Golem Sorcerer


Advice


I was wondering if a sorcerer can make a golem and transplant his consciousness into that body permanently?

What spell would be needed?
How do hit points work out? Do you just get the golem's hitpoints, or do you work out how many it gets per CR and apply that per level of the sorcerer? And is a level adjustment needed?

The Golem has base To Hit modifiers, does that stay the same?

Anything else I missed that would need to be considered?

Thanks


Permanently? That's going to be tricky. A twice-daily Magic Jar would otherwise have done the trick - provided your GM considers Golems to have a "life force".

However you do this, the new character would have the physical qualities of the host body, except hitpoints. Those are level-based and so stick with the PC.

Would it be an option to transform the Sorcerer's body into a Golem instead?


That works too. But doesn't that have the same problems? It seems to me to be semantics.


The whole game is about semantics, once you start searching the rules for either loopholes or neat tricks... ;)

What your plan is still missing, is a way to either do away with the original body or keep it in an impervious and timeless state. If you use Magic Jar, you have to return to your own body now and again, even if only for a few moments. The Minimus Containment version of the Binding spell could put your body inside a gem, while your soul uses another gem to jump into a new body. Just make sure you can actually cast the Magic Jar spell while in your container.

Grand Lodge

Beast-Bonded witch can.


blackbloodtroll wrote:
Beast-Bonded witch can.

That would mean taking a golem as a familiar. Isn't that a bit OP?


There aren't much rules for permanent possession/possession of that type.

Made up spell?

Grand Lodge

Nah. The Twin Soul ability is what makes it possible. No need for houserules either.


so take improved familiar, and I just upgrade my familiar (golem) when it qualifies for a better one?

For fairness, should I take the make golem feats?


Well that Golem needs to come from somewhere. And it would be nice not to have to depend on the kindness of strangers for a replacement body.
Can Witches make Golems?

Grand Lodge

Of course they can make golems.
Another way is to add the construct armor modification to a golem you make. Build something like the Clockwork Soldier, add the modification, wear it. All attacks will target it first, so basically all the benefits of being it. Add the Brain Bioconstruct Modification, and it can gain feats and skills.


Ahkavady wrote:

so take improved familiar, and I just upgrade my familiar (golem) when it qualifies for a better one?

For fairness, should I take the make golem feats?

A homunculus is the only construct that qualifies by RAW. You can upgrade it though. As for actual golems, none that I know of qualify unless you can find some loophole, but if your GM is going to allow RAW over RAI if a loophole is found then he might as well just houserule it to say its ok.

IIRC a homunculus is not a golem(specific type of construct).

Grand Lodge

You can modify a homunculus so that you can wear it as a shield.

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