things. It's a slow and clumsy cantrip. Stop trying to make it telekinesis.
Interesting you didn't say the examples weren't possible you simply said you wouldn't allow it. i.e. GM interpretation comes into play.
So that's fine glad I'm not a player at your table :)
As for stationary, sentry guards are often stationary as statues for hours on end perfect targets for the examples that require a stationary target.
btw slow and clumsy is an embellishment on your part, mage hand makes no mention of either description. again GM interpretation.
Perhaps you should consider that GM's exist because rules can't cover every situation.
15ft in 3-6 seconds that's not slow in my book

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It's slower than normal walking pace.
15 feet in 6 seconds is about 1.7 MPH while 15 feet in 3 seconds is 3.5 MPH. Average walking speed is about 3.1 MPH.
That is no slower than a rogue moving while in stealth without the fast stealth talent. And only a little slower then a halfling rogue moving at full speed with the fast stealth talent.
I would say fast enough.