Boasting Taunt & Stealth


Rules Questions


While raging, the barbarian can incite a creature to attack her by making an Intimidate check to demoralize. If the check succeeds, the target is also shaken as long as the barbarian is visible and raging or until it makes a melee attack against the barbarian. The barbarian receives a +2 circumstance bonus on this check for every alcoholic drink she has consumed during this rage. This is a language-dependent mind-affecting effect, and it relies on audible components.

So Questions

1. I'm assuming the "as long as visible" applies only to the shaken condition. Is this true?

2. When they attempt to attack you, what counts as an attack if you are stealthed?

a. Attacking the air regardless of what square you're in, with the intent to hit you

b. Attacking the square you're in whether or not they can see you

c. Attacking if they can see you

3. This one is actually in reference to spirit totem and stealth. Does spirit totem make it impossible to stealth since the spirits are visible?

4. Does concealment stack with the miss chance for spirit totem so that you have to roll +20% 2x or an effective 36% miss chance (1-.8*.8)


Answer Questions:

1. It only applies to the shaken condition.

2. The attacker must make a Perception check against your Stealth Check. If he beats your check, he cannot see you and cannot attack you.

3. The spirits are very visible and having the totem spirit activated is like having a searchlight at night.

4. Concealment and Miss Chance are rolled seperately


Im not entirely clear what the intent is. If your stealthed you are no longer "visible and raging" This also seems like a lot of work just to do the shaken condition.

Im pretty sure an attack that misses due to concealment is still 'an attack against the barbarian' if your not actually int hat square it likely is not an attack against you.

3 and 4 what Warboss666 said.


Mojorat wrote:

Im not entirely clear what the intent is. If your stealthed you are no longer "visible and raging" This also seems like a lot of work just to do the shaken condition.

Im pretty sure an attack that misses due to concealment is still 'an attack against the barbarian' if your not actually int hat square it likely is not an attack against you.

3 and 4 what Warboss666 said.

This doesn't just make them shaken. It forces them to attack you. The problem is they have to keep trying to attack you even if they don't know where you are or be forced to find you.

By my reading the shaken is a secondary effect where you force them to attack you. So the thing is I'm basically forcing them to attack me but in order to attack me they first have to find me. Until then they basically ignore everyone else because they have to attack me.


Thomas Long 175 wrote:


This doesn't just make them shaken. It forces them to attack you. The problem is they have to keep trying to attack you even if they don't know where you are or be forced to find you.

By my reading the shaken is a secondary effect where you force them to attack you. So the thing is I'm basically forcing them to attack me but in order to attack me they first have to find me. Until then they basically ignore everyone else because they have to attack me.

I don't see how you read it that that have to ignore everyone else if they can't see you.

If they can't see you, I see only three ways to interpret:

1. They can't attack what they can't see, so they act normally. Not exactly supported by RAW, unless the being visible and raging requirement is for the whole power, not just the shaken condition, then it's 100% supported.

2. They have to spend two move actions a round searching for you. Not even remotely supported by any interpretation of RAW.

3. They must attack you, but they can't. Paradox ensues and halts combat. Players retire to living room to watch DVDs. Not contrdicted by RAW, but common sense urges us to find a better solution.

I'm a big fan of Occam's Razor when it comes to interpreting RAW, and option 1 gives such an easy out, it's silly not to take it. Especially, since this wouldn't be the first poorly worded rule.


First after re-reading IT I see better what you are attempting. But i think this is a case of a poorly worded ability.

First the way it is worded, They basically will never want to stop attacking you.

Ie it says 'the target remains shaken as long as the barbarian remains visible and raging or until they make an attack on you' basically the only duration ender it has is for the shaken as written you can use this in a bar fight and the guy will be hunting you ten years later.

Basically im pretty sure this power is supposed to basically work like a mark from 4e.

You do the demoralize, they are scared and upset. they can either attack you to remove the penalty or attack somone else. the power gives them an incentive to attack you.


Quantum Steve wrote:

I don't see how you read it that that have to ignore everyone else if they can't see you.

If they can't see you, I see only three ways to interpret:

1. They can't attack what they can't see, so they act normally. Not exactly supported by RAW, unless the being visible and raging requirement is for the whole power, not just the shaken condition, then it's 100% supported.

2. They have to spend two move actions a round searching for you. Not even remotely supported by any interpretation of RAW.

3. They must attack you, but they can't. Paradox ensues and halts combat. Players retire to living room to watch DVDs. Not contrdicted by RAW, but common sense urges us to find a better solution.

I'm a big fan of Occam's Razor when it comes to interpreting RAW, and option 1 gives such an easy out, it's silly not to take it. Especially, since this wouldn't be the first poorly worded rule.

Ok I thought this was their version of 3.5's intimidate "taunt" where you basically incited a creature to attack you. Back then if I recall right it was just hey I beat a dc and you switch to attacking me instead. Otherwise for just one person yeah its ridiculously weak to just give shaken especially since it requires 6th level before you can take it

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