Building a Shadow Illusionist


Advice


Okay, so I have this idea for a Tiefling (Daemon-spawn to be exact) Wizard, specializing in Illusion spells, specifically the Shadow sub-school. She's basically a former Chelaxian noble, who later turns out to be of foul blood (we all know that Cheliax does not like its Tiefling population much despite their advantages) and her family crumbles to dust over a political battle against the House of Thrune while she escapes to Varisia via Nidal.

Now, what kind of traits would be good for her, and wouldn't seem too out of place for a somewhat hedonistic, proud and vengeful tiefling of noble descent who has taken time to learn the art of wizardry in detail? Also, would it be a bad move to put Evocation and Enchantment as Opposition Schools? I don't wanna drop Necromancy, since it's too fitting for the character concept. Also, some ideas for feats (and the levels to take them in) would also be appreciated.

Thanks in advance.


Maybe we can help each other out. I am going to be playing a similar character and posted on these boards here.

I think loosing Enchantment and Evocation are the best Schools to oppose.

the only spell that I loose that I want is Darkness.


I think some added info would help. She probably worships Abadar (because his worship IS allowed in Cheliax, and Asmodeus is a misogynist a-hole) and thus qualifies for the Eyes and Ears of the City trait. Also, daemon-spawn tieflings gain +2 Dex, +2 Int and a -2 to Wis.


Anyone? I'm still kinda in need of help with this.

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